Load more properties
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@ -233,6 +233,31 @@ namespace FirstPlugin
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else
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else
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editor.LoadProperty(((FMAT)SelectedSection).MaterialU, OnPropertyChanged);
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editor.LoadProperty(((FMAT)SelectedSection).MaterialU, OnPropertyChanged);
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}
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}
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else if (SelectedSection is BfresBone)
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{
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if (((BfresBone)SelectedSection).BoneU != null)
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editor.LoadProperty(((BfresBone)SelectedSection).BoneU, OnPropertyChanged);
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else
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editor.LoadProperty(((BfresBone)SelectedSection).Bone, OnPropertyChanged);
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}
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else if (SelectedSection is FSKL)
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{
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if (((FSKL)SelectedSection).node.SkeletonU != null)
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editor.LoadProperty(((FSKL)SelectedSection).node.SkeletonU, OnPropertyChanged);
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else
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editor.LoadProperty(((FSKL)SelectedSection).node.Skeleton, OnPropertyChanged);
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}
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else if (SelectedSection is FSKA)
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{
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if (((FSKA)SelectedSection).SkeletalAnimU != null)
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editor.LoadProperty(((FSKA)SelectedSection).SkeletalAnimU, OnPropertyChanged);
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else
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editor.LoadProperty(((FSKA)SelectedSection).SkeletalAnim, OnPropertyChanged);
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}
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else if (SelectedSection is FMAA)
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{
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editor.LoadProperty(((FMAA)SelectedSection).MaterialAnim, OnPropertyChanged);
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}
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else
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else
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editor.LoadProperty(null, OnPropertyChanged);
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editor.LoadProperty(null, OnPropertyChanged);
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}
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}
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