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Switch-Toolbox/Toolbox/GUI/AF_FileAssociations.cs

693 lines
28 KiB
C#
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Add files for the new one. Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles Alot of things optimized. UI is very fast and snappy now Dae rigging fixed. Dae bones can be imported. Dae with textures can be imported and exported to a folder Custom sampler editor for sampler data. Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited User data editor Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements Skeleton can be viewed GFPAK with some fixes in saving NUTEXB has proper mip map viewing PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed Files can be associated with the program and opened with on clicking them ASTC textures can be viewed UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits Textures use a new editor. It includes channel viewing and some new editing options Fixed black textures on some wii u bfres Fixed saving sarcs in sarcs Shortcut keys have been added in. CTRL + S can save the active file in the currently used window Fix more issues with bfres crashing File - New includes BNTX for creating new bntx files from scatch Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these Sharc files can have source data previewed and shader programs in XML Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update Byaml uses it's own editor instead of a seperate window for easy saving within sarcs Archives have a hex viewer Dae exporting greatly improved and can export rigged meshes Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list) Memory usage is greatly improved Narc (Nitro Archives) can be viewed and extracted. Fixed importing TGA images Support importing ASTC textures for bntx Added in PBR lighting for bfres from my implimentaion in forge Added gradient background for viewport. This can be edited in the settings Added skybox background option for viewport. Can load cubemaps Added grid with customizable cells for viewport. DDS decompression no longer requires Direct X tex. Zlib decompression has been improved for opening files that use it Rigid bones are properly ordered on importing a mesh. May fix some exploding issues. Endianness for KCL can be toggled for saving. Will be set to what it was using orignally Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good Vertex buffers can be added and removed. Also re encoded Parameters now use drop down panels with values for easier editing Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically Fixed animation scaling for skeletal animations finally! Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport Fixed support for audio files to be big endian in BARS Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save. Animations are split into multiple sub sections for switch's material animation for easier access Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from) Every section can be added in as new for both wii u and switch. Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later) Added option to copy UV channel Bone weights can be previewed Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more! Fixed 3.3 Wii U bfres from not opening Wii U Sharcfb files can have shader program data previewed (XML) And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 17:55:09 +01:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Win32;
using System.Security.AccessControl;
using System.IO;
//CREATED BY AIDAN MICHAEL FOLLESTAD
//COPYWRITE 2010, AF PRODUCTIONS.
namespace Associations
{
class RegistryUtilities
{
public bool RenameSubKey(RegistryKey parentKey, string subKeyName, string newSubKeyName)
{
CopyKey(parentKey, subKeyName, newSubKeyName);
parentKey.DeleteSubKeyTree(subKeyName);
return true;
}
public bool CopyKey(RegistryKey parentKey, string keyNameToCopy, string newKeyName)
{
//Create new key
RegistryKey destinationKey = parentKey.CreateSubKey(newKeyName, RegistryKeyPermissionCheck.ReadWriteSubTree);
//Open the sourceKey we are copying from
RegistryKey sourceKey = parentKey.OpenSubKey(keyNameToCopy, RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl);
RecurseCopyKey(sourceKey, destinationKey);
return true;
}
private void RecurseCopyKey(RegistryKey sourceKey, RegistryKey destinationKey)
{
//copy all the values
foreach (string valueName in sourceKey.GetValueNames())
{
object objValue = sourceKey.GetValue(valueName);
RegistryValueKind valKind = sourceKey.GetValueKind(valueName);
destinationKey.SetValue(valueName, objValue, valKind);
}
//For Each subKey
//Create a new subKey in destinationKey
//Call myself
foreach (string sourceSubKeyName in sourceKey.GetSubKeyNames())
{
RegistryKey sourceSubKey = sourceKey.OpenSubKey(sourceSubKeyName,
RegistryKeyPermissionCheck.ReadWriteSubTree, RegistryRights.FullControl);
RegistryKey destSubKey = destinationKey.CreateSubKey(sourceSubKeyName,
RegistryKeyPermissionCheck.ReadWriteSubTree);
RecurseCopyKey(sourceSubKey, destSubKey);
}
}
}
/// <summary>
/// Reference to an .ico file used by AF_FileAssociator.
/// </summary>
public class ProgramIcon
{
public ProgramIcon(string iconPath)
{
IconPath = iconPath.Trim();
}
public readonly string IconPath;
public bool IsValid
{
get
{
FileInfo getInfo = new FileInfo(IconPath);
if (getInfo.Exists && getInfo.Extension == ".ico")
return true;
else
return false;
}
}
}
/// <summary>
/// Reference to an list of executable files used by AF_FileAssociator.
/// </summary>
public class OpenWithList
{
public OpenWithList(string[] openWithPaths)
{
List<string> toReturn = new List<string>();
FileInfo getInfo;
foreach (string file in openWithPaths)
{
getInfo = new FileInfo(file);
toReturn.Add(getInfo.Name);
}
List = toReturn.ToArray();
}
public readonly string[] List;
}
/// <summary>
/// Reference to a executable file used by AF_FileAssociator.
/// </summary>
public class ExecApplication
{
public ExecApplication(string appPath)
{
Path = appPath.Trim();
}
public readonly string Path;
/// <summary>
/// Gets a value indicating whether this Executable Application is an .exe, and that it exists.
/// </summary>
public bool IsValid
{
get
{
FileInfo getInfo = new FileInfo(Path);
if (getInfo.Exists)
return true;
else
return false;
}
}
}
/// <summary>
/// AF_Lib's class for associating files with programs and icons.
/// </summary>
public class AF_FileAssociator
{
/// <summary>
/// Initializes a new AF_FileAssociator class object for the specified file extension.
/// </summary>
/// <param name="extension">the file extension to control (such as .txt).</param>
public AF_FileAssociator(string extension)
{
Extension = extension;
}
/// <summary>
/// Gets the extension set for this file associator to control when you initialized it.
/// </summary>
public readonly string Extension;
string GetProgID
{
get
{
string toReturn = string.Empty;
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("") != null)
{
toReturn = Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("").ToString();
}
}
return toReturn;
}
}
/// <summary>
/// Gets a value indicating whether the association keys exist. If the extension key doesn't, the program cannot get the name of the program association key making it appear to not exist.
/// </summary>
public bool Exists
{
get
{
bool extKeyExists = false;
bool progIDkeyExists = false;
if (Registry.ClassesRoot.OpenSubKey(Extension) != null)
{
extKeyExists = true;
if (GetProgID != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID) != null)
{
progIDkeyExists = true;
}
}
}
if (extKeyExists && progIDkeyExists)
return true;
else
return false;
}
}
/// <summary>
/// Create or overwrite a current file association for this FileAssociator's set extension.
/// </summary>
/// <param name="progID">The basic application name that uses this file extension.</param>
/// <param name="description">The desription of this file extension and/or program that uses it.</param>
/// <param name="defaultIcon">The icon to show on the program and it's files.</param>
/// <param name="execApp">The application that will be run when the file extension is clicked.</param>
/// <param name="openWith">The programs that appear in the OpenWith list.</param>
/// <exception cref="Exception">Thrown when an error occurs that will prevent it from working correctly.</exception>
public void Create(string progID, string description, ProgramIcon defaultIcon, ExecApplication execApp, OpenWithList openWith)
{
if (progID != null)
{
if (defaultIcon.IsValid && execApp.IsValid)
{
Registry.ClassesRoot.CreateSubKey(Extension).SetValue("", progID);
RegistryKey key = Registry.ClassesRoot.CreateSubKey(progID,
RegistryKeyPermissionCheck.ReadWriteSubTree);
if (description != null)
key.SetValue("", description, RegistryValueKind.String);
if (defaultIcon != null && defaultIcon.IsValid)
key.CreateSubKey("DefaultIcon").SetValue("", defaultIcon.IconPath, RegistryValueKind.String);
else
throw new Exception("The default icon you entered is either null or doesn't exist...");
if (execApp != null && execApp.IsValid)
key.CreateSubKey(@"Shell\Open\Command").SetValue("", execApp.Path + " %1", RegistryValueKind.String);
else
throw new Exception("The executable application you entered is either null or not an .exe format...");
if (openWith != null)
{
key = key.CreateSubKey("OpenWithList", RegistryKeyPermissionCheck.ReadWriteSubTree);
foreach (string file in openWith.List)
{
key.CreateSubKey(file);
}
}
key.Flush();
key.Close();
}
else
{
throw new Exception("Either the icon or executable application object is invalid...");
}
}
else
{
throw new Exception("The program ID you entered is null...");
}
}
/// <summary>
/// Gets or sets the program ID for this extension.
/// </summary>
public string ID
{
get
{
string toReturn = string.Empty;
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
toReturn = GetProgID;
}
else
{
throw new Exception("The extension's association key (" + GetProgID + ") doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
return toReturn;
}
set
{
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
string beforeID = GetProgID;
RegistryUtilities reg = new RegistryUtilities();
reg.RenameSubKey(Registry.ClassesRoot, beforeID, value);
Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).SetValue("", value,
RegistryValueKind.String);
}
else
{
throw new Exception("The extension's association key (" + GetProgID + ") doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
/// <summary>
/// Gets or sets the description for this file extension and/or it's program association.
/// </summary>
public string Description
{
get
{
string toReturn = string.Empty;
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("") != null)
{
toReturn = Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("").ToString();
}
}
else
{
throw new Exception("The extension's progam association key (" + GetProgID + ") doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
return toReturn;
}
set
{
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).SetValue("", value, RegistryValueKind.String);
}
else
{
throw new Exception("The extension's progam association key (" + GetProgID + ") doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
/// <summary>
/// Gets or sets the icon shown on this file extension and/or it's program association.
/// </summary>
public ProgramIcon DefaultIcon
{
get
{
ProgramIcon toReturn = null;
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\DefaultIcon",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\DefaultIcon",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("") != null)
{
toReturn = new ProgramIcon(Registry.ClassesRoot.OpenSubKey(GetProgID + @"\DefaultIcon",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("").ToString());
}
}
}
else
{
throw new Exception("The extension's progam default icon association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
return toReturn;
}
set
{
if (this.Exists)
{
if (value.IsValid)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\DefaultIcon",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
Registry.ClassesRoot.OpenSubKey(GetProgID + @"\DefaultIcon",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).SetValue("", value.IconPath, RegistryValueKind.String);
}
else
{
throw new Exception("The extension's progam default icon association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The value your trying to set to this DefaultIcon variable is not valid... the icon doesn't exist or it's not an .ico file.");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
/// <summary>
/// Gets or sets the executable ran when this file extension is opened.
/// </summary>
public ExecApplication Executable
{
get
{
ExecApplication execApp = null;
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\Shell\Open\Command",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\Shell\Open\Command",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("") != null)
{
string path = Registry.ClassesRoot.OpenSubKey(GetProgID + @"\Shell\Open\Command",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetValue("").ToString();
execApp = new ExecApplication(path.Substring(0, path.LastIndexOf('%') - 1));
}
}
else
{
throw new Exception("The extension's progam executable association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
return execApp;
}
set
{
if (this.Exists)
{
if (value.IsValid)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\Shell\Open\Command",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
Registry.ClassesRoot.OpenSubKey(GetProgID + @"\Shell\Open\Command",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).SetValue("", value.Path + " %1", RegistryValueKind.String);
}
else
{
throw new Exception("The extension's progam executable association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The value uses to set this variable isn't valid... the file doesn't exist or it's not an .exe file.");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
/// <summary>
/// Gets or sets the list of programs shown in the OpenWith list.
/// </summary>
public OpenWithList OpenWith
{
get
{
OpenWithList toReturn = null;
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\OpenWithList",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
List<string> list = new List<string>();
foreach (string file in Registry.ClassesRoot.OpenSubKey(GetProgID + @"\OpenWithList",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl).GetSubKeyNames())
{
list.Add(file);
}
toReturn = new OpenWithList(list.ToArray());
list.Clear();
}
else
{
throw new Exception("The extension's progam open with executable association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
return toReturn;
}
set
{
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
if (Registry.ClassesRoot.OpenSubKey(GetProgID + @"\OpenWithList",
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
Registry.ClassesRoot.DeleteSubKeyTree(GetProgID + @"\OpenWithList");
RegistryKey key = Registry.ClassesRoot.CreateSubKey(GetProgID + @"\OpenWithList",
RegistryKeyPermissionCheck.ReadWriteSubTree);
foreach (string file in value.List)
{
key.CreateSubKey(file);
}
key.Close();
}
else
{
throw new Exception("The extension's progam open with executable association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("The extension association key doesn't exist, please use the Create() function to setup everything...");
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
/// <summary>
/// Deletes all registry resources used for this file associations.
/// </summary>
public void Delete()
{
if (this.Exists)
{
if (Registry.ClassesRoot.OpenSubKey(Extension,
RegistryKeyPermissionCheck.ReadWriteSubTree,
RegistryRights.FullControl) != null)
{
try
{
Registry.ClassesRoot.DeleteSubKeyTree(GetProgID);
Registry.ClassesRoot.DeleteSubKeyTree(Extension);
}
catch (Exception ex)
{
throw new Exception("Failed to delete all keys used in the '" + Extension + "' file association, error: " + ex.Message);
}
}
}
else
{
throw new Exception("One of your association keys don't exist, use the create method to get started...");
}
}
}
}