2018-11-12 02:51:12 +01:00
namespace FirstPlugin
{
partial class FMATEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
this . visualStudioTabControl1 = new VisualStudioTabControl . VisualStudioTabControl ( ) ;
this . generalTab = new System . Windows . Forms . TabPage ( ) ;
this . chkboxVisible = new System . Windows . Forms . CheckBox ( ) ;
this . label3 = new System . Windows . Forms . Label ( ) ;
this . textBoxShaderModel = new System . Windows . Forms . TextBox ( ) ;
this . label2 = new System . Windows . Forms . Label ( ) ;
this . textBoxShaderArchive = new System . Windows . Forms . TextBox ( ) ;
this . label1 = new System . Windows . Forms . Label ( ) ;
this . textBoxMaterialName = new System . Windows . Forms . TextBox ( ) ;
this . textureMapTab = new System . Windows . Forms . TabPage ( ) ;
this . btnSamplerEditor = new System . Windows . Forms . Button ( ) ;
this . textureRefListView = new Switch_Toolbox . Library . Forms . ListViewCustom ( ) ;
this . columnHeader1 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader2 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader3 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . materialParamTab = new System . Windows . Forms . TabPage ( ) ;
this . btnReplaceParams = new System . Windows . Forms . Button ( ) ;
this . btnExportParams = new System . Windows . Forms . Button ( ) ;
this . listView1 = new Switch_Toolbox . Library . Forms . ListViewCustom ( ) ;
this . columnHeader4 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader6 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader5 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . renderInfoTab = new System . Windows . Forms . TabPage ( ) ;
this . renderInfoListView = new Switch_Toolbox . Library . Forms . ListViewCustom ( ) ;
this . columnHeader7 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader8 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader9 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . shaderAssignTab = new System . Windows . Forms . TabPage ( ) ;
this . shaderOptionsListView = new Switch_Toolbox . Library . Forms . ListViewCustom ( ) ;
this . columnHeader10 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . columnHeader11 = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . visualStudioTabControl1 . SuspendLayout ( ) ;
this . generalTab . SuspendLayout ( ) ;
this . textureMapTab . SuspendLayout ( ) ;
this . materialParamTab . SuspendLayout ( ) ;
this . renderInfoTab . SuspendLayout ( ) ;
this . shaderAssignTab . SuspendLayout ( ) ;
this . SuspendLayout ( ) ;
//
// visualStudioTabControl1
//
this . visualStudioTabControl1 . ActiveColor = System . Drawing . Color . Gray ;
this . visualStudioTabControl1 . AllowDrop = true ;
this . visualStudioTabControl1 . BackTabColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . visualStudioTabControl1 . BorderColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 30 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 30 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 30 ) ) ) ) ) ;
this . visualStudioTabControl1 . ClosingButtonColor = System . Drawing . Color . WhiteSmoke ;
this . visualStudioTabControl1 . ClosingMessage = null ;
this . visualStudioTabControl1 . Controls . Add ( this . generalTab ) ;
this . visualStudioTabControl1 . Controls . Add ( this . textureMapTab ) ;
this . visualStudioTabControl1 . Controls . Add ( this . materialParamTab ) ;
this . visualStudioTabControl1 . Controls . Add ( this . renderInfoTab ) ;
this . visualStudioTabControl1 . Controls . Add ( this . shaderAssignTab ) ;
this . visualStudioTabControl1 . Dock = System . Windows . Forms . DockStyle . Fill ;
this . visualStudioTabControl1 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 9F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . visualStudioTabControl1 . HeaderColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 45 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 45 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 48 ) ) ) ) ) ;
this . visualStudioTabControl1 . HorizontalLineColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 45 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 45 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 45 ) ) ) ) ) ;
this . visualStudioTabControl1 . ItemSize = new System . Drawing . Size ( 240 , 14 ) ;
this . visualStudioTabControl1 . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . visualStudioTabControl1 . Name = "visualStudioTabControl1" ;
this . visualStudioTabControl1 . Padding = new System . Drawing . Point ( 2 , 20 ) ;
this . visualStudioTabControl1 . SelectedIndex = 0 ;
this . visualStudioTabControl1 . SelectedTextColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) ) ;
this . visualStudioTabControl1 . ShowClosingButton = false ;
this . visualStudioTabControl1 . ShowClosingMessage = false ;
this . visualStudioTabControl1 . Size = new System . Drawing . Size ( 610 , 548 ) ;
this . visualStudioTabControl1 . SizeMode = System . Windows . Forms . TabSizeMode . FillToRight ;
this . visualStudioTabControl1 . TabIndex = 1 ;
this . visualStudioTabControl1 . TextColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 255 ) ) ) ) ) ;
//
// generalTab
//
this . generalTab . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . generalTab . Controls . Add ( this . chkboxVisible ) ;
this . generalTab . Controls . Add ( this . label3 ) ;
this . generalTab . Controls . Add ( this . textBoxShaderModel ) ;
this . generalTab . Controls . Add ( this . label2 ) ;
this . generalTab . Controls . Add ( this . textBoxShaderArchive ) ;
this . generalTab . Controls . Add ( this . label1 ) ;
this . generalTab . Controls . Add ( this . textBoxMaterialName ) ;
this . generalTab . Location = new System . Drawing . Point ( 4 , 18 ) ;
this . generalTab . Name = "generalTab" ;
this . generalTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . generalTab . Size = new System . Drawing . Size ( 602 , 526 ) ;
this . generalTab . TabIndex = 0 ;
this . generalTab . Text = "General" ;
//
// chkboxVisible
//
this . chkboxVisible . AutoSize = true ;
this . chkboxVisible . Checked = true ;
this . chkboxVisible . CheckState = System . Windows . Forms . CheckState . Checked ;
this . chkboxVisible . Location = new System . Drawing . Point ( 19 , 19 ) ;
this . chkboxVisible . Name = "chkboxVisible" ;
this . chkboxVisible . Size = new System . Drawing . Size ( 65 , 19 ) ;
this . chkboxVisible . TabIndex = 36 ;
this . chkboxVisible . Text = "Enable" ;
this . chkboxVisible . UseVisualStyleBackColor = true ;
this . chkboxVisible . CheckedChanged + = new System . EventHandler ( this . chkboxVisible_CheckedChanged ) ;
//
// label3
//
this . label3 . AutoSize = true ;
this . label3 . Location = new System . Drawing . Point ( 16 , 123 ) ;
this . label3 . Name = "label3" ;
this . label3 . Size = new System . Drawing . Size ( 85 , 15 ) ;
this . label3 . TabIndex = 5 ;
this . label3 . Text = "Shader Model" ;
//
// textBoxShaderModel
//
this . textBoxShaderModel . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) ) ;
this . textBoxShaderModel . ForeColor = System . Drawing . Color . White ;
this . textBoxShaderModel . Location = new System . Drawing . Point ( 107 , 120 ) ;
this . textBoxShaderModel . Name = "textBoxShaderModel" ;
this . textBoxShaderModel . Size = new System . Drawing . Size ( 257 , 21 ) ;
this . textBoxShaderModel . TabIndex = 4 ;
//
// label2
//
this . label2 . AutoSize = true ;
this . label2 . Location = new System . Drawing . Point ( 16 , 89 ) ;
this . label2 . Name = "label2" ;
this . label2 . Size = new System . Drawing . Size ( 89 , 15 ) ;
this . label2 . TabIndex = 3 ;
this . label2 . Text = "Shader Archive" ;
//
// textBoxShaderArchive
//
this . textBoxShaderArchive . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) ) ;
this . textBoxShaderArchive . ForeColor = System . Drawing . Color . White ;
this . textBoxShaderArchive . Location = new System . Drawing . Point ( 107 , 86 ) ;
this . textBoxShaderArchive . Name = "textBoxShaderArchive" ;
this . textBoxShaderArchive . Size = new System . Drawing . Size ( 257 , 21 ) ;
this . textBoxShaderArchive . TabIndex = 2 ;
//
// label1
//
this . label1 . AutoSize = true ;
this . label1 . Location = new System . Drawing . Point ( 16 , 55 ) ;
this . label1 . Name = "label1" ;
this . label1 . Size = new System . Drawing . Size ( 41 , 15 ) ;
this . label1 . TabIndex = 1 ;
this . label1 . Text = "Name" ;
//
// textBoxMaterialName
//
this . textBoxMaterialName . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) ) ;
this . textBoxMaterialName . ForeColor = System . Drawing . Color . White ;
this . textBoxMaterialName . Location = new System . Drawing . Point ( 107 , 52 ) ;
this . textBoxMaterialName . Name = "textBoxMaterialName" ;
this . textBoxMaterialName . Size = new System . Drawing . Size ( 257 , 21 ) ;
this . textBoxMaterialName . TabIndex = 0 ;
//
// textureMapTab
//
this . textureMapTab . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . textureMapTab . Controls . Add ( this . btnSamplerEditor ) ;
this . textureMapTab . Controls . Add ( this . textureRefListView ) ;
this . textureMapTab . Location = new System . Drawing . Point ( 4 , 18 ) ;
this . textureMapTab . Name = "textureMapTab" ;
this . textureMapTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . textureMapTab . Size = new System . Drawing . Size ( 602 , 526 ) ;
this . textureMapTab . TabIndex = 1 ;
this . textureMapTab . Text = "Texture Mapping" ;
this . textureMapTab . DoubleClick + = new System . EventHandler ( this . textureMapTab_DoubleClick ) ;
//
// btnSamplerEditor
//
this . btnSamplerEditor . Enabled = false ;
this . btnSamplerEditor . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btnSamplerEditor . Location = new System . Drawing . Point ( 6 , 7 ) ;
this . btnSamplerEditor . Name = "btnSamplerEditor" ;
this . btnSamplerEditor . Size = new System . Drawing . Size ( 157 , 23 ) ;
this . btnSamplerEditor . TabIndex = 2 ;
this . btnSamplerEditor . Text = "Sampler Editor" ;
this . btnSamplerEditor . UseVisualStyleBackColor = true ;
this . btnSamplerEditor . Click + = new System . EventHandler ( this . btnSamplerEditor_Click ) ;
//
// textureRefListView
//
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this . textureRefListView . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
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this . textureRefListView . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) ) ;
this . textureRefListView . BorderStyle = System . Windows . Forms . BorderStyle . None ;
this . textureRefListView . Columns . AddRange ( new System . Windows . Forms . ColumnHeader [ ] {
this . columnHeader1 ,
this . columnHeader2 ,
this . columnHeader3 } ) ;
this . textureRefListView . ForeColor = System . Drawing . Color . White ;
this . textureRefListView . Location = new System . Drawing . Point ( 3 , 36 ) ;
this . textureRefListView . Name = "textureRefListView" ;
this . textureRefListView . OwnerDraw = true ;
this . textureRefListView . Size = new System . Drawing . Size ( 596 , 487 ) ;
this . textureRefListView . TabIndex = 1 ;
this . textureRefListView . UseCompatibleStateImageBehavior = false ;
this . textureRefListView . View = System . Windows . Forms . View . Details ;
this . textureRefListView . DrawColumnHeader + = new System . Windows . Forms . DrawListViewColumnHeaderEventHandler ( this . textureRefListView_DrawColumnHeader ) ;
this . textureRefListView . DrawItem + = new System . Windows . Forms . DrawListViewItemEventHandler ( this . textureRefListView_DrawItem ) ;
this . textureRefListView . SelectedIndexChanged + = new System . EventHandler ( this . textureRefListView_SelectedIndexChanged ) ;
this . textureRefListView . DoubleClick + = new System . EventHandler ( this . textureRefListView_DoubleClick ) ;
//
// columnHeader1
//
this . columnHeader1 . Text = "Texture" ;
this . columnHeader1 . Width = 410 ;
//
// columnHeader2
//
this . columnHeader2 . Text = "Sampler" ;
this . columnHeader2 . Width = 100 ;
//
// columnHeader3
//
this . columnHeader3 . Text = "Frag Sampler" ;
this . columnHeader3 . Width = 155 ;
//
// materialParamTab
//
this . materialParamTab . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . materialParamTab . Controls . Add ( this . btnReplaceParams ) ;
this . materialParamTab . Controls . Add ( this . btnExportParams ) ;
this . materialParamTab . Controls . Add ( this . listView1 ) ;
this . materialParamTab . Location = new System . Drawing . Point ( 4 , 18 ) ;
this . materialParamTab . Name = "materialParamTab" ;
this . materialParamTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . materialParamTab . Size = new System . Drawing . Size ( 602 , 526 ) ;
this . materialParamTab . TabIndex = 2 ;
this . materialParamTab . Text = "Material Params" ;
//
// btnReplaceParams
//
this . btnReplaceParams . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btnReplaceParams . Location = new System . Drawing . Point ( 87 , 6 ) ;
this . btnReplaceParams . Name = "btnReplaceParams" ;
this . btnReplaceParams . Size = new System . Drawing . Size ( 75 , 23 ) ;
this . btnReplaceParams . TabIndex = 7 ;
this . btnReplaceParams . Text = "Replace" ;
this . btnReplaceParams . UseVisualStyleBackColor = true ;
this . btnReplaceParams . Click + = new System . EventHandler ( this . btnReplaceParams_Click ) ;
//
// btnExportParams
//
this . btnExportParams . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btnExportParams . Location = new System . Drawing . Point ( 6 , 6 ) ;
this . btnExportParams . Name = "btnExportParams" ;
this . btnExportParams . Size = new System . Drawing . Size ( 75 , 23 ) ;
this . btnExportParams . TabIndex = 6 ;
this . btnExportParams . Text = "Export" ;
this . btnExportParams . UseVisualStyleBackColor = true ;
this . btnExportParams . Click + = new System . EventHandler ( this . btnExportParams_Click ) ;
//
// listView1
//
this . listView1 . AllowColumnReorder = true ;
this . listView1 . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . listView1 . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) ) ;
this . listView1 . Columns . AddRange ( new System . Windows . Forms . ColumnHeader [ ] {
this . columnHeader4 ,
this . columnHeader6 ,
this . columnHeader5 } ) ;
this . listView1 . ForeColor = System . Drawing . Color . White ;
this . listView1 . Location = new System . Drawing . Point ( 3 , 34 ) ;
this . listView1 . MultiSelect = false ;
this . listView1 . Name = "listView1" ;
this . listView1 . Size = new System . Drawing . Size ( 596 , 489 ) ;
this . listView1 . TabIndex = 4 ;
this . listView1 . UseCompatibleStateImageBehavior = false ;
this . listView1 . View = System . Windows . Forms . View . Details ;
this . listView1 . DoubleClick + = new System . EventHandler ( this . listView1_DoubleClick ) ;
//
// columnHeader4
//
this . columnHeader4 . Text = "Name" ;
this . columnHeader4 . Width = 140 ;
//
// columnHeader6
//
this . columnHeader6 . Text = "Value" ;
this . columnHeader6 . Width = 90 ;
//
// columnHeader5
//
this . columnHeader5 . Text = "Color" ;
this . columnHeader5 . Width = 75 ;
//
// renderInfoTab
//
this . renderInfoTab . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . renderInfoTab . Controls . Add ( this . renderInfoListView ) ;
this . renderInfoTab . Location = new System . Drawing . Point ( 4 , 18 ) ;
this . renderInfoTab . Name = "renderInfoTab" ;
this . renderInfoTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . renderInfoTab . Size = new System . Drawing . Size ( 602 , 526 ) ;
this . renderInfoTab . TabIndex = 3 ;
this . renderInfoTab . Text = "Render Info" ;
//
// renderInfoListView
//
this . renderInfoListView . AllowColumnReorder = true ;
this . renderInfoListView . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . renderInfoListView . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) ) ;
this . renderInfoListView . Columns . AddRange ( new System . Windows . Forms . ColumnHeader [ ] {
this . columnHeader7 ,
this . columnHeader8 ,
this . columnHeader9 } ) ;
this . renderInfoListView . ForeColor = System . Drawing . Color . White ;
this . renderInfoListView . Location = new System . Drawing . Point ( 6 , 16 ) ;
this . renderInfoListView . MultiSelect = false ;
this . renderInfoListView . Name = "renderInfoListView" ;
this . renderInfoListView . Size = new System . Drawing . Size ( 596 , 486 ) ;
this . renderInfoListView . TabIndex = 5 ;
this . renderInfoListView . UseCompatibleStateImageBehavior = false ;
this . renderInfoListView . View = System . Windows . Forms . View . Details ;
this . renderInfoListView . DoubleClick + = new System . EventHandler ( this . renderInfoListView_DoubleClick ) ;
//
// columnHeader7
//
this . columnHeader7 . Text = "Name" ;
this . columnHeader7 . Width = 267 ;
//
// columnHeader8
//
this . columnHeader8 . Text = "Value" ;
this . columnHeader8 . Width = 169 ;
//
// columnHeader9
//
this . columnHeader9 . Text = "Format" ;
this . columnHeader9 . Width = 75 ;
//
// shaderAssignTab
//
this . shaderAssignTab . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 28 ) ) ) ) ) ;
this . shaderAssignTab . Controls . Add ( this . shaderOptionsListView ) ;
this . shaderAssignTab . Location = new System . Drawing . Point ( 4 , 18 ) ;
this . shaderAssignTab . Name = "shaderAssignTab" ;
this . shaderAssignTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . shaderAssignTab . Size = new System . Drawing . Size ( 602 , 526 ) ;
this . shaderAssignTab . TabIndex = 4 ;
this . shaderAssignTab . Text = "Shader Options" ;
//
// shaderOptionsListView
//
this . shaderOptionsListView . AllowColumnReorder = true ;
this . shaderOptionsListView . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . shaderOptionsListView . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 40 ) ) ) ) ) ;
this . shaderOptionsListView . Columns . AddRange ( new System . Windows . Forms . ColumnHeader [ ] {
this . columnHeader10 ,
this . columnHeader11 } ) ;
this . shaderOptionsListView . ForeColor = System . Drawing . Color . White ;
this . shaderOptionsListView . Location = new System . Drawing . Point ( 3 , 19 ) ;
this . shaderOptionsListView . MultiSelect = false ;
this . shaderOptionsListView . Name = "shaderOptionsListView" ;
this . shaderOptionsListView . Size = new System . Drawing . Size ( 596 , 486 ) ;
this . shaderOptionsListView . TabIndex = 6 ;
this . shaderOptionsListView . UseCompatibleStateImageBehavior = false ;
this . shaderOptionsListView . View = System . Windows . Forms . View . Details ;
this . shaderOptionsListView . ColumnClick + = new System . Windows . Forms . ColumnClickEventHandler ( this . shaderOptionsListView_ColumnClick ) ;
this . shaderOptionsListView . DoubleClick + = new System . EventHandler ( this . shaderOptionsListView_DoubleClick ) ;
//
// columnHeader10
//
this . columnHeader10 . Text = "Name" ;
this . columnHeader10 . Width = 267 ;
//
// columnHeader11
//
this . columnHeader11 . Text = "Value" ;
this . columnHeader11 . Width = 169 ;
//
// FMATEditor
//
this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ;
this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ;
this . BackColor = System . Drawing . Color . FromArgb ( ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) , ( ( int ) ( ( ( byte ) ( 64 ) ) ) ) ) ;
this . Controls . Add ( this . visualStudioTabControl1 ) ;
this . ForeColor = System . Drawing . Color . White ;
this . Name = "FMATEditor" ;
this . Size = new System . Drawing . Size ( 610 , 548 ) ;
this . visualStudioTabControl1 . ResumeLayout ( false ) ;
this . generalTab . ResumeLayout ( false ) ;
this . generalTab . PerformLayout ( ) ;
this . textureMapTab . ResumeLayout ( false ) ;
this . materialParamTab . ResumeLayout ( false ) ;
this . renderInfoTab . ResumeLayout ( false ) ;
this . shaderAssignTab . ResumeLayout ( false ) ;
this . ResumeLayout ( false ) ;
}
#endregion
private VisualStudioTabControl . VisualStudioTabControl visualStudioTabControl1 ;
private System . Windows . Forms . TabPage generalTab ;
private System . Windows . Forms . TabPage textureMapTab ;
private Switch_Toolbox . Library . Forms . ListViewCustom textureRefListView ;
private System . Windows . Forms . ColumnHeader columnHeader1 ;
private System . Windows . Forms . ColumnHeader columnHeader2 ;
private System . Windows . Forms . ColumnHeader columnHeader3 ;
private System . Windows . Forms . TabPage materialParamTab ;
private System . Windows . Forms . TabPage renderInfoTab ;
private System . Windows . Forms . TabPage shaderAssignTab ;
private Switch_Toolbox . Library . Forms . ListViewCustom listView1 ;
private System . Windows . Forms . ColumnHeader columnHeader4 ;
private System . Windows . Forms . ColumnHeader columnHeader6 ;
private System . Windows . Forms . ColumnHeader columnHeader5 ;
private Switch_Toolbox . Library . Forms . ListViewCustom renderInfoListView ;
private System . Windows . Forms . ColumnHeader columnHeader7 ;
private System . Windows . Forms . ColumnHeader columnHeader8 ;
private System . Windows . Forms . ColumnHeader columnHeader9 ;
private System . Windows . Forms . Button btnReplaceParams ;
private System . Windows . Forms . Button btnExportParams ;
private Switch_Toolbox . Library . Forms . ListViewCustom shaderOptionsListView ;
private System . Windows . Forms . ColumnHeader columnHeader10 ;
private System . Windows . Forms . ColumnHeader columnHeader11 ;
private System . Windows . Forms . Label label3 ;
private System . Windows . Forms . TextBox textBoxShaderModel ;
private System . Windows . Forms . Label label2 ;
private System . Windows . Forms . TextBox textBoxShaderArchive ;
private System . Windows . Forms . Label label1 ;
private System . Windows . Forms . TextBox textBoxMaterialName ;
private System . Windows . Forms . CheckBox chkboxVisible ;
private System . Windows . Forms . Button btnSamplerEditor ;
}
}