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https://github.com/GreemDev/Ryujinx.git
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d254548548
* change hid sharedmem writing to use structures
209 lines
6.6 KiB
C#
209 lines
6.6 KiB
C#
using Ryujinx.Common;
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using Ryujinx.HLE.HOS;
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namespace Ryujinx.HLE.Input
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{
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public partial class Hid
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{
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private Switch _device;
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private long _touchScreenOffset;
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private long _touchEntriesOffset;
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private long _keyboardOffset;
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private TouchHeader _currentTouchHeader;
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private KeyboardHeader _currentKeyboardHeader;
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private KeyboardEntry _currentKeyboardEntry;
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public BaseController PrimaryController { get; private set; }
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internal long HidPosition;
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public Hid(Switch device, long hidPosition)
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{
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_device = device;
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HidPosition = hidPosition;
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device.Memory.FillWithZeros(hidPosition, Horizon.HidSize);
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_currentTouchHeader = new TouchHeader()
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{
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CurrentEntryIndex = -1,
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};
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_currentKeyboardHeader = new KeyboardHeader()
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{
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CurrentEntryIndex = -1,
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};
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_currentKeyboardEntry = new KeyboardEntry()
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{
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SamplesTimestamp = -1,
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SamplesTimestamp2 = -1
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};
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_touchScreenOffset = HidPosition + HidTouchScreenOffset;
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_touchEntriesOffset = _touchScreenOffset + HidTouchHeaderSize;
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_keyboardOffset = HidPosition + HidKeyboardOffset;
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}
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public void InitializePrimaryController(ControllerStatus controllerType)
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{
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ControllerId controllerId = controllerType == ControllerStatus.Handheld ?
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ControllerId.ControllerHandheld : ControllerId.ControllerPlayer1;
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if (controllerType == ControllerStatus.ProController)
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{
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PrimaryController = new ProController(_device, NpadColor.Black, NpadColor.Black);
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}
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else
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{
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PrimaryController = new NpadController(controllerType,
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_device,
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(NpadColor.BodyNeonRed, NpadColor.BodyNeonRed),
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(NpadColor.ButtonsNeonBlue, NpadColor.ButtonsNeonBlue));
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}
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PrimaryController.Connect(controllerId);
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}
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public void InitializeKeyboard()
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{
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_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
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}
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public ControllerButtons UpdateStickButtons(
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JoystickPosition leftStick,
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JoystickPosition rightStick)
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{
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ControllerButtons result = 0;
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if (rightStick.Dx < 0)
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{
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result |= ControllerButtons.RStickLeft;
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}
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if (rightStick.Dx > 0)
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{
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result |= ControllerButtons.RStickRight;
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}
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if (rightStick.Dy < 0)
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{
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result |= ControllerButtons.RStickDown;
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}
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if (rightStick.Dy > 0)
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{
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result |= ControllerButtons.RStickUp;
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}
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if (leftStick.Dx < 0)
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{
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result |= ControllerButtons.LStickLeft;
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}
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if (leftStick.Dx > 0)
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{
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result |= ControllerButtons.LStickRight;
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}
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if (leftStick.Dy < 0)
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{
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result |= ControllerButtons.LStickDown;
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}
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if (leftStick.Dy > 0)
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{
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result |= ControllerButtons.LStickUp;
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}
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return result;
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}
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public void SetTouchPoints(params TouchPoint[] points)
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{
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long timestamp = GetTimestamp();
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long sampleCounter = _currentTouchHeader.SamplesTimestamp + 1;
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var newTouchHeader = new TouchHeader
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{
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CurrentEntryIndex = (_currentTouchHeader.CurrentEntryIndex + 1) % HidEntryCount,
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EntryCount = HidEntryCount,
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MaxEntries = HidEntryCount - 1,
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SamplesTimestamp = sampleCounter,
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Timestamp = timestamp,
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};
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long currentTouchEntryOffset = _touchEntriesOffset + newTouchHeader.CurrentEntryIndex * HidTouchEntrySize;
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TouchEntry touchEntry = new TouchEntry()
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{
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SamplesTimestamp = sampleCounter,
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TouchCount = points.Length
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};
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_device.Memory.WriteStruct(currentTouchEntryOffset, touchEntry);
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currentTouchEntryOffset += HidTouchEntryHeaderSize;
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for (int i = 0; i < points.Length; i++)
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{
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TouchData touch = new TouchData()
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{
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Angle = points[i].Angle,
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DiameterX = points[i].DiameterX,
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DiameterY = points[i].DiameterY,
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Index = i,
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SampleTimestamp = sampleCounter,
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X = points[i].X,
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Y = points[i].Y
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};
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_device.Memory.WriteStruct(currentTouchEntryOffset, touch);
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currentTouchEntryOffset += HidTouchEntryTouchSize;
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}
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_device.Memory.WriteStruct(_touchScreenOffset, newTouchHeader);
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_currentTouchHeader = newTouchHeader;
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}
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public unsafe void WriteKeyboard(Keyboard keyboard)
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{
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long timestamp = GetTimestamp();
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var newKeyboardHeader = new KeyboardHeader()
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{
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CurrentEntryIndex = (_currentKeyboardHeader.CurrentEntryIndex + 1) % HidEntryCount,
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EntryCount = HidEntryCount,
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MaxEntries = HidEntryCount - 1,
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Timestamp = timestamp,
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};
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_device.Memory.WriteStruct(_keyboardOffset, newKeyboardHeader);
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long keyboardEntryOffset = _keyboardOffset + HidKeyboardHeaderSize;
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keyboardEntryOffset += newKeyboardHeader.CurrentEntryIndex * HidKeyboardEntrySize;
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var newkeyboardEntry = new KeyboardEntry()
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{
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SamplesTimestamp = _currentKeyboardEntry.SamplesTimestamp + 1,
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SamplesTimestamp2 = _currentKeyboardEntry.SamplesTimestamp2 + 1,
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Keys = keyboard.Keys,
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Modifier = keyboard.Modifier,
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};
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_device.Memory.WriteStruct(keyboardEntryOffset, newkeyboardEntry);
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_currentKeyboardEntry = newkeyboardEntry;
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_currentKeyboardHeader = newKeyboardHeader;
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}
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internal static long GetTimestamp()
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{
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return PerformanceCounter.ElapsedMilliseconds * 19200;
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}
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}
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}
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