1
0
mirror of synced 2024-12-11 23:36:01 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Plugin/PluginLoader.cs

75 lines
2.2 KiB
C#
Raw Normal View History

2018-11-12 01:48:33 +01:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Reflection;
using PluginContracts;
namespace Switch_Toolbox.Library
{
public class PluginLoader
{
public Dictionary<string, IPlugin> _Plugins;
public PluginLoader()
{
}
public static ICollection<IPlugin> LoadPlugins()
{
string path = "Lib/Plugins";
string[] dllFileNames = null;
if (Directory.Exists(path))
{
dllFileNames = Directory.GetFiles(path, "*.Plg.dll");
}
ICollection<Assembly> assemblies = new List<Assembly>(dllFileNames.Length);
foreach (string dllFile in dllFileNames)
{
AssemblyName an = AssemblyName.GetAssemblyName(dllFile);
Assembly assembly = Assembly.Load(an);
assemblies.Add(assembly);
}
Type pluginType = typeof(IPlugin);
ICollection<Type> pluginTypes = new List<Type>();
foreach (Assembly assembly in assemblies)
{
if (assembly != null)
{
Type[] types = assembly.GetTypes();
foreach (Type type in types)
{
if (type.IsInterface || type.IsAbstract)
{
continue;
}
else
{
if (type.GetInterface(pluginType.FullName) != null)
{
pluginTypes.Add(type);
}
}
}
}
}
ICollection<IPlugin> plugins = new List<IPlugin>(pluginTypes.Count);
foreach (Type type in pluginTypes)
{
IPlugin plugin = (IPlugin)Activator.CreateInstance(type);
plugins.Add(plugin);
}
assemblies.Clear();
pluginTypes.Clear();
return plugins;
}
}
}