146 lines
4.1 KiB
C#
146 lines
4.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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namespace FirstPlugin
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{
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//Information on this file from noclip
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//https://github.com/magcius/noclip.website/blob/master/src/oot3d/zsi.ts
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public class ZSI : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Zelda Scene Information (OOT3D/MM3D)" };
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public string[] Extension { get; set; } = new string[] { "*.zsi" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool CanAddFiles { get; set; }
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public bool CanRenameFiles { get; set; }
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public bool CanReplaceFiles { get; set; }
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public bool CanDeleteFiles { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "ZSI\x01") || reader.CheckSignature(4, "ZSI\x09");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public GameVersion Version;
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public enum GameVersion
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{
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OOT3D,
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MM3D,
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}
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public enum HeaderCommands : uint
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{
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Actor = 0x01,
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Collision = 0x03,
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Rooms = 0x04,
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Mesh = 0x0A,
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DoorActor = 0x0E,
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SkyboxSettings = 0x11,
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End = 0x14,
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MultiSetup = 0x18,
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EnvironmentSettings = 0x0F,
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}
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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using (var reader = new FileReader(stream))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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switch (Signature)
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{
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case "ZSI\x01":
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Version = GameVersion.OOT3D;
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break;
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default:
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Version = GameVersion.MM3D;
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break;
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}
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string CodeName = reader.ReadString(0x0C);
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ReadScene(reader);
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}
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}
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private void ReadScene(FileReader reader)
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{
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while (true)
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{
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reader.SetByteOrder(true);
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uint cmd1 = reader.ReadUInt32();
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reader.SetByteOrder(false);
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uint cmd2 = reader.ReadUInt32();
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reader.Seek(0x08);
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var cmdType = cmd1 >> 24;
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if (cmdType == (uint)HeaderCommands.End)
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break;
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switch (cmdType)
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{
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case (uint)HeaderCommands.EnvironmentSettings:
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{
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Nodes.Add("EnvironmentSettings");
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}
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break;
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case (uint)HeaderCommands.DoorActor:
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{
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Nodes.Add("DoorActor");
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}
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break;
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case (uint)HeaderCommands.Rooms:
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{
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Nodes.Add("Rooms");
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}
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break;
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case (uint)HeaderCommands.SkyboxSettings:
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{
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Nodes.Add("SkyboxSettings");
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}
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break;
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}
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}
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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}
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}
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