231 lines
10 KiB
C#
231 lines
10 KiB
C#
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namespace FirstPlugin.Forms
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{
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partial class ShaderEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl();
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this.tabPage1 = new System.Windows.Forms.TabPage();
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this.tabPage3 = new System.Windows.Forms.TabPage();
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this.hexVertexData = new Switch_Toolbox.Library.Forms.HexEditor();
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this.splitter1 = new System.Windows.Forms.Splitter();
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this.hexTextData = new Switch_Toolbox.Library.Forms.TextEditor();
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this.tabPage2 = new System.Windows.Forms.TabPage();
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this.hexPixelData = new Switch_Toolbox.Library.Forms.HexEditor();
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this.splitter2 = new System.Windows.Forms.Splitter();
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this.pixelTextData = new Switch_Toolbox.Library.Forms.TextEditor();
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this.tabPage4 = new System.Windows.Forms.TabPage();
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this.hexGeomData = new Switch_Toolbox.Library.Forms.HexEditor();
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this.splitter3 = new System.Windows.Forms.Splitter();
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this.geomTextData = new Switch_Toolbox.Library.Forms.TextEditor();
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this.textEditor1 = new Switch_Toolbox.Library.Forms.TextEditor();
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this.stTabControl1.SuspendLayout();
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this.tabPage1.SuspendLayout();
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this.tabPage3.SuspendLayout();
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this.tabPage2.SuspendLayout();
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this.tabPage4.SuspendLayout();
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this.SuspendLayout();
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//
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// stTabControl1
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//
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this.stTabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.stTabControl1.Controls.Add(this.tabPage1);
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this.stTabControl1.Controls.Add(this.tabPage3);
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this.stTabControl1.Controls.Add(this.tabPage2);
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this.stTabControl1.Controls.Add(this.tabPage4);
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this.stTabControl1.Location = new System.Drawing.Point(3, 3);
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this.stTabControl1.myBackColor = System.Drawing.Color.Empty;
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this.stTabControl1.Name = "stTabControl1";
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this.stTabControl1.SelectedIndex = 0;
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this.stTabControl1.Size = new System.Drawing.Size(542, 800);
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this.stTabControl1.TabIndex = 0;
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//
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// tabPage1
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//
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this.tabPage1.Controls.Add(this.textEditor1);
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this.tabPage1.Location = new System.Drawing.Point(4, 25);
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this.tabPage1.Name = "tabPage1";
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this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
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this.tabPage1.Size = new System.Drawing.Size(534, 771);
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this.tabPage1.TabIndex = 0;
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this.tabPage1.Text = "Shader Data";
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this.tabPage1.UseVisualStyleBackColor = true;
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//
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// tabPage3
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//
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this.tabPage3.Controls.Add(this.hexVertexData);
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this.tabPage3.Controls.Add(this.splitter1);
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this.tabPage3.Controls.Add(this.hexTextData);
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this.tabPage3.Location = new System.Drawing.Point(4, 25);
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this.tabPage3.Name = "tabPage3";
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this.tabPage3.Size = new System.Drawing.Size(534, 771);
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this.tabPage3.TabIndex = 7;
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this.tabPage3.Text = "Vertex Shader";
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//
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// hexVertexData
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//
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this.hexVertexData.Dock = System.Windows.Forms.DockStyle.Fill;
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this.hexVertexData.Location = new System.Drawing.Point(0, 374);
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this.hexVertexData.Name = "hexVertexData";
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this.hexVertexData.Size = new System.Drawing.Size(534, 397);
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this.hexVertexData.TabIndex = 3;
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//
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// splitter1
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//
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this.splitter1.Dock = System.Windows.Forms.DockStyle.Top;
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this.splitter1.Location = new System.Drawing.Point(0, 371);
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this.splitter1.Name = "splitter1";
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this.splitter1.Size = new System.Drawing.Size(534, 3);
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this.splitter1.TabIndex = 2;
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this.splitter1.TabStop = false;
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//
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// hexTextData
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//
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this.hexTextData.Dock = System.Windows.Forms.DockStyle.Top;
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this.hexTextData.Location = new System.Drawing.Point(0, 0);
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this.hexTextData.Name = "hexTextData";
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this.hexTextData.Size = new System.Drawing.Size(534, 371);
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this.hexTextData.TabIndex = 1;
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//
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// tabPage2
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//
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this.tabPage2.Controls.Add(this.hexPixelData);
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this.tabPage2.Controls.Add(this.splitter2);
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this.tabPage2.Controls.Add(this.pixelTextData);
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this.tabPage2.Location = new System.Drawing.Point(4, 25);
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this.tabPage2.Name = "tabPage2";
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this.tabPage2.Size = new System.Drawing.Size(534, 771);
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this.tabPage2.TabIndex = 8;
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this.tabPage2.Text = "Fragment Shader";
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//
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// hexPixelData
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//
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this.hexPixelData.Dock = System.Windows.Forms.DockStyle.Fill;
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this.hexPixelData.Location = new System.Drawing.Point(0, 374);
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this.hexPixelData.Name = "hexPixelData";
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this.hexPixelData.Size = new System.Drawing.Size(534, 397);
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this.hexPixelData.TabIndex = 4;
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//
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// splitter2
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//
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this.splitter2.Dock = System.Windows.Forms.DockStyle.Top;
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this.splitter2.Location = new System.Drawing.Point(0, 371);
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this.splitter2.Name = "splitter2";
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this.splitter2.Size = new System.Drawing.Size(534, 3);
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this.splitter2.TabIndex = 3;
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this.splitter2.TabStop = false;
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//
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// pixelTextData
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//
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this.pixelTextData.Dock = System.Windows.Forms.DockStyle.Top;
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this.pixelTextData.Location = new System.Drawing.Point(0, 0);
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this.pixelTextData.Name = "pixelTextData";
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this.pixelTextData.Size = new System.Drawing.Size(534, 371);
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this.pixelTextData.TabIndex = 2;
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//
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// tabPage4
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//
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this.tabPage4.Controls.Add(this.hexGeomData);
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this.tabPage4.Controls.Add(this.splitter3);
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this.tabPage4.Controls.Add(this.geomTextData);
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this.tabPage4.Location = new System.Drawing.Point(4, 25);
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this.tabPage4.Name = "tabPage4";
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this.tabPage4.Size = new System.Drawing.Size(534, 771);
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this.tabPage4.TabIndex = 9;
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this.tabPage4.Text = "Geometry Shader";
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//
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// hexGeomData
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//
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this.hexGeomData.Dock = System.Windows.Forms.DockStyle.Fill;
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this.hexGeomData.Location = new System.Drawing.Point(0, 374);
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this.hexGeomData.Name = "hexGeomData";
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this.hexGeomData.Size = new System.Drawing.Size(534, 397);
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this.hexGeomData.TabIndex = 4;
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//
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// splitter3
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//
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this.splitter3.Dock = System.Windows.Forms.DockStyle.Top;
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this.splitter3.Location = new System.Drawing.Point(0, 371);
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this.splitter3.Name = "splitter3";
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this.splitter3.Size = new System.Drawing.Size(534, 3);
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this.splitter3.TabIndex = 3;
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this.splitter3.TabStop = false;
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//
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// geomTextData
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//
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this.geomTextData.Dock = System.Windows.Forms.DockStyle.Top;
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this.geomTextData.Location = new System.Drawing.Point(0, 0);
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this.geomTextData.Name = "geomTextData";
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this.geomTextData.Size = new System.Drawing.Size(534, 371);
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this.geomTextData.TabIndex = 2;
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//
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// textEditor1
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//
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this.textEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.textEditor1.Location = new System.Drawing.Point(3, 3);
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this.textEditor1.Name = "textEditor1";
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this.textEditor1.Size = new System.Drawing.Size(528, 765);
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this.textEditor1.TabIndex = 0;
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//
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// ShaderEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.stTabControl1);
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this.Name = "ShaderEditor";
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this.Size = new System.Drawing.Size(558, 803);
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this.stTabControl1.ResumeLayout(false);
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this.tabPage1.ResumeLayout(false);
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this.tabPage3.ResumeLayout(false);
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this.tabPage2.ResumeLayout(false);
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this.tabPage4.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private Switch_Toolbox.Library.Forms.STTabControl stTabControl1;
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private System.Windows.Forms.TabPage tabPage3;
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private System.Windows.Forms.TabPage tabPage2;
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private System.Windows.Forms.TabPage tabPage4;
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private System.Windows.Forms.TabPage tabPage1;
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private Switch_Toolbox.Library.Forms.TextEditor hexTextData;
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private Switch_Toolbox.Library.Forms.HexEditor hexVertexData;
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private System.Windows.Forms.Splitter splitter1;
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private Switch_Toolbox.Library.Forms.HexEditor hexPixelData;
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private System.Windows.Forms.Splitter splitter2;
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private Switch_Toolbox.Library.Forms.TextEditor pixelTextData;
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private Switch_Toolbox.Library.Forms.HexEditor hexGeomData;
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private System.Windows.Forms.Splitter splitter3;
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private Switch_Toolbox.Library.Forms.TextEditor geomTextData;
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private Switch_Toolbox.Library.Forms.TextEditor textEditor1;
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}
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}
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