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Switch-Toolbox/File_Format_Library/FileFormats/Grezzo/ZSI.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
namespace FirstPlugin
{
//Information on this file from noclip
//https://github.com/magcius/noclip.website/blob/master/src/oot3d/zsi.ts
public class ZSI : TreeNodeFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Zelda Scene Information (OOT3D/MM3D)" };
public string[] Extension { get; set; } = new string[] { "*.zsi" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "ZSI\x01") || reader.CheckSignature(4, "ZSI\x09");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public GameVersion Version;
public enum GameVersion
{
OOT3D,
MM3D,
}
public enum HeaderCommands : uint
{
Actor = 0x01,
Collision = 0x03,
Rooms = 0x04,
Mesh = 0x0A,
DoorActor = 0x0E,
SkyboxSettings = 0x11,
End = 0x14,
MultiSetup = 0x18,
EnvironmentSettings = 0x0F,
}
public void Load(System.IO.Stream stream)
{
Text = FileName;
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
string Signature = reader.ReadString(4, Encoding.ASCII);
switch (Signature)
{
case "ZSI\x01":
Version = GameVersion.OOT3D;
break;
default:
Version = GameVersion.MM3D;
break;
}
string CodeName = reader.ReadString(0x0C);
ReadScene(reader);
}
}
private void ReadScene(FileReader reader)
{
while (true)
{
reader.SetByteOrder(true);
uint cmd1 = reader.ReadUInt32();
reader.SetByteOrder(false);
uint cmd2 = reader.ReadUInt32();
reader.Seek(0x08);
var cmdType = cmd1 >> 24;
if (cmdType == (uint)HeaderCommands.End)
break;
switch (cmdType)
{
case (uint)HeaderCommands.EnvironmentSettings:
{
Nodes.Add("EnvironmentSettings");
}
break;
case (uint)HeaderCommands.DoorActor:
{
Nodes.Add("DoorActor");
}
break;
case (uint)HeaderCommands.Rooms:
{
Nodes.Add("Rooms");
}
break;
case (uint)HeaderCommands.SkyboxSettings:
{
Nodes.Add("SkyboxSettings");
}
break;
}
}
}
public void Unload()
{
}
public byte[] Save()
{
return null;
}
}
}