mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-04 22:37:57 +01:00
f77694e4f7
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
84 lines
3.3 KiB
C#
84 lines
3.3 KiB
C#
using Ryujinx.Common;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
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{
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static class QueryPlayStatisticsManager
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{
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private static Dictionary<UserId, ApplicationPlayStatistics> applicationPlayStatistics = new Dictionary<UserId, ApplicationPlayStatistics>();
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internal static ResultCode GetPlayStatistics(ServiceCtx context, bool byUserId = false)
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{
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long inputPosition = context.Request.SendBuff[0].Position;
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long inputSize = context.Request.SendBuff[0].Size;
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long outputPosition = context.Request.ReceiveBuff[0].Position;
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long outputSize = context.Request.ReceiveBuff[0].Size;
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UserId userId = byUserId ? context.RequestData.ReadStruct<UserId>() : new UserId();
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if (byUserId)
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{
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if (!context.Device.System.State.Account.TryGetUser(userId, out _))
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{
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return ResultCode.UserNotFound;
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}
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}
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PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.System.ControlData.Value.PlayLogQueryCapability;
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List<ulong> titleIds = new List<ulong>();
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for (int i = 0; i < inputSize / sizeof(ulong); i++)
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{
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titleIds.Add(context.Memory.Read<ulong>((ulong)inputPosition));
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}
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if (queryCapability == PlayLogQueryCapability.WhiteList)
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{
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// Check if input title ids are in the whitelist.
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foreach (ulong titleId in titleIds)
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{
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if (!context.Device.System.ControlData.Value.PlayLogQueryableApplicationId.Contains(titleId))
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{
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return (ResultCode)Am.ResultCode.ObjectInvalid;
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}
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}
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}
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MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize);
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// Return ResultCode.ServiceUnavailable if data is locked by another process.
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var filteredApplicationPlayStatistics = applicationPlayStatistics.AsEnumerable();
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if (queryCapability == PlayLogQueryCapability.None)
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{
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filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => kv.Value.TitleId == context.Process.TitleId);
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}
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else // PlayLogQueryCapability.All
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{
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filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => titleIds.Contains(kv.Value.TitleId));
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}
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if (byUserId)
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{
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filteredApplicationPlayStatistics = filteredApplicationPlayStatistics.Where(kv => kv.Key == userId);
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}
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for (int i = 0; i < filteredApplicationPlayStatistics.Count(); i++)
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{
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MemoryHelper.Write(context.Memory, outputPosition + (i * Marshal.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
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}
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context.ResponseData.Write(filteredApplicationPlayStatistics.Count());
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return ResultCode.Success;
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}
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}
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} |