mirror of
https://github.com/blueskythlikesclouds/SonicAudioTools.git
synced 2024-11-24 07:00:11 +01:00
e01d66cfb4
Enter these commands to build: nuget restore SonicAudioTools.sln msbuild SonicAudioTools.sln /p:Configuration=Release Change log: * Fixed word case in SonicAudioLib.csproj * Added bash alternative of PostBuild script in CsbBuilder.csproj
248 lines
9.4 KiB
XML
248 lines
9.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{70A6A571-23EC-4B2C-A579-1E6812DDC34E}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CsbBuilder</RootNamespace>
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<AssemblyName>CsbBuilder</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="NAudio, Version=1.8.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\NAudio.1.8.0\lib\net35\NAudio.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Audio\ExtendedWaveStream.cs" />
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<Compile Include="Audio\PostSampleEditor.cs" />
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<Compile Include="Audio\VGMStreamNative.cs" />
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<Compile Include="Audio\VGMStreamReader.cs" />
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<Compile Include="BuilderNodes\BuilderAisacGraphNode.cs" />
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<Compile Include="BuilderNodes\BuilderAisacNode.cs" />
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<Compile Include="BuilderNodes\BuilderAisacPointNode.cs" />
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<Compile Include="BuilderNodes\BuilderCueNode.cs" />
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<Compile Include="BuilderNodes\BuilderBaseNode.cs" />
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<Compile Include="BuilderNodes\BuilderSoundElementNode.cs" />
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<Compile Include="BuilderNodes\BuilderSynthNode.cs" />
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<Compile Include="BuilderNodes\BuilderVoiceLimitGroupNode.cs" />
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<Compile Include="Builder\CsbBuilder.cs" />
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<Compile Include="ExceptionForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ExceptionForm.Designer.cs">
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<DependentUpon>ExceptionForm.cs</DependentUpon>
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</Compile>
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<Compile Include="CreateNewProjectForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="CreateNewProjectForm.Designer.cs">
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<DependentUpon>CreateNewProjectForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Extensions.cs" />
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<Compile Include="Importer\CsbImporter.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="SetAudioForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="SetAudioForm.Designer.cs">
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<DependentUpon>SetAudioForm.cs</DependentUpon>
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</Compile>
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<Compile Include="MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Project\CsbProject.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Serialization\SerializationCueSheetTable.cs" />
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<Compile Include="Serialization\SerializationCueTable.cs" />
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<Compile Include="Serialization\SerializationAisacGraphTable.cs" />
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<Compile Include="Serialization\SerializationAisacPointTable.cs" />
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<Compile Include="Serialization\SerializationAisacTable.cs" />
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<Compile Include="Serialization\SerializationSoundElementTable.cs" />
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<Compile Include="Serialization\SerializationSynthTable.cs" />
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<Compile Include="Serialization\SerializationVoiceLimitGroupTable.cs" />
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<Compile Include="Serialization\SerializationVersionInfoTable.cs" />
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<Compile Include="SetReferenceForm.cs">
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<SubType>Form</SubType>
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<Compile Include="SetReferenceForm.Designer.cs">
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<DependentUpon>SetReferenceForm.cs</DependentUpon>
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</Compile>
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<Compile Include="SettingsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="SettingsForm.Designer.cs">
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<DependentUpon>SettingsForm.cs</DependentUpon>
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</Compile>
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<EmbeddedResource Include="ExceptionForm.resx">
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<DependentUpon>ExceptionForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="CreateNewProjectForm.resx">
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<DependentUpon>CreateNewProjectForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="SetAudioForm.resx">
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<DependentUpon>SetAudioForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainForm.resx">
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="SetReferenceForm.resx">
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<DependentUpon>SetReferenceForm.cs</DependentUpon>
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<EmbeddedResource Include="SettingsForm.resx">
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<DependentUpon>SettingsForm.cs</DependentUpon>
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</EmbeddedResource>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SonicAudioLib\SonicAudioLib.csproj">
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<Project>{63138773-1f47-474c-9345-15eb6183ecc6}</Project>
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<Name>SonicAudioLib</Name>
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</ProjectReference>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(SolutionDir)Dependencies\*.dll" "$(TargetDir)" || find "$(SolutionDir)Dependencies/" -name "*.dll" -exec cp {} "$(TargetDir)" ";"</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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