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Switch-Toolbox/GL_EditorFramework-master/GL_EditorFramework.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2035
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Testing", "Testing\Testing.csproj", "{47680B79-3772-4339-8808-A97F84450CCE}"
EndProject
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Release|Any CPU = Release|Any CPU
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{29647BA5-2859-46F0-A99E-C3A387A9447A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{29647BA5-2859-46F0-A99E-C3A387A9447A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{29647BA5-2859-46F0-A99E-C3A387A9447A}.Release|Any CPU.Build.0 = Release|Any CPU
{47680B79-3772-4339-8808-A97F84450CCE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{47680B79-3772-4339-8808-A97F84450CCE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{47680B79-3772-4339-8808-A97F84450CCE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{47680B79-3772-4339-8808-A97F84450CCE}.Release|Any CPU.Build.0 = Release|Any CPU
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