mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-13 10:41:06 +01:00
1825bd87b4
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
466 lines
20 KiB
C#
466 lines
20 KiB
C#
using Ryujinx.Audio.Common;
|
|
using Ryujinx.Audio.Renderer.Common;
|
|
using Ryujinx.Audio.Renderer.Dsp.State;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Memory;
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
using System.Runtime.Intrinsics;
|
|
using System.Runtime.Intrinsics.Arm;
|
|
using System.Runtime.Intrinsics.X86;
|
|
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp
|
|
{
|
|
public static class DataSourceHelper
|
|
{
|
|
private const int FixedPointPrecision = 15;
|
|
|
|
public struct WaveBufferInformation
|
|
{
|
|
public uint SourceSampleRate;
|
|
public float Pitch;
|
|
public ulong ExtraParameter;
|
|
public ulong ExtraParameterSize;
|
|
public int ChannelIndex;
|
|
public int ChannelCount;
|
|
public DecodingBehaviour DecodingBehaviour;
|
|
public SampleRateConversionQuality SrcQuality;
|
|
public SampleFormat SampleFormat;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int GetPitchLimitBySrcQuality(SampleRateConversionQuality quality)
|
|
{
|
|
return quality switch
|
|
{
|
|
SampleRateConversionQuality.Default or SampleRateConversionQuality.Low => 4,
|
|
SampleRateConversionQuality.High => 8,
|
|
_ => throw new ArgumentException(quality.ToString()),
|
|
};
|
|
}
|
|
|
|
public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, ref WaveBufferInformation info, Span<WaveBuffer> wavebuffers, ref VoiceUpdateState voiceState, uint targetSampleRate, int sampleCount)
|
|
{
|
|
const int tempBufferSize = 0x3F00;
|
|
|
|
Span<short> tempBuffer = stackalloc short[tempBufferSize];
|
|
|
|
float sampleRateRatio = (float)info.SourceSampleRate / targetSampleRate * info.Pitch;
|
|
|
|
float fraction = voiceState.Fraction;
|
|
int waveBufferIndex = (int)voiceState.WaveBufferIndex;
|
|
ulong playedSampleCount = voiceState.PlayedSampleCount;
|
|
int offset = voiceState.Offset;
|
|
uint waveBufferConsumed = voiceState.WaveBufferConsumed;
|
|
|
|
int pitchMaxLength = GetPitchLimitBySrcQuality(info.SrcQuality);
|
|
|
|
int totalNeededSize = (int)MathF.Truncate(fraction + sampleRateRatio * sampleCount);
|
|
|
|
if (totalNeededSize + pitchMaxLength <= tempBufferSize && totalNeededSize >= 0)
|
|
{
|
|
int sourceSampleCountToProcess = sampleCount;
|
|
|
|
int maxSampleCountPerIteration = Math.Min((int)MathF.Truncate((tempBufferSize - fraction) / sampleRateRatio), sampleCount);
|
|
|
|
bool isStarving = false;
|
|
|
|
int i = 0;
|
|
|
|
while (i < sourceSampleCountToProcess)
|
|
{
|
|
int tempBufferIndex = 0;
|
|
|
|
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
|
{
|
|
voiceState.Pitch.ToSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer);
|
|
tempBufferIndex += pitchMaxLength;
|
|
}
|
|
|
|
int sampleCountToProcess = Math.Min(sourceSampleCountToProcess, maxSampleCountPerIteration);
|
|
|
|
int y = 0;
|
|
|
|
int sampleCountToDecode = (int)MathF.Truncate(fraction + sampleRateRatio * sampleCountToProcess);
|
|
|
|
while (y < sampleCountToDecode)
|
|
{
|
|
if (waveBufferIndex >= Constants.VoiceWaveBufferCount)
|
|
{
|
|
waveBufferIndex = 0;
|
|
playedSampleCount = 0;
|
|
}
|
|
|
|
if (!voiceState.IsWaveBufferValid[waveBufferIndex])
|
|
{
|
|
isStarving = true;
|
|
break;
|
|
}
|
|
|
|
ref WaveBuffer waveBuffer = ref wavebuffers[waveBufferIndex];
|
|
|
|
if (offset == 0 && info.SampleFormat == SampleFormat.Adpcm && waveBuffer.Context != 0)
|
|
{
|
|
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
|
|
}
|
|
|
|
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
|
|
|
int decodedSampleCount = -1;
|
|
|
|
int targetSampleStartOffset;
|
|
int targetSampleEndOffset;
|
|
|
|
if (voiceState.LoopCount > 0 && waveBuffer.LoopStartSampleOffset != 0 && waveBuffer.LoopEndSampleOffset != 0 && waveBuffer.LoopStartSampleOffset <= waveBuffer.LoopEndSampleOffset)
|
|
{
|
|
targetSampleStartOffset = (int)waveBuffer.LoopStartSampleOffset;
|
|
targetSampleEndOffset = (int)waveBuffer.LoopEndSampleOffset;
|
|
}
|
|
else
|
|
{
|
|
targetSampleStartOffset = (int)waveBuffer.StartSampleOffset;
|
|
targetSampleEndOffset = (int)waveBuffer.EndSampleOffset;
|
|
}
|
|
|
|
int targetWaveBufferSampleCount = targetSampleEndOffset - targetSampleStartOffset;
|
|
|
|
switch (info.SampleFormat)
|
|
{
|
|
case SampleFormat.Adpcm:
|
|
ReadOnlySpan<byte> waveBufferAdpcm = ReadOnlySpan<byte>.Empty;
|
|
|
|
if (waveBuffer.Buffer != 0 && waveBuffer.BufferSize != 0)
|
|
{
|
|
// TODO: we are possibly copying a lot of unneeded data here, we should only take what we need.
|
|
waveBufferAdpcm = memoryManager.GetSpan(waveBuffer.Buffer, (int)waveBuffer.BufferSize);
|
|
}
|
|
|
|
ReadOnlySpan<short> coefficients = MemoryMarshal.Cast<byte, short>(memoryManager.GetSpan(info.ExtraParameter, (int)info.ExtraParameterSize));
|
|
decodedSampleCount = AdpcmHelper.Decode(tempSpan, waveBufferAdpcm, targetSampleStartOffset, targetSampleEndOffset, offset, sampleCountToDecode - y, coefficients, ref voiceState.LoopContext);
|
|
break;
|
|
case SampleFormat.PcmInt16:
|
|
ReadOnlySpan<short> waveBufferPcm16 = ReadOnlySpan<short>.Empty;
|
|
|
|
if (waveBuffer.Buffer != 0 && waveBuffer.BufferSize != 0)
|
|
{
|
|
ulong bufferOffset = waveBuffer.Buffer + PcmHelper.GetBufferOffset<short>(targetSampleStartOffset, offset, info.ChannelCount);
|
|
int bufferSize = PcmHelper.GetBufferSize<short>(targetSampleStartOffset, targetSampleEndOffset, offset, sampleCountToDecode - y) * info.ChannelCount;
|
|
|
|
waveBufferPcm16 = MemoryMarshal.Cast<byte, short>(memoryManager.GetSpan(bufferOffset, bufferSize));
|
|
}
|
|
|
|
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcm16, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
|
|
break;
|
|
case SampleFormat.PcmFloat:
|
|
ReadOnlySpan<float> waveBufferPcmFloat = ReadOnlySpan<float>.Empty;
|
|
|
|
if (waveBuffer.Buffer != 0 && waveBuffer.BufferSize != 0)
|
|
{
|
|
ulong bufferOffset = waveBuffer.Buffer + PcmHelper.GetBufferOffset<float>(targetSampleStartOffset, offset, info.ChannelCount);
|
|
int bufferSize = PcmHelper.GetBufferSize<float>(targetSampleStartOffset, targetSampleEndOffset, offset, sampleCountToDecode - y) * info.ChannelCount;
|
|
|
|
waveBufferPcmFloat = MemoryMarshal.Cast<byte, float>(memoryManager.GetSpan(bufferOffset, bufferSize));
|
|
}
|
|
|
|
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
|
|
break;
|
|
default:
|
|
Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat);
|
|
break;
|
|
}
|
|
|
|
Debug.Assert(decodedSampleCount <= sampleCountToDecode);
|
|
|
|
if (decodedSampleCount < 0)
|
|
{
|
|
Logger.Warning?.Print(LogClass.AudioRenderer, "Decoding failed, skipping WaveBuffer");
|
|
|
|
voiceState.MarkEndOfBufferWaveBufferProcessing(ref waveBuffer, ref waveBufferIndex, ref waveBufferConsumed, ref playedSampleCount);
|
|
decodedSampleCount = 0;
|
|
}
|
|
|
|
y += decodedSampleCount;
|
|
offset += decodedSampleCount;
|
|
playedSampleCount += (uint)decodedSampleCount;
|
|
|
|
if (offset >= targetWaveBufferSampleCount || decodedSampleCount == 0)
|
|
{
|
|
offset = 0;
|
|
|
|
if (waveBuffer.Looping)
|
|
{
|
|
voiceState.LoopCount++;
|
|
|
|
if (waveBuffer.LoopCount >= 0)
|
|
{
|
|
if (decodedSampleCount == 0 || voiceState.LoopCount > waveBuffer.LoopCount)
|
|
{
|
|
voiceState.MarkEndOfBufferWaveBufferProcessing(ref waveBuffer, ref waveBufferIndex, ref waveBufferConsumed, ref playedSampleCount);
|
|
}
|
|
}
|
|
|
|
if (decodedSampleCount == 0)
|
|
{
|
|
isStarving = true;
|
|
break;
|
|
}
|
|
|
|
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.PlayedSampleCountResetWhenLooping))
|
|
{
|
|
playedSampleCount = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
voiceState.MarkEndOfBufferWaveBufferProcessing(ref waveBuffer, ref waveBufferIndex, ref waveBufferConsumed, ref playedSampleCount);
|
|
}
|
|
}
|
|
}
|
|
|
|
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i));
|
|
|
|
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
|
{
|
|
for (int j = 0; j < y; j++)
|
|
{
|
|
outputBuffer[j] = tempBuffer[j];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
|
|
|
tempSpan.Slice(0, sampleCountToDecode - y).Fill(0);
|
|
|
|
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);
|
|
|
|
ResamplerHelper.Resample(outputBuffer, tempBuffer, sampleRateRatio, ref fraction, sampleCountToProcess, info.SrcQuality, y != sourceSampleCountToProcess || info.Pitch != 1.0f);
|
|
|
|
tempBuffer.Slice(sampleCountToDecode, pitchMaxLength).CopyTo(voiceState.Pitch.ToSpan());
|
|
}
|
|
|
|
i += sampleCountToProcess;
|
|
}
|
|
|
|
Debug.Assert(sourceSampleCountToProcess == i || !isStarving);
|
|
|
|
voiceState.WaveBufferConsumed = waveBufferConsumed;
|
|
voiceState.Offset = offset;
|
|
voiceState.PlayedSampleCount = playedSampleCount;
|
|
voiceState.WaveBufferIndex = (uint)waveBufferIndex;
|
|
voiceState.Fraction = fraction;
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ToFloatAvx(Span<float> output, ReadOnlySpan<int> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector256<int>> inputVec = MemoryMarshal.Cast<int, Vector256<int>>(input);
|
|
Span<Vector256<float>> outputVec = MemoryMarshal.Cast<float, Vector256<float>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 8;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = Avx.ConvertToVector256Single(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ToFloatSse2(Span<float> output, ReadOnlySpan<int> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector128<int>> inputVec = MemoryMarshal.Cast<int, Vector128<int>>(input);
|
|
Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 4;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = Sse2.ConvertToVector128Single(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ToFloatAdvSimd(Span<float> output, ReadOnlySpan<int> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector128<int>> inputVec = MemoryMarshal.Cast<int, Vector128<int>>(input);
|
|
Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 4;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = AdvSimd.ConvertToSingle(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToFloatSlow(Span<float> output, ReadOnlySpan<int> input, int sampleCount)
|
|
{
|
|
for (int i = 0; i < sampleCount; i++)
|
|
{
|
|
output[i] = input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToFloat(Span<float> output, ReadOnlySpan<int> input, int sampleCount)
|
|
{
|
|
if (Avx.IsSupported)
|
|
{
|
|
ToFloatAvx(output, input, sampleCount);
|
|
}
|
|
else if (Sse2.IsSupported)
|
|
{
|
|
ToFloatSse2(output, input, sampleCount);
|
|
}
|
|
else if (AdvSimd.IsSupported)
|
|
{
|
|
ToFloatAdvSimd(output, input, sampleCount);
|
|
}
|
|
else
|
|
{
|
|
ToFloatSlow(output, input, sampleCount);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToIntAvx(Span<int> output, ReadOnlySpan<float> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector256<float>> inputVec = MemoryMarshal.Cast<float, Vector256<float>>(input);
|
|
Span<Vector256<int>> outputVec = MemoryMarshal.Cast<int, Vector256<int>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 8;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = Avx.ConvertToVector256Int32(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = (int)input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToIntSse2(Span<int> output, ReadOnlySpan<float> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(input);
|
|
Span<Vector128<int>> outputVec = MemoryMarshal.Cast<int, Vector128<int>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 4;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = Sse2.ConvertToVector128Int32(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = (int)input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToIntAdvSimd(Span<int> output, ReadOnlySpan<float> input, int sampleCount)
|
|
{
|
|
ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(input);
|
|
Span<Vector128<int>> outputVec = MemoryMarshal.Cast<int, Vector128<int>>(output);
|
|
|
|
int sisdStart = inputVec.Length * 4;
|
|
|
|
for (int i = 0; i < inputVec.Length; i++)
|
|
{
|
|
outputVec[i] = AdvSimd.ConvertToInt32RoundToZero(inputVec[i]);
|
|
}
|
|
|
|
for (int i = sisdStart; i < sampleCount; i++)
|
|
{
|
|
output[i] = (int)input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToIntSlow(Span<int> output, ReadOnlySpan<float> input, int sampleCount)
|
|
{
|
|
for (int i = 0; i < sampleCount; i++)
|
|
{
|
|
output[i] = (int)input[i];
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void ToInt(Span<int> output, ReadOnlySpan<float> input, int sampleCount)
|
|
{
|
|
if (Avx.IsSupported)
|
|
{
|
|
ToIntAvx(output, input, sampleCount);
|
|
}
|
|
else if (Sse2.IsSupported)
|
|
{
|
|
ToIntSse2(output, input, sampleCount);
|
|
}
|
|
else if (AdvSimd.IsSupported)
|
|
{
|
|
ToIntAdvSimd(output, input, sampleCount);
|
|
}
|
|
else
|
|
{
|
|
ToIntSlow(output, input, sampleCount);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void RemapLegacyChannelEffectMappingToChannelResourceMapping(bool isSupported, Span<ushort> bufferIndices)
|
|
{
|
|
if (!isSupported && bufferIndices.Length == 6)
|
|
{
|
|
ushort backLeft = bufferIndices[2];
|
|
ushort backRight = bufferIndices[3];
|
|
ushort frontCenter = bufferIndices[4];
|
|
ushort lowFrequency = bufferIndices[5];
|
|
|
|
bufferIndices[2] = frontCenter;
|
|
bufferIndices[3] = lowFrequency;
|
|
bufferIndices[4] = backLeft;
|
|
bufferIndices[5] = backRight;
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void RemapChannelResourceMappingToLegacy(bool isSupported, Span<ushort> bufferIndices)
|
|
{
|
|
if (isSupported && bufferIndices.Length == 6)
|
|
{
|
|
ushort frontCenter = bufferIndices[2];
|
|
ushort lowFrequency = bufferIndices[3];
|
|
ushort backLeft = bufferIndices[4];
|
|
ushort backRight = bufferIndices[5];
|
|
|
|
bufferIndices[2] = backLeft;
|
|
bufferIndices[3] = backRight;
|
|
bufferIndices[4] = frontCenter;
|
|
bufferIndices[5] = lowFrequency;
|
|
}
|
|
}
|
|
}
|
|
} |