Ryujinx-uplift/src/ARMeilleure/Instructions/InstEmitFlowHelper.cs
LotP1 e653848a2c
JIT Sparse Function Table (#250)
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-11-22 15:33:44 -06:00

267 lines
8.9 KiB
C#

using ARMeilleure.CodeGen.Linking;
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using ARMeilleure.Translation.PTC;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Instructions
{
static class InstEmitFlowHelper
{
public static void EmitCondBranch(ArmEmitterContext context, Operand target, Condition cond)
{
if (cond != Condition.Al)
{
context.BranchIfTrue(target, GetCondTrue(context, cond));
}
else
{
context.Branch(target);
}
}
public static Operand GetCondTrue(ArmEmitterContext context, Condition condition)
{
Operand cmpResult = context.TryGetComparisonResult(condition);
if (cmpResult != default)
{
return cmpResult;
}
Operand value = Const(1);
Operand Inverse(Operand val)
{
return context.BitwiseExclusiveOr(val, Const(1));
}
switch (condition)
{
case Condition.Eq:
value = GetFlag(PState.ZFlag);
break;
case Condition.Ne:
value = Inverse(GetFlag(PState.ZFlag));
break;
case Condition.GeUn:
value = GetFlag(PState.CFlag);
break;
case Condition.LtUn:
value = Inverse(GetFlag(PState.CFlag));
break;
case Condition.Mi:
value = GetFlag(PState.NFlag);
break;
case Condition.Pl:
value = Inverse(GetFlag(PState.NFlag));
break;
case Condition.Vs:
value = GetFlag(PState.VFlag);
break;
case Condition.Vc:
value = Inverse(GetFlag(PState.VFlag));
break;
case Condition.GtUn:
{
Operand c = GetFlag(PState.CFlag);
Operand z = GetFlag(PState.ZFlag);
value = context.BitwiseAnd(c, Inverse(z));
break;
}
case Condition.LeUn:
{
Operand c = GetFlag(PState.CFlag);
Operand z = GetFlag(PState.ZFlag);
value = context.BitwiseOr(Inverse(c), z);
break;
}
case Condition.Ge:
{
Operand n = GetFlag(PState.NFlag);
Operand v = GetFlag(PState.VFlag);
value = context.ICompareEqual(n, v);
break;
}
case Condition.Lt:
{
Operand n = GetFlag(PState.NFlag);
Operand v = GetFlag(PState.VFlag);
value = context.ICompareNotEqual(n, v);
break;
}
case Condition.Gt:
{
Operand n = GetFlag(PState.NFlag);
Operand z = GetFlag(PState.ZFlag);
Operand v = GetFlag(PState.VFlag);
value = context.BitwiseAnd(Inverse(z), context.ICompareEqual(n, v));
break;
}
case Condition.Le:
{
Operand n = GetFlag(PState.NFlag);
Operand z = GetFlag(PState.ZFlag);
Operand v = GetFlag(PState.VFlag);
value = context.BitwiseOr(z, context.ICompareNotEqual(n, v));
break;
}
}
return value;
}
public static void EmitCall(ArmEmitterContext context, ulong immediate)
{
bool isRecursive = immediate == context.EntryAddress;
if (isRecursive)
{
context.Branch(context.GetLabel(immediate));
}
else
{
EmitTableBranch(context, Const(immediate), isJump: false);
}
}
public static void EmitVirtualCall(ArmEmitterContext context, Operand target)
{
EmitTableBranch(context, target, isJump: false);
}
public static void EmitVirtualJump(ArmEmitterContext context, Operand target, bool isReturn)
{
if (isReturn)
{
if (target.Type == OperandType.I32)
{
target = context.ZeroExtend32(OperandType.I64, target);
}
context.Return(target);
}
else
{
EmitTableBranch(context, target, isJump: true);
}
}
private static void EmitTableBranch(ArmEmitterContext context, Operand guestAddress, bool isJump)
{
context.StoreToContext();
if (guestAddress.Type == OperandType.I32)
{
guestAddress = context.ZeroExtend32(OperandType.I64, guestAddress);
}
// Store the target guest address into the native context. The stubs uses this address to dispatch into the
// next translation.
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand dispAddressAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset()));
context.Store(dispAddressAddr, guestAddress);
Operand hostAddress;
var table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub.
if (guestAddress.Kind == OperandKind.Constant && context.FunctionTable.IsValid(guestAddress.Value))
{
Operand hostAddressAddr = !context.HasPtc ?
Const(ref context.FunctionTable.GetValue(guestAddress.Value)) :
Const(ref context.FunctionTable.GetValue(guestAddress.Value), new Symbol(SymbolType.FunctionTable, guestAddress.Value));
hostAddress = context.Load(OperandType.I64, hostAddressAddr);
}
else if (table.Sparse)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
// Deliberately attempts to avoid branches.
Operand tableBase = !context.HasPtc ?
Const(table.Base) :
Const(table.Base, Ptc.FunctionTableSymbol);
hostAddress = tableBase;
for (int i = 0; i < table.Levels.Length; i++)
{
var level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(
context.ShiftRightUI(context.ShiftLeft(guestAddress, Const(clearBits)), Const(clearBits + level.Index)),
Const(3)
);
hostAddress = context.Load(OperandType.I64, context.Add(hostAddress, index));
}
}
else
{
hostAddress = !context.HasPtc ?
Const((long)context.Stubs.DispatchStub) :
Const((long)context.Stubs.DispatchStub, Ptc.DispatchStubSymbol);
}
if (isJump)
{
context.Tailcall(hostAddress, nativeContext);
}
else
{
OpCode op = context.CurrOp;
Operand returnAddress = context.Call(hostAddress, OperandType.I64, nativeContext);
context.LoadFromContext();
// Note: The return value of a translated function is always an Int64 with the address execution has
// returned to. We expect this address to be immediately after the current instruction, if it isn't we
// keep returning until we reach the dispatcher.
Operand nextAddr = Const((long)op.Address + op.OpCodeSizeInBytes);
// Try to continue within this block.
// If the return address isn't to our next instruction, we need to return so the JIT can figure out
// what to do.
Operand lblContinue = context.GetLabel(nextAddr.Value);
context.BranchIf(lblContinue, returnAddress, nextAddr, Comparison.Equal, BasicBlockFrequency.Cold);
context.Return(returnAddress);
}
}
}
}