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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Toolbox.Library.Animations
{
public class STKeyFrame
{
public virtual float Frame { get; set; }
public virtual float Value { get; set; }
public virtual float Slope { get; set; }
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public STKeyFrame() { }
public STKeyFrame(int frame, float value) {
Frame = frame;
Value = value;
}
public STKeyFrame(float frame, float value) {
Frame = frame;
Value = value;
}
}
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public class STBezierKeyFrame : STKeyFrame
{
public float SlopeIn;
public float SlopeOut;
}
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public class STHermiteCubicKeyFrame : STHermiteKeyFrame
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{
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public float Coef0 { get; set; }
public float Coef1 { get; set; }
public float Coef2 { get; set; }
public float Coef3 { get; set; }
}
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public class STHermiteKeyFrame : STKeyFrame
{
public virtual float TangentIn { get; set; }
public virtual float TangentOut { get; set; }
}
}