mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 04:34:30 +01:00
0039bb6394
* Refactor SVC handler * Get rid of KernelErr * Split kernel code files into multiple folders
166 lines
4.7 KiB
C#
166 lines
4.7 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.Audio;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut
|
|
{
|
|
class IAudioOut : IpcService, IDisposable
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> _commands;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
|
|
|
private IAalOutput _audioOut;
|
|
|
|
private KEvent _releaseEvent;
|
|
|
|
private int _track;
|
|
|
|
public IAudioOut(IAalOutput audioOut, KEvent releaseEvent, int track)
|
|
{
|
|
_commands = new Dictionary<int, ServiceProcessRequest>
|
|
{
|
|
{ 0, GetAudioOutState },
|
|
{ 1, StartAudioOut },
|
|
{ 2, StopAudioOut },
|
|
{ 3, AppendAudioOutBuffer },
|
|
{ 4, RegisterBufferEvent },
|
|
{ 5, GetReleasedAudioOutBuffer },
|
|
{ 6, ContainsAudioOutBuffer },
|
|
{ 7, AppendAudioOutBufferAuto },
|
|
{ 8, GetReleasedAudioOutBufferAuto }
|
|
};
|
|
|
|
_audioOut = audioOut;
|
|
_releaseEvent = releaseEvent;
|
|
_track = track;
|
|
}
|
|
|
|
public long GetAudioOutState(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write((int)_audioOut.GetState(_track));
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long StartAudioOut(ServiceCtx context)
|
|
{
|
|
_audioOut.Start(_track);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long StopAudioOut(ServiceCtx context)
|
|
{
|
|
_audioOut.Stop(_track);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long AppendAudioOutBuffer(ServiceCtx context)
|
|
{
|
|
return AppendAudioOutBufferImpl(context, context.Request.SendBuff[0].Position);
|
|
}
|
|
|
|
public long RegisterBufferEvent(ServiceCtx context)
|
|
{
|
|
if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out int handle) != KernelResult.Success)
|
|
{
|
|
throw new InvalidOperationException("Out of handles!");
|
|
}
|
|
|
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetReleasedAudioOutBuffer(ServiceCtx context)
|
|
{
|
|
long position = context.Request.ReceiveBuff[0].Position;
|
|
long size = context.Request.ReceiveBuff[0].Size;
|
|
|
|
return GetReleasedAudioOutBufferImpl(context, position, size);
|
|
}
|
|
|
|
public long ContainsAudioOutBuffer(ServiceCtx context)
|
|
{
|
|
long tag = context.RequestData.ReadInt64();
|
|
|
|
context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag) ? 1 : 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long AppendAudioOutBufferAuto(ServiceCtx context)
|
|
{
|
|
(long position, long size) = context.Request.GetBufferType0x21();
|
|
|
|
return AppendAudioOutBufferImpl(context, position);
|
|
}
|
|
|
|
public long AppendAudioOutBufferImpl(ServiceCtx context, long position)
|
|
{
|
|
long tag = context.RequestData.ReadInt64();
|
|
|
|
AudioOutData data = MemoryHelper.Read<AudioOutData>(
|
|
context.Memory,
|
|
position);
|
|
|
|
byte[] buffer = context.Memory.ReadBytes(
|
|
data.SampleBufferPtr,
|
|
data.SampleBufferSize);
|
|
|
|
_audioOut.AppendBuffer(_track, tag, buffer);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetReleasedAudioOutBufferAuto(ServiceCtx context)
|
|
{
|
|
(long position, long size) = context.Request.GetBufferType0x22();
|
|
|
|
return GetReleasedAudioOutBufferImpl(context, position, size);
|
|
}
|
|
|
|
public long GetReleasedAudioOutBufferImpl(ServiceCtx context, long position, long size)
|
|
{
|
|
uint count = (uint)((ulong)size >> 3);
|
|
|
|
long[] releasedBuffers = _audioOut.GetReleasedBuffers(_track, (int)count);
|
|
|
|
for (uint index = 0; index < count; index++)
|
|
{
|
|
long tag = 0;
|
|
|
|
if (index < releasedBuffers.Length)
|
|
{
|
|
tag = releasedBuffers[index];
|
|
}
|
|
|
|
context.Memory.WriteInt64(position + index * 8, tag);
|
|
}
|
|
|
|
context.ResponseData.Write(releasedBuffers.Length);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
_audioOut.CloseTrack(_track);
|
|
}
|
|
}
|
|
}
|
|
}
|