Ryujinx-uplift/Ryujinx
Mary f556c80d02
Haydn: Part 1 (#2007)
* Haydn: Part 1

Based on my reverse of audio 11.0.0.

As always, core implementation under LGPLv3 for the same reasons as for Amadeus.

This place the bases of a more flexible audio system while making audout & audin accurate.

This have the following improvements:
- Complete reimplementation of audout and audin.
- Audin currently only have a dummy backend.
- Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL).
- Audio Renderer now can output to 5.1 devices when supported.
- Audio Renderer init its backend on demand instead of keeping two up all the time.
- All backends implementation are now in their own project.
- Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this.

As a note, games having issues with OpenAL haven't improved and will not
because of OpenAL design (stopping when buffers finish playing causing
possible audio "pops" when buffers are very small).

* Update for latest hexkyz's edits on Switchbrew

* audren: Rollback channel configuration changes

* Address gdkchan's comments

* Fix typo in OpenAL backend driver

* Address last comments

* Fix a nit

* Address gdkchan's comments
2021-02-26 01:11:56 +01:00
..
Modules Fix updater breaking user execute permissions on Unix (#2055) 2021-02-25 10:35:48 +11:00
Ui Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
_schema.json PPTC: Fix unwanted propagation of a relocatable constant in a specific case. (#1990) 2021-02-23 13:15:45 +01:00
Config.json Hide Cursor On Idle (#1993) 2021-02-15 22:48:21 +01:00
Program.cs Pacify updater (#1899) 2021-02-23 16:19:02 +01:00
Ryujinx.csproj Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
Ryujinx.ico Added Program Icon (#900) 2020-01-24 16:14:51 +01:00
THIRDPARTY.md Distribute with OpenAL Soft on Windows (#1847) 2020-12-31 09:08:09 +11:00