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Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BMD/BMDShapeWrapper.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library.Rendering;
using Switch_Toolbox.Library.Forms;
using SuperBMDLib.Geometry;
namespace FirstPlugin
{
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public class BMDShapeWrapper : GenericRenderedObject
{
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SuperBMDLib.Model ParentModel;
Shape BMDShape;
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private STGenericMaterial material;
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public BMDShapeWrapper(Shape shape, SuperBMDLib.Model model, BMDMaterialWrapper mat)
{
BMDShape = shape;
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ParentModel = model;
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material = mat;
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}
public override STGenericMaterial GetMaterial()
{
return material;
}
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public void SetMaterial(STGenericMaterial mat)
{
material = mat;
}
public override void OnClick(TreeView treeView)
{
STPropertyGrid editor = (STPropertyGrid)LibraryGUI.GetActiveContent(typeof(STPropertyGrid));
if (editor == null)
{
editor = new STPropertyGrid();
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadProperty(BMDShape, null);
}
}
}