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https://github.com/GreemDev/Ryujinx.git
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103 lines
2.8 KiB
C#
103 lines
2.8 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.OsHle.Handles;
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using System.Collections.Generic;
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namespace Ryujinx.OsHle
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{
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class CondVar
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{
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private Process Process;
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private long CondVarAddress;
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private long Timeout;
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private List<HThread> WaitingThreads;
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public CondVar(Process Process, long CondVarAddress, long Timeout)
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{
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this.Process = Process;
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this.CondVarAddress = CondVarAddress;
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this.Timeout = Timeout;
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WaitingThreads = new List<HThread>();
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}
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public void WaitForSignal(HThread Thread)
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{
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int Count = ReadCondVarValue();
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if (Count <= 0)
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{
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//FIXME: We shouldn't need to do that?
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Process.Scheduler.Yield(Thread);
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return;
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}
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WriteCondVarValue(Count - 1);
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lock (WaitingThreads)
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{
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WaitingThreads.Add(Thread);
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}
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if (Timeout != -1)
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{
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Process.Scheduler.WaitForSignal(Thread, (int)(Timeout / 1000000));
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}
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else
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{
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Process.Scheduler.WaitForSignal(Thread);
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}
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}
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public void SetSignal(int Count)
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{
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lock (WaitingThreads)
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{
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if (Count == -1)
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{
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Process.Scheduler.Signal(WaitingThreads.ToArray());
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WriteCondVarValue(WaitingThreads.Count);
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WaitingThreads.Clear();
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}
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else
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{
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if (WaitingThreads.Count > 0)
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{
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int HighestPriority = WaitingThreads[0].Priority;
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int HighestPrioIndex = 0;
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for (int Index = 1; Index < WaitingThreads.Count; Index++)
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{
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if (HighestPriority > WaitingThreads[Index].Priority)
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{
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HighestPriority = WaitingThreads[Index].Priority;
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HighestPrioIndex = Index;
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}
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}
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Process.Scheduler.Signal(WaitingThreads[HighestPrioIndex]);
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WaitingThreads.RemoveAt(HighestPrioIndex);
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}
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WriteCondVarValue(Count);
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}
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}
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}
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private int ReadCondVarValue()
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{
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return AMemoryHelper.ReadInt32Exclusive(Process.Memory, CondVarAddress);
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}
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private void WriteCondVarValue(int Value)
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{
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AMemoryHelper.WriteInt32Exclusive(Process.Memory, CondVarAddress, Value);
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}
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}
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} |