mirror of
https://github.com/GreemDev/Ryujinx.git
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4e430760b4
* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
18 lines
529 B
C#
18 lines
529 B
C#
namespace Ryujinx.HLE.OsHle.Utilities
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{
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static class EndianSwap
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{
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public static short Swap16(short Value) => (short)(((Value >> 8) & 0xff) | (Value << 8));
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public static int Swap32(int Value)
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{
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uint UintVal = (uint)Value;
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return (int)(((UintVal >> 24) & 0x000000ff) |
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((UintVal >> 8) & 0x0000ff00) |
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((UintVal << 8) & 0x00ff0000) |
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((UintVal << 24) & 0xff000000));
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}
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}
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}
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