64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.IO.Compression;
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using System.Threading.Tasks;
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using Toolbox.Library.IO;
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namespace Toolbox.Library
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{
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public class Zlib : ICompressionFormat
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{
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public string[] Description { get; set; } = new string[] { "ZLIB Compressed" };
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public string[] Extension { get; set; } = new string[] { "*.z", "*.zlib", };
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private long startPosition = 0;
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public override string ToString() { return "Zlib"; }
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public bool Identify(Stream stream, string fileName)
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{
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using (var reader = new FileReader(stream, true))
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{
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startPosition = stream.Position;
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reader.SetByteOrder(true);
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ushort magicNumber = reader.ReadUInt16();
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// reader.Position = stream.Position + 4;
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ushort magicNumber2 = reader.ReadUInt16();
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//Check 2 cases which the file is zlibbed.
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//One is that it is compressed with magic at start
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//Another is a size (uint) then magic
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bool IsValid = magicNumber == 0x789C || magicNumber == 0x78DA;
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bool IsValid2 = magicNumber2 == 0x789C || magicNumber2 == 0x78DA;
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if (IsValid2)
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startPosition = stream.Position + 4;
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return IsValid || IsValid2;
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}
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}
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public bool CanCompress { get; } = true;
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public Stream Decompress(Stream stream)
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{
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stream.Position = startPosition;
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var data = STLibraryCompression.ZLIB.Decompress(stream.ToArray());
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return new MemoryStream(data);
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}
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public Stream Compress(Stream stream)
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{
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stream.Position = startPosition;
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var data = STLibraryCompression.ZLIB.Compress(stream.ToArray());
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return new MemoryStream(data);
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}
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}
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}
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