SonicAudioTools/Source/SonicAudioLib/IO/EndianStream.cs
2016-12-31 15:56:10 +03:00

412 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace SonicAudioLib.IO
{
/// <summary>
/// Represents a static class for reading various data types in any endian format from a <see cref="Stream"/>.
/// </summary>
public static class EndianStream
{
private static byte[] buffer;
/// <summary>
/// Fills <see cref="buffer"/> in the given length.
/// </summary>
private static void FillBuffer(Stream source, int length)
{
buffer = new byte[length];
source.Read(buffer, 0, length);
}
public static void CopyTo(Stream source, Stream destination)
{
CopyTo(source, destination, 4096);
}
public static void CopyTo(Stream source, Stream destination, int bufferSize)
{
int read;
byte[] buffer = new byte[bufferSize];
while ((read = source.Read(buffer, 0, buffer.Length)) != 0)
{
destination.Write(buffer, 0, read);
}
}
public static byte[] ReadBytes(Stream source, int length)
{
FillBuffer(source, length);
return buffer;
}
public static void WriteBytes(Stream destination, byte[] value)
{
destination.Write(value, 0, value.Length);
}
public static void WriteBytes(Stream destination, byte[] value, int length)
{
destination.Write(value, 0, length);
}
public static byte ReadByte(Stream source)
{
int value = source.ReadByte();
if (value == -1)
{
throw new EndOfStreamException();
}
return (byte)value;
}
public static byte ReadByteAt(Stream source, long position)
{
long oldPosition = source.Position;
source.Position = position;
byte value = ReadByte(source);
source.Position = oldPosition;
return value;
}
public static void WriteByte(Stream destination, byte value)
{
destination.WriteByte(value);
}
public static void WriteByteAt(Stream destination, byte value, long position)
{
long oldPosition = destination.Position;
destination.Position = position;
WriteByte(destination, value);
destination.Position = oldPosition;
}
public static bool ReadBoolean(Stream source)
{
return ReadByte(source) > 0;
}
public static void WriteBoolean(Stream destination, bool value)
{
WriteByte(destination, (byte)(value == true ? 1 : 0));
}
public static sbyte ReadSByte(Stream source)
{
return (sbyte)ReadByte(source);
}
public static void WriteSByte(Stream source, sbyte value)
{
WriteByte(source, (byte)value);
}
public static ushort ReadUInt16(Stream source)
{
FillBuffer(source, 2);
return BitConverter.ToUInt16(buffer, 0);
}
public static ushort ReadUInt16BE(Stream source)
{
FillBuffer(source, 2);
Array.Reverse(buffer);
return BitConverter.ToUInt16(buffer, 0);
}
public static void WriteUInt16(Stream destination, ushort value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 2);
}
public static void WriteUInt16BE(Stream destination, ushort value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 2);
}
public static short ReadInt16(Stream source)
{
FillBuffer(source, 2);
return BitConverter.ToInt16(buffer, 0);
}
public static short ReadInt16BE(Stream source)
{
FillBuffer(source, 2);
Array.Reverse(buffer);
return BitConverter.ToInt16(buffer, 0);
}
public static void WriteInt16(Stream destination, short value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 2);
}
public static void WriteInt16BE(Stream destination, short value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 2);
}
public static uint ReadUInt32(Stream source)
{
FillBuffer(source, 4);
return BitConverter.ToUInt32(buffer, 0);
}
public static uint ReadUInt32BE(Stream source)
{
FillBuffer(source, 4);
Array.Reverse(buffer);
return BitConverter.ToUInt32(buffer, 0);
}
public static void WriteUInt32(Stream destination, uint value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 4);
}
public static void WriteUInt32BE(Stream destination, uint value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 4);
}
public static int ReadInt32(Stream source)
{
FillBuffer(source, 4);
return BitConverter.ToInt32(buffer, 0);
}
public static int ReadInt32BE(Stream source)
{
FillBuffer(source, 4);
Array.Reverse(buffer);
return BitConverter.ToInt32(buffer, 0);
}
public static void WriteInt32(Stream destination, int value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 4);
}
public static void WriteInt32BE(Stream destination, int value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 4);
}
public static ulong ReadUInt64(Stream source)
{
FillBuffer(source, 8);
return BitConverter.ToUInt64(buffer, 0);
}
public static ulong ReadUInt64BE(Stream source)
{
FillBuffer(source, 8);
Array.Reverse(buffer);
return BitConverter.ToUInt64(buffer, 0);
}
public static void WriteUInt64(Stream destination, ulong value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 8);
}
public static void WriteUInt64BE(Stream destination, ulong value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 8);
}
public static long ReadInt64(Stream source)
{
FillBuffer(source, 8);
return BitConverter.ToInt64(buffer, 0);
}
public static long ReadInt64BE(Stream source)
{
FillBuffer(source, 8);
Array.Reverse(buffer);
return BitConverter.ToInt64(buffer, 0);
}
public static void WriteInt64(Stream destination, long value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 8);
}
public static void WriteInt64BE(Stream destination, long value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 8);
}
public static float ReadFloat(Stream source)
{
FillBuffer(source, 4);
return BitConverter.ToSingle(buffer, 0);
}
public static float ReadFloatBE(Stream source)
{
FillBuffer(source, 4);
Array.Reverse(buffer);
return BitConverter.ToSingle(buffer, 0);
}
public static void WriteFloat(Stream destination, float value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 4);
}
public static void WriteFloatBE(Stream destination, float value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 4);
}
public static double ReadDouble(Stream source)
{
FillBuffer(source, 8);
return BitConverter.ToDouble(buffer, 0);
}
public static double ReadDoubleBE(Stream source)
{
FillBuffer(source, 8);
Array.Reverse(buffer);
return BitConverter.ToDouble(buffer, 0);
}
public static void WriteDouble(Stream destination, double value)
{
buffer = BitConverter.GetBytes(value);
destination.Write(buffer, 0, 8);
}
public static void WriteDoubleBE(Stream destination, double value)
{
buffer = BitConverter.GetBytes(value);
Array.Reverse(buffer);
destination.Write(buffer, 0, 8);
}
public static string ReadCString(Stream source)
{
return ReadCString(source, Encoding.ASCII);
}
public static string ReadCString(Stream source, Encoding encoding)
{
var list = new List<byte>();
byte buff;
while ((buff = ReadByte(source)) != 0)
{
list.Add(buff);
}
return encoding.GetString(list.ToArray());
}
public static void WriteCString(Stream destination, string value)
{
WriteCString(destination, value, Encoding.ASCII);
}
public static void WriteCString(Stream destination, string value, Encoding encoding)
{
var buff = encoding.GetBytes(value);
foreach (byte _buff in buff)
{
WriteByte(destination, _buff);
}
WriteByte(destination, 0);
}
public static string ReadCString(Stream source, int length)
{
return ReadCString(source, length, Encoding.ASCII);
}
public static string ReadCString(Stream source, int length, Encoding encoding)
{
byte[] buffer = new byte[length];
source.Read(buffer, 0, length);
for (int i = 0; i < buffer.Length; i++)
{
if (buffer[i] == 0)
{
return encoding.GetString(buffer, 0, i);
}
}
return encoding.GetString(buffer);
}
public static void WriteCString(Stream destination, string value, int length)
{
WriteCString(destination, value, length, Encoding.ASCII);
}
public static void WriteCString(Stream destination, string value, int length, Encoding encoding)
{
byte[] buffer = encoding.GetBytes(value.ToCharArray(), 0, length);
destination.Write(buffer, 0, length);
}
public static void Pad(Stream destination, long alignment)
{
while ((destination.Position % alignment) != 0)
{
destination.WriteByte(0);
}
}
}
}