mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-01 13:07:19 +01:00
f3b0b4831c
* amadeus: Update to REV9 This implements all the changes made with REV9 on 12.0.0. * Address Ac_k's comments
156 lines
4.7 KiB
C#
156 lines
4.7 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Audio.Renderer.Server.Effect;
|
|
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
|
{
|
|
/// <summary>
|
|
/// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.Limiter"/>.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct LimiterParameter
|
|
{
|
|
/// <summary>
|
|
/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array6<byte> Input;
|
|
|
|
/// <summary>
|
|
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array6<byte> Output;
|
|
|
|
/// <summary>
|
|
/// The maximum number of channels supported.
|
|
/// </summary>
|
|
public ushort ChannelCountMax;
|
|
|
|
/// <summary>
|
|
/// The total channel count used.
|
|
/// </summary>
|
|
public ushort ChannelCount;
|
|
|
|
/// <summary>
|
|
/// The target sample rate.
|
|
/// </summary>
|
|
/// <remarks>This is in kHz.</remarks>
|
|
public int SampleRate;
|
|
|
|
/// <summary>
|
|
/// The look ahead max time.
|
|
/// <remarks>This is in microseconds.</remarks>
|
|
/// </summary>
|
|
public int LookAheadTimeMax;
|
|
|
|
/// <summary>
|
|
/// The attack time.
|
|
/// <remarks>This is in microseconds.</remarks>
|
|
/// </summary>
|
|
public int AttackTime;
|
|
|
|
/// <summary>
|
|
/// The release time.
|
|
/// <remarks>This is in microseconds.</remarks>
|
|
/// </summary>
|
|
public int ReleaseTime;
|
|
|
|
/// <summary>
|
|
/// The look ahead time.
|
|
/// <remarks>This is in microseconds.</remarks>
|
|
/// </summary>
|
|
public int LookAheadTime;
|
|
|
|
/// <summary>
|
|
/// The attack coefficient.
|
|
/// </summary>
|
|
public float AttackCoefficient;
|
|
|
|
/// <summary>
|
|
/// The release coefficient.
|
|
/// </summary>
|
|
public float ReleaseCoefficient;
|
|
|
|
/// <summary>
|
|
/// The threshold.
|
|
/// </summary>
|
|
public float Threshold;
|
|
|
|
/// <summary>
|
|
/// The input gain.
|
|
/// </summary>
|
|
public float InputGain;
|
|
|
|
/// <summary>
|
|
/// The output gain.
|
|
/// </summary>
|
|
public float OutputGain;
|
|
|
|
/// <summary>
|
|
/// The minimum samples stored in the delay buffer.
|
|
/// </summary>
|
|
public int DelayBufferSampleCountMin;
|
|
|
|
/// <summary>
|
|
/// The maximum samples stored in the delay buffer.
|
|
/// </summary>
|
|
public int DelayBufferSampleCountMax;
|
|
|
|
/// <summary>
|
|
/// The current usage status of the effect on the client side.
|
|
/// </summary>
|
|
public UsageState Status;
|
|
|
|
/// <summary>
|
|
/// Indicate if the limiter effect should output statistics.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool StatisticsEnabled;
|
|
|
|
/// <summary>
|
|
/// Indicate to the DSP that the user did a statistics reset.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool StatisticsReset;
|
|
|
|
/// <summary>
|
|
/// Reserved/padding.
|
|
/// </summary>
|
|
private byte _reserved;
|
|
|
|
/// <summary>
|
|
/// Check if the <see cref="ChannelCount"/> is valid.
|
|
/// </summary>
|
|
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
|
|
public bool IsChannelCountValid()
|
|
{
|
|
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check if the <see cref="ChannelCountMax"/> is valid.
|
|
/// </summary>
|
|
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
|
|
public bool IsChannelCountMaxValid()
|
|
{
|
|
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
|
|
}
|
|
}
|
|
}
|