mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 04:34:30 +01:00
fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.FspSrv
|
|
{
|
|
class IStorage : IpcService
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> _commands;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
|
|
|
private Stream _baseStream;
|
|
|
|
public IStorage(Stream baseStream)
|
|
{
|
|
_commands = new Dictionary<int, ServiceProcessRequest>
|
|
{
|
|
{ 0, Read }
|
|
};
|
|
|
|
_baseStream = baseStream;
|
|
}
|
|
|
|
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
|
|
public long Read(ServiceCtx context)
|
|
{
|
|
long offset = context.RequestData.ReadInt64();
|
|
long size = context.RequestData.ReadInt64();
|
|
|
|
if (context.Request.ReceiveBuff.Count > 0)
|
|
{
|
|
IpcBuffDesc buffDesc = context.Request.ReceiveBuff[0];
|
|
|
|
//Use smaller length to avoid overflows.
|
|
if (size > buffDesc.Size)
|
|
{
|
|
size = buffDesc.Size;
|
|
}
|
|
|
|
byte[] data = new byte[size];
|
|
|
|
lock (_baseStream)
|
|
{
|
|
_baseStream.Seek(offset, SeekOrigin.Begin);
|
|
_baseStream.Read(data, 0, data.Length);
|
|
}
|
|
|
|
context.Memory.WriteBytes(buffDesc.Position, data);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|