using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Switch_Toolbox.Library
{
public partial class STProgressBar : Form
public STProgressBar()
InitializeComponent();
}
public int Value
set
if (value > 100)
progressBar1.Value = 0;
else
progressBar1.Value = value;
if (value >= 100)
Close();
progressBar1.Refresh();
public bool IsConstant
if (value)
progressBar1.Style = ProgressBarStyle.Marquee;
progressBar1.Style = ProgressBarStyle.Blocks;
get
return progressBar1.Style == ProgressBarStyle.Blocks;
public string Task
label1.Text = value;
label1.Refresh();
private void ProgressBar_FormClosed(object sender, FormClosedEventArgs e)
private void ProgressBarWindow_Load(object sender, EventArgs e)