34 lines
821 B
C#
34 lines
821 B
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using Bfres.Structs;
|
|||
|
using SharpYaml;
|
|||
|
using SharpYaml.Serialization;
|
|||
|
using Syroot.NintenTools.NSW.Bfres;
|
|||
|
|
|||
|
namespace FirstPlugin.YAML
|
|||
|
{
|
|||
|
public class YamlFmat
|
|||
|
{
|
|||
|
public class RenderInfoConfig
|
|||
|
{
|
|||
|
public string Name { get; set; }
|
|||
|
public RenderInfoType Type { get; set; }
|
|||
|
public object Data { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public static string ToYaml(string Name, FMAT material)
|
|||
|
{
|
|||
|
var serializerSettings = new SerializerSettings()
|
|||
|
{
|
|||
|
EmitTags = false
|
|||
|
};
|
|||
|
|
|||
|
var serializer = new Serializer(serializerSettings);
|
|||
|
return serializer.Serialize(material);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|