Update README.md.

This commit is contained in:
Skyth 2024-01-16 15:27:17 +03:00
parent a0a46150cb
commit 178b025d7e

View File

@ -1,40 +1,56 @@
# Sonic Audio Tools
A set of tools to modify CRIWARE file formats.
# Releases
You can get the latest executables on the [AppVeyor page.](https://ci.appveyor.com/project/blueskythlikesclouds/sonicaudiotools/build/artifacts)
Stable builds are planned to be published [here.](https://github.com/blueskythlikesclouds/SonicAudioTools/releases)
## Disclaimer
This project is no longer maintained. I have not done any significant development for several years, and do not have any plans to do so. However, if you wish to contribute to the project, I'm open to accepting pull requests.
## Releases
You can get the latest development builds on the [AppVeyor page.](https://ci.appveyor.com/project/blueskythlikesclouds/sonicaudiotools/build/artifacts)
Stable builds are published on the [Releases page.](https://github.com/blueskythlikesclouds/SonicAudioTools/releases)
## Building
If you still wish to build the solution yourself, do as follows:
# Building
If you still wish to build the solution yourself, this is what you should do:
1. Clone from [GitHub](https://github.com/blueskythlikesclouds/SonicAudioTools.git) `git clone https://github.com/blueskythlikesclouds/SonicAudioTools.git`
2. Open the solution in Visual Studio. (Visual Studio 2017 or later is required.)
3. Install the missing NuGet packages.
4. Build the solution.
# Projects
## Projects
If you wish to see more detailed information about the projects, visit the [wiki](https://github.com/blueskythlikesclouds/SonicAudioTools/wiki) page.
## [Sonic Audio Library](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/SonicAudioLib)
### [Sonic Audio Library](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/SonicAudioLib)
This is the main library of the solution. Contains classes for IO and file formats.
## [ACB Editor](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbEditor)
### [ACB Editor](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbEditor)
This tool allows you to edit the audio content of an ACB file.
## [ACB Finder](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbFinder)
### [ACB Finder](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbFinder)
This tool allows you to find AWB files and link them back to the ACB, required in extracting certain ACB files.
Useful for games where the AWB files may be renamed or hidden (like Phantasy Star Online 2)
## [ACB Injector](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbInjector)
### [ACB Injector](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/AcbInjector)
This tool allows you to inject audio file directly into ACB without repacking its AWB.
Useful for background music ACBs that use huge AWB files.
## [CSB Builder](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/CsbBuilder)
### [CSB Builder](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/CsbBuilder)
This tool allows you to create or edit CSB files. You can do things like adding/removing cues, editing real-time sound parameters, and more.
## [CSB Editor](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/CsbEditor)
### [CSB Editor](https://github.com/blueskythlikesclouds/SonicAudioTools/tree/master/Source/CsbEditor)
This tool allows you to edit the audio content of a CSB file.
It works like ACB Editor, and it is a lot simpler to use than CSB Builder.
# License
## License
See [LICENSE.md](https://github.com/blueskythlikesclouds/SonicAudioTools/blob/master/LICENSE.md) for details.