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Switch-Toolbox/Switch_Toolbox_Library/FileFormats/CSharpImageLibrary/DDS_BlockHelpers.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CSharpImageLibrary.DDS
{
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public class DDS_BlockHelpers
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{
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//From https://github.com/KFreon/CSharpImageLibrary/blob/master/CSharpImageLibrary/DDS/DDS_BlockHelpers.cs
internal static void Decompress8BitBlock(byte[] source, int sourceStart, byte[] destination, int decompressedStart, int decompressedLineLength, bool isSigned)
{
byte min = source[sourceStart];
byte max = source[sourceStart + 1];
byte[] Colours = Build8BitPalette(min, max, isSigned);
// KFreon: Decompress pixels
ulong bitmask = (ulong)source[sourceStart + 2] << 0 | (ulong)source[sourceStart + 3] << 8 | (ulong)source[sourceStart + 4] << 16 | // KFreon: Read all 6 compressed bytes into single.
(ulong)source[sourceStart + 5] << 24 | (ulong)source[sourceStart + 6] << 32 | (ulong)source[sourceStart + 7] << 40;
// KFreon: Bitshift and mask compressed data to get 3 bit indicies, and retrieve indexed colour of pixel.
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 4; j++)
{
int index = i * 4 + j;
int destPos = decompressedStart + j * 4 + (i * decompressedLineLength);
destination[destPos] = Colours[bitmask >> (index * 3) & 0x7];
}
}
}
/// <summary>
/// Builds palette for 8 bit channel.
/// </summary>
/// <param name="min">First main colour (often actually minimum)</param>
/// <param name="max">Second main colour (often actually maximum)</param>
/// <param name="isSigned">true = sets signed alpha range (-254 -- 255), false = 0 -- 255</param>
/// <returns>8 byte colour palette.</returns>
internal static byte[] Build8BitPalette(byte min, byte max, bool isSigned)
{
byte[] Colours = new byte[8];
Colours[0] = min;
Colours[1] = max;
// KFreon: Choose which type of interpolation is required
if (min > max)
{
// KFreon: Interpolate other colours
Colours[2] = (byte)((6d * min + 1d * max) / 7d); // NO idea what the +3 is...not in the Microsoft spec, but seems to be everywhere else.
Colours[3] = (byte)((5d * min + 2d * max) / 7d);
Colours[4] = (byte)((4d * min + 3d * max) / 7d);
Colours[5] = (byte)((3d * min + 4d * max) / 7d);
Colours[6] = (byte)((2d * min + 5d * max) / 7d);
Colours[7] = (byte)((1d * min + 6d * max) / 7d);
}
else
{
// KFreon: Interpolate other colours and add Opacity or something...
Colours[2] = (byte)((4d * min + 1d * max) / 5d);
Colours[3] = (byte)((3d * min + 2d * max) / 5d);
Colours[4] = (byte)((2d * min + 3d * max) / 5d);
Colours[5] = (byte)((1d * min + 4d * max) / 5d);
Colours[6] = (byte)(isSigned ? -254 : 0); // KFreon: snorm and unorm have different alpha ranges
Colours[7] = 255;
}
return Colours;
}
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}
}