mirror of
https://github.com/GreemDev/Ryujinx.git
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7c989f88bd
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback * Add trailing commas * Remove SuppressMessage for IDE0066 * Make explicit Equals implementation implicit
73 lines
2.1 KiB
C#
73 lines
2.1 KiB
C#
namespace Ryujinx.Graphics.GAL
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{
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public readonly struct SamplerCreateInfo
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{
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public MinFilter MinFilter { get; }
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public MagFilter MagFilter { get; }
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public bool SeamlessCubemap { get; }
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public AddressMode AddressU { get; }
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public AddressMode AddressV { get; }
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public AddressMode AddressP { get; }
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public CompareMode CompareMode { get; }
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public CompareOp CompareOp { get; }
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public ColorF BorderColor { get; }
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public float MinLod { get; }
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public float MaxLod { get; }
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public float MipLodBias { get; }
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public float MaxAnisotropy { get; }
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public SamplerCreateInfo(
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MinFilter minFilter,
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MagFilter magFilter,
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bool seamlessCubemap,
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AddressMode addressU,
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AddressMode addressV,
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AddressMode addressP,
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CompareMode compareMode,
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CompareOp compareOp,
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ColorF borderColor,
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float minLod,
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float maxLod,
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float mipLodBias,
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float maxAnisotropy)
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{
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MinFilter = minFilter;
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MagFilter = magFilter;
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SeamlessCubemap = seamlessCubemap;
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AddressU = addressU;
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AddressV = addressV;
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AddressP = addressP;
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CompareMode = compareMode;
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CompareOp = compareOp;
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BorderColor = borderColor;
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MinLod = minLod;
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MaxLod = maxLod;
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MipLodBias = mipLodBias;
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MaxAnisotropy = maxAnisotropy;
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}
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public static SamplerCreateInfo Create(MinFilter minFilter, MagFilter magFilter)
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{
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return new SamplerCreateInfo(
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minFilter,
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magFilter,
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false,
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AddressMode.ClampToEdge,
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AddressMode.ClampToEdge,
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AddressMode.ClampToEdge,
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CompareMode.None,
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CompareOp.Always,
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new ColorF(0f, 0f, 0f, 0f),
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0f,
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0f,
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0f,
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1f);
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}
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}
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}
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