..
Buffer.cs
Separate guest/host tracking + unaligned protection ( #6486 )
2024-03-14 19:38:27 -03:00
BufferBounds.cs
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
BufferCache.cs
Implement virtual buffer dependencies ( #6190 )
2024-02-22 11:03:07 -03:00
BufferCacheEntry.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BufferManager.cs
Vulkan: Improve texture barrier usage, timing and batching ( #6240 )
2024-02-17 00:21:37 -03:00
BufferMigration.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BufferModifiedRangeList.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BufferTextureBinding.cs
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
BufferUpdater.cs
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
CounterCache.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
GpuRegionHandle.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
IndexBuffer.cs
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
MemoryManager.cs
Implement virtual buffer dependencies ( #6190 )
2024-02-22 11:03:07 -03:00
MultiRangeBuffer.cs
Implement virtual buffer dependencies ( #6190 )
2024-02-22 11:03:07 -03:00
MultiRangeWritableBlock.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
PhysicalMemory.cs
Separate guest/host tracking + unaligned protection ( #6486 )
2024-03-14 19:38:27 -03:00
PteKind.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
ResourceKind.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SupportBufferUpdater.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
UnmapEventArgs.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
VertexBuffer.cs
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
VirtualRangeCache.cs
Implement virtual buffer dependencies ( #6190 )
2024-02-22 11:03:07 -03:00