diff --git a/File_Format_Library/FileFormats/MT/CRC32Hash.cs b/File_Format_Library/FileFormats/MT/CRC32Hash.cs new file mode 100644 index 00000000..6b8cd0ec --- /dev/null +++ b/File_Format_Library/FileFormats/MT/CRC32Hash.cs @@ -0,0 +1,59 @@ +using System.Text; + +namespace CafeLibrary.M2 +{ + class CRC32Hash + { + private static uint[] Table = new uint[256]; + + private static bool IsInitialized = false; + + public static void Initialize() + { + uint Polynomial = 0xedb88320; + + for (uint Value, i = 0; i < Table.Length; i++) + { + Value = i; + + for (int j = 8; j > 0; --j) + { + Value = (Value >> 1) ^ (Polynomial * (Value & 1)); + } + + Table[i] = Value; + } + + IsInitialized = true; + } + + public static uint Hash(byte[] Data) + { + if (!IsInitialized) Initialize(); + + uint CRC = 0xffffffff; + + for (int i = 0; i < Data.Length; i++) + { + CRC = (CRC >> 8) ^ Table[(CRC & 0xff) ^ Data[i]]; + } + + return CRC; + } + + public static uint Hash(string Text) + { + return Hash(Encoding.ASCII.GetBytes(Text)); + } + + public static uint HashNegated(byte[] Data) + { + return ~Hash(Data); + } + + public static uint HashNegated(string Text) + { + return ~Hash(Text); + } + } +} \ No newline at end of file diff --git a/File_Format_Library/FileFormats/MT/MT_Globals.cs b/File_Format_Library/FileFormats/MT/MT_Globals.cs new file mode 100644 index 00000000..5660496e --- /dev/null +++ b/File_Format_Library/FileFormats/MT/MT_Globals.cs @@ -0,0 +1,66 @@ +using Newtonsoft.Json; +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using Toolbox.Library.Security.Cryptography; + +namespace CafeLibrary.M2 +{ + public class MT_Globals + { + private static Dictionary attGroups; + + public static Dictionary AttributeGroups + { + get + { + if (attGroups == null) + Load(); + + return attGroups; + } + } + public static void Load() + { + attGroups = new Dictionary(); + + + foreach (var file in Directory.GetFiles(Path.Combine("Lib", "MTVertexFormats"))) + { + LoadPresets(file); + } + } + + static void LoadPresets(string filePath) + { + var shader = JsonConvert.DeserializeObject(File.ReadAllText(filePath)); + foreach (var item in shader.AttributeGroups) + if (!attGroups.ContainsKey(item.Key)) + attGroups.Add(item.Key, item.Value); + } + + public static uint Hash(string Text) { + return CRC32Hash.Hash(Text); + } + + public static uint jamcrc(string name) + { + var crc = Crc32.Compute(name); + return (crc ^ 0xffffffff) & 0x7fffffff; + } + + public static uint mfxcrc(string name, uint index) + { + var crc = Crc32.Compute(name); + return (((crc ^ 0xffffffff) & 0x7fffffff) << 12) + index; + } + + public static uint crc32(string name) + { + var crc = Crc32.Compute(name); + return crc; + } + + } +} diff --git a/File_Format_Library/FileFormats/MT/MT_Model.cs b/File_Format_Library/FileFormats/MT/MT_Model.cs new file mode 100644 index 00000000..326f13e4 --- /dev/null +++ b/File_Format_Library/FileFormats/MT/MT_Model.cs @@ -0,0 +1,277 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Toolbox; +using System.Windows.Forms; +using Toolbox.Library; +using Toolbox.Library.IO; +using Toolbox.Library.Forms; +using Toolbox.Library.Rendering; +using OpenTK; +using CafeLibrary.M2; +using System.IO; + +namespace FirstPlugin +{ + public class MT_Model : TreeNodeFile, IFileFormat, IExportableModel + { + public FileType FileType { get; set; } = FileType.Model; + + public bool CanSave { get; set; } + public string[] Description { get; set; } = new string[] { "MT Model" }; + public string[] Extension { get; set; } = new string[] { "*.mod" }; + public string FileName { get; set; } + public string FilePath { get; set; } + public IFileInfo IFileInfo { get; set; } + + public bool Identify(System.IO.Stream stream) + { + using (var reader = new FileReader(stream, true)) { + return reader.CheckSignature(3, "MOD"); + } + } + + public Type[] Types + { + get + { + List types = new List(); + return types.ToArray(); + } + } + + //Check for the viewport in the object editor + //This is attached to it to load multiple file formats within the object editor to the viewer + Viewport viewport + { + get + { + var editor = LibraryGUI.GetObjectEditor(); + return editor.GetViewport(); + } + set + { + var editor = LibraryGUI.GetObjectEditor(); + editor.LoadViewport(value); + } + } + + bool DrawablesLoaded = false; + public override void OnClick(TreeView treeView) + { + //Make sure opengl is enabled + if (Runtime.UseOpenGL) + { + //Open the viewport + if (viewport == null) + { + viewport = new Viewport(ObjectEditor.GetDrawableContainers()); + viewport.Dock = DockStyle.Fill; + } + + //Make sure to load the drawables only once so set it to true! + if (!DrawablesLoaded) + { + ObjectEditor.AddContainer(DrawableContainer); + DrawablesLoaded = true; + } + + //Reload which drawable to display + viewport.ReloadDrawables(DrawableContainer); + LibraryGUI.LoadEditor(viewport); + + viewport.Text = Text; + } + } + + public IEnumerable ExportableMeshes => Model.Objects; + public IEnumerable ExportableMaterials => Model.Materials; + public IEnumerable ExportableTextures => TextureList; + public STSkeleton ExportableSkeleton => Model.GenericSkeleton; + + public List TextureList { get; set; } = new List(); + + public MT_Renderer Renderer; + + public DrawableContainer DrawableContainer = new DrawableContainer(); + + public Model ModelData { get; set; } + + public STGenericModel Model; + + public void Load(System.IO.Stream stream) + { + Text = FileName; + + Renderer = new MT_Renderer(); + ModelData = new Model(stream); + ModelData.LoadMaterials(this.FilePath.Replace(".mod", ".mrl")); + ModelData.LoadTextures(Path.GetDirectoryName(this.FilePath)); + + TextureList = ModelData.Textures; + + TreeNode meshFolder = new TreeNode("Meshes"); + Nodes.Add(meshFolder); + + TreeNode texFolder = new STTextureFolder("Textures"); + Nodes.Add(texFolder); + + TreeNode skeletonFolder = new STTextureFolder("Skeleton"); + Nodes.Add(skeletonFolder); + + foreach (var tex in ModelData.Textures) + texFolder.Nodes.Add(tex); + + Model = ToGeneric(); + + foreach (GenericRenderedObject mesh in Model.Objects) + { + Renderer.Meshes.Add(mesh); + meshFolder.Nodes.Add(mesh); + } + Renderer.Skeleton = Model.GenericSkeleton; + + foreach (var bone in Model.GenericSkeleton.bones) + { + if (bone.Parent == null) + skeletonFolder.Nodes.Add(bone); + } + + foreach (var tex in TextureList) + Renderer.Textures.Add(tex); + + DrawableContainer = new DrawableContainer(); + DrawableContainer.Name = FileName; + DrawableContainer.Drawables.Add(Renderer); + DrawableContainer.Drawables.Add(Model.GenericSkeleton); + } + + public void Unload() + { + + } + + public void Save(System.IO.Stream stream) + { + } + + public STGenericModel ToGeneric() + { + var model = new STGenericModel(); + model.Name = this.FileName; + + model.GenericSkeleton = new STSkeleton(); + foreach (var bn in ModelData.Bones) + { + model.GenericSkeleton.bones.Add(new STBone(model.GenericSkeleton) + { + Text = $"Bone_{bn.ID}", + Position = bn.Position, + Rotation = bn.LocalMatrix.ExtractRotation(), + Scale = bn.LocalMatrix.ExtractScale(), + parentIndex = bn.ParentIndex, + }); + } + model.GenericSkeleton.reset(); + model.GenericSkeleton.update(); + + List materials = new List(); + for (int i = 0; i < ModelData.MaterialNames.Length; i++) + { + STGenericMaterial mat = new STGenericMaterial(); + mat.Text = ModelData.MaterialNames[i]; + + var hash = MT_Globals.Hash(mat.Text); + + if (ModelData.MaterialList != null && ModelData.MaterialList.Materials.ContainsKey(hash)) + { + var m = ModelData.MaterialList.Materials[hash]; + if (m.DiffuseMap != null) + { + string tex = Path.GetFileName(m.DiffuseMap.Name); + mat.TextureMaps.Add(new STGenericMatTexture() + { + Type = STGenericMatTexture.TextureType.Diffuse, + Name = tex, + }); + } + if (m.NormalMap != null) + { + string tex = Path.GetFileName(m.NormalMap.Name); + mat.TextureMaps.Add(new STGenericMatTexture() + { + Type = STGenericMatTexture.TextureType.Normal, + Name = tex, + }); + } + if (m.SpecularMap != null) + { + string tex = Path.GetFileName(m.SpecularMap.Name); + mat.TextureMaps.Add(new STGenericMatTexture() + { + Type = STGenericMatTexture.TextureType.Specular, + Name = tex, + }); + } + } + + materials.Add(mat); + } + + model.Materials = materials; + + List meshes = new List(); + foreach (var mesh in ModelData.Meshes) + { + if (mesh.Vertices.Length == 0) + continue; + + var attributeGroup = MT_Globals.AttributeGroups[mesh.VertexFormatHash]; + + GenericRenderedObject genericMesh = new GenericRenderedObject(); + meshes.Add(genericMesh); + + genericMesh.ImageKey = "mesh"; + genericMesh.SelectedImageKey = "mesh"; + + genericMesh.Text = $"Mesh_{meshes.Count - 1}"; + foreach (var vert in mesh.Vertices) + { + var genericVertex = new Vertex() + { + pos = new Vector3(vert.Position.X, vert.Position.Y, vert.Position.Z), + nrm = new Vector3(vert.Normal.X, vert.Normal.Y, vert.Normal.Z), + col = new Vector4(vert.Color.X, vert.Color.Y, vert.Color.Z, vert.Color.W), + }; + if (vert.TexCoords?.Length > 0) genericVertex.uv0 = vert.TexCoords[0]; + if (vert.TexCoords?.Length > 1) genericVertex.uv1 = vert.TexCoords[1]; + if (vert.TexCoords?.Length > 2) genericVertex.uv2 = vert.TexCoords[2]; + + foreach (var boneID in vert.BoneIndices) + { + genericVertex.boneIds.Add(boneID); + } + foreach (var boneW in vert.BoneWeights) + genericVertex.boneWeights.Add(boneW); + + genericMesh.vertices.Add(genericVertex); + } + + STGenericPolygonGroup poly = new STGenericPolygonGroup(); + poly.PrimativeType = STPrimitiveType.Triangles; + genericMesh.PolygonGroups.Add(poly); + + poly.Material = materials[(int)mesh.MaterialID]; + + foreach (var ind in mesh.Indices) + poly.faces.Add(ind); + + genericMesh.CalculateNormals(); + } + model.Objects = meshes.ToList(); + return model; + } + } +} diff --git a/File_Format_Library/FileFormats/MT/MT_Renderer.cs b/File_Format_Library/FileFormats/MT/MT_Renderer.cs new file mode 100644 index 00000000..d146187b --- /dev/null +++ b/File_Format_Library/FileFormats/MT/MT_Renderer.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Toolbox.Library.Rendering; +using GL_EditorFramework.GL_Core; +using GL_EditorFramework.Interfaces; +using OpenTK; +using OpenTK.Graphics.OpenGL; +using Toolbox.Library; +using FirstPlugin; + +namespace FirstPlugin +{ + public class MT_Renderer : GenericModelRenderer + { + public override void OnRender(GLControl control) + { + + } + + public override void SetRenderData(STGenericMaterial mat, ShaderProgram shader, STGenericObject m) + { + shader.SetBoolToInt("NoSkinning", Skeleton.bones.Count == 0); + } + } +} diff --git a/File_Format_Library/FileFormats/MT/MT_TEX.cs b/File_Format_Library/FileFormats/MT/MT_TEX.cs new file mode 100644 index 00000000..d6991ee4 --- /dev/null +++ b/File_Format_Library/FileFormats/MT/MT_TEX.cs @@ -0,0 +1,194 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.IO; +using System.Threading.Tasks; +using Toolbox; +using System.Windows.Forms; +using Toolbox.Library; +using Toolbox.Library.Forms; +using Toolbox.Library.IO; + +namespace FirstPlugin +{ + public class MT_TEX : STGenericTexture, IFileFormat, IContextMenuNode + { + public FileType FileType { get; set; } = FileType.Image; + + public bool CanSave { get; set; } + public string[] Description { get; set; } = new string[] { "TEX (3DS)" }; + public string[] Extension { get; set; } = new string[] { "*.tex" }; + public string FileName { get; set; } + public string FilePath { get; set; } + public IFileInfo IFileInfo { get; set; } + + public bool Identify(System.IO.Stream stream) + { + using (var reader = new FileReader(stream, true)) { + return reader.CheckSignature(3, "TEX"); + } + } + + public Type[] Types + { + get + { + List types = new List(); + return types.ToArray(); + } + } + + public override bool CanEdit { get; set; } = false; + + public override TEX_FORMAT[] SupportedFormats + { + get + { + return new TEX_FORMAT[] + { + TEX_FORMAT.B5G6R5_UNORM, + TEX_FORMAT.R8G8_UNORM, + TEX_FORMAT.B5G5R5A1_UNORM, + TEX_FORMAT.B4G4R4A4_UNORM, + TEX_FORMAT.LA8, + TEX_FORMAT.HIL08, + TEX_FORMAT.L8, + TEX_FORMAT.A8_UNORM, + TEX_FORMAT.LA4, + TEX_FORMAT.A4, + TEX_FORMAT.ETC1_UNORM, + TEX_FORMAT.ETC1_A4, + }; + } + } + + public byte[] ImageData; + + + public override void OnClick(TreeView treeView) + { + UpdateEditor(); + } + + private void UpdateEditor() + { + ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); + if (editor == null) + { + editor = new ImageEditorBase(); + editor.Dock = DockStyle.Fill; + LibraryGUI.LoadEditor(editor); + } + + editor.LoadProperties(GenericProperties); + editor.LoadImage(this); + } + + public ToolStripItem[] GetContextMenuItems() + { + List Items = new List(); + Items.Add(new ToolStripMenuItem("Save", null, SaveAction, Keys.Control | Keys.S)); + Items.AddRange(base.GetContextMenuItems()); + return Items.ToArray(); + } + + private void SaveAction(object sender, EventArgs args) + { + SaveFileDialog sfd = new SaveFileDialog(); + sfd.Filter = Utils.GetAllFilters(this); + sfd.FileName = FileName; + + if (sfd.ShowDialog() == DialogResult.OK) + { + STFileSaver.SaveFileFormat(this, sfd.FileName); + } + } + + public void FillEditor(UserControl control) + { + Properties prop = new Properties(); + prop.Width = Width; + prop.Height = Height; + prop.Depth = Depth; + prop.MipCount = MipCount; + prop.ArrayCount = ArrayCount; + prop.ImageSize = (uint)ImageData.Length; + prop.Format = Format; + + ((ImageEditorBase)control).LoadImage(this); + ((ImageEditorBase)control).LoadProperties(prop); + } + + public void Load(System.IO.Stream stream) + { + PlatformSwizzle = PlatformSwizzle.Platform_Switch; + CanSave = true; + CanReplace = true; + Text = FileName; + this.ImageKey = "texture"; + this.SelectedImageKey = "texture"; + + using (var reader = new FileReader(stream)) + { + reader.ReadInt32(); //magic + int block1 = reader.ReadInt32(); + uint block2 = reader.ReadUInt32(); + uint block3 = reader.ReadUInt32(); + + int Version = (block1 >> 0) & 0xfff; + int Shift = (block1 >> 24) & 0xf; + Width = (block2 >> 6) & 0x1fff; + Height = (block2 >> 19) & 0x1fff; + uint format = (block3 >> 8) & 0xff; + uint Aspect = (block3 >> 16) & 0x1fff; + MipCount = (block2 & 0x3F); + uint imageSize = reader.ReadUInt32(); + reader.ReadUInt32s((int)MipCount); //mip offsets + + ImageData = reader.ReadBytes((int)(reader.BaseStream.Length - reader.BaseStream.Position)); + + Format = FormatList[format]; + } + } + + public void Save(System.IO.Stream stream) + { + using (var writer = new FileWriter(stream, true)) + { + } + } + + public override void Replace(string FileName) + { + + } + + + public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel) + { + + } + + public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0, int DepthLevel = 0) + { + return TegraX1Swizzle.GetImageData(this, ImageData, ArrayLevel, MipLevel, DepthLevel); + } + + Dictionary FormatList = new Dictionary() + { + { 7, TEX_FORMAT.R8G8B8A8_UNORM_SRGB }, + + { 19, TEX_FORMAT.BC1_UNORM_SRGB }, + { 20, TEX_FORMAT.BC2_UNORM_SRGB }, + { 23, TEX_FORMAT.BC3_UNORM_SRGB }, + { 25, TEX_FORMAT.BC4_UNORM }, + { 31, TEX_FORMAT.BC5_UNORM }, + + { 33, TEX_FORMAT.BC1_UNORM }, + { 39, TEX_FORMAT.BC3_UNORM }, + { 42, TEX_FORMAT.BC3_UNORM }, + + { 48, TEX_FORMAT.BC7_UNORM }, + }; + } +} diff --git a/File_Format_Library/FileFormats/MT/Model/MaterialList.cs b/File_Format_Library/FileFormats/MT/Model/MaterialList.cs new file mode 100644 index 00000000..2e800e70 --- /dev/null +++ b/File_Format_Library/FileFormats/MT/Model/MaterialList.cs @@ -0,0 +1,137 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.IO; +using System.Threading.Tasks; +using Toolbox.Library; +using Toolbox.Library.IO; + +namespace CafeLibrary.M2 +{ + public class MaterialList + { + public uint Version { get; set; } + + public Dictionary Materials = new Dictionary(); + + public List Textures = new List(); + + public uint ShaderHash { get; set; } + + private bool _hasUint64Offsets; + + public MaterialList(Stream stream, bool hasUint64Offsets) + { + _hasUint64Offsets = hasUint64Offsets; + + using (var reader = new FileReader(stream)) + { + Read(reader); + } + } + + public void Read(FileReader reader) + { + reader.ReadUInt32(); //version + Version = reader.ReadUInt32(); + uint materialCount = reader.ReadUInt32(); + uint textureCount = reader.ReadUInt32(); + ShaderHash = ReadUint(reader); + uint textureOffset = ReadUint(reader); + uint materialOffset = ReadUint(reader); + + reader.SeekBegin(textureOffset); + for (int i = 0; i < textureCount; i++) + { + Texture tex = new Texture(); + tex.Flags = ReadUint(reader); + ReadUint(reader); //0 + ReadUint(reader); //0 + long pos = reader.Position; + tex.Name = reader.ReadZeroTerminatedString(); + + reader.SeekBegin(pos + 64); + Textures.Add(tex); + } + + reader.SeekBegin(materialOffset); + for (int i = 0; i < materialCount; i++) + { + Material material = new Material(); + + uint id = ReadUint(reader); + material.NameHash = reader.ReadUInt32(); + uint paramSize = reader.ReadUInt32(); + material.ShaderHash = reader.ReadUInt32(); + uint skinningHash = reader.ReadUInt32(); + reader.ReadUInt16(); + reader.ReadByte(); + + reader.ReadBytes(9); + reader.ReadByte(); + reader.ReadBytes(19); + uint paramOffset = ReadUint(reader); + ReadUint(reader); + + Materials.Add(material.NameHash, material); + + using (reader.TemporarySeek(paramOffset, SeekOrigin.Begin)) + { + if (_hasUint64Offsets) + { + ulong[] parameters = reader.ReadUInt64s((int)paramSize / 8); + for (int j = 0; j < parameters.Length; j++) + { + if (parameters[j].ToString().StartsWith("34397848")) //tAlbedoMap + material.DiffuseMap = this.Textures[(int)parameters[j - 1] - 1]; + if (parameters[j].ToString().StartsWith("577110")) //tNormalMap + material.NormalMap = this.Textures[(int)parameters[j - 1] - 1]; + if (parameters[j].ToString().StartsWith("24862")) //tSpecularMap + material.SpecularMap = this.Textures[(int)parameters[j - 1] - 1]; + } + } + else + { + uint[] parameters = reader.ReadUInt32s((int)paramSize / 4); + for (int j = 0; j < parameters.Length; j++) + { + if (parameters[j].ToString().StartsWith("34397848")) //tAlbedoMap + material.DiffuseMap = this.Textures[(int)parameters[j - 1] - 1]; + if (parameters[j].ToString().StartsWith("5771109")) //tNormalMap + material.NormalMap = this.Textures[(int)parameters[j - 1] - 1]; + if (parameters[j].ToString().StartsWith("2486240")) //tSpecularMap + material.SpecularMap = this.Textures[(int)parameters[j - 1] - 1]; + } + } + } + } + } + + private uint ReadUint(FileReader reader) + { + if (_hasUint64Offsets) + { + var v = (uint)reader.ReadInt32(); + reader.ReadInt32(); + return v; + } + return reader.ReadUInt32(); + } + } + + public class Material + { + public uint NameHash; + public uint ShaderHash; + + public Texture DiffuseMap; + public Texture NormalMap; + public Texture SpecularMap; + } + + public class Texture + { + public uint Flags; + public string Name; + } +} diff --git a/File_Format_Library/FileFormats/MT/Model/Model.cs b/File_Format_Library/FileFormats/MT/Model/Model.cs new file mode 100644 index 00000000..fc4aa08e --- /dev/null +++ b/File_Format_Library/FileFormats/MT/Model/Model.cs @@ -0,0 +1,484 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using OpenTK; +using Toolbox.Library; +using Toolbox.Library.IO; +using FirstPlugin; + +namespace CafeLibrary.M2 +{ + public class Model + { + public ushort Version { get; set; } + + public string[] MaterialNames { get; set; } + + public MaterialList MaterialList { get; set; } + + public List Meshes { get; set; } = new List(); + + public List Bones { get; set; } = new List(); + + public List Textures { get; set; } = new List(); + + public List Boundings { get; set; } = new List(); + + public Vector3 BoundingCenter { get; set; } + public float BoundingScale { get; set; } + public Vector3 Min { get; set; } + public Vector3 Max { get; set; } + + public Model(Stream stream) + { + using (var reader = new MTFileReader(stream, this)) { + Read(reader); + } + } + + public void LoadMaterials(string filePath) + { + if (!File.Exists(filePath)) + return; + + MaterialList = new MaterialList(File.OpenRead(filePath), Version == 211); + } + + public void LoadTextures(string folder) + { + if (MaterialList == null) + return; + + foreach (var tex in MaterialList.Textures) + { + string filePath = Path.Combine(folder, Path.GetFileName(tex.Name) + ".tex"); + if (!File.Exists(filePath)) + continue; + + MT_TEX texture = new MT_TEX(); + texture.FileName = Path.GetFileNameWithoutExtension(filePath); + texture.Load(File.OpenRead(filePath)); + Textures.Add(texture); + } + } + + public void Read(MTFileReader reader) + { + reader.ReadUInt32(); //magic + Version = reader.ReadUInt16(); + ushort boneCount = reader.ReadUInt16(); + ushort meshCount = reader.ReadUInt16(); + ushort matCount = reader.ReadUInt16(); + uint totalVertexCount = reader.ReadUInt32(); + uint totalIndexCount = reader.ReadUInt32(); + uint totalTrisCount = reader.ReadUInt32(); + uint vertexBufferSize = reader.ReadUInt32(); + reader.ReadUInt32(); //padding + uint numBoundings = reader.ReadUInt32(); + if (Version == 211 || Version == 230) + reader.ReadUInt32(); //padding + + uint bonesOffset = reader.ReadOffset(); + uint boundingOffset = reader.ReadOffset(); + uint materialNamesOffset = reader.ReadOffset(); + uint meshListOffset = reader.ReadOffset(); + uint vertexBufferOffset = reader.ReadOffset(); + uint indexBufferOffset = reader.ReadOffset(); + uint unkOffset = reader.ReadOffset(); + BoundingCenter = reader.ReadVec3(); + BoundingScale = reader.ReadSingle(); + Min = reader.ReadVec3(); + reader.ReadSingle(); + Max = reader.ReadVec3(); + reader.ReadSingle(); + + reader.ReadUInt32s(5); //unknown + + reader.SeekBegin(materialNamesOffset); + + MaterialNames = new string[matCount]; + for (int i = 0; i < matCount; i++) + MaterialNames[i] = reader.ReadString(128, true); + + byte[] boneIDs = new byte[boneCount]; + + reader.SeekBegin(bonesOffset); + for (int i = 0; i < boneCount; i++) + { + Bone bone = new Bone(); + + bone.ID = reader.ReadByte(); + bone.ParentIndex = reader.ReadSByte(); + bone.MirrorIndex = reader.ReadSByte(); + bone.Unk = reader.ReadSByte(); + bone.ChildDistance = reader.ReadSingle(); + bone.ParentDistance = reader.ReadSingle(); + bone.Position = new Vector3( + reader.ReadSingle(), + reader.ReadSingle(), + reader.ReadSingle()); + Bones.Add(bone); + + boneIDs[i] = bone.ID; + } + //Local space + for (int i = 0; i < boneCount; i++) + Bones[i].LocalMatrix = reader.ReadMatrix4(); + + //World space + for (int i = 0; i < boneCount; i++) + Bones[i].WorldMatrix = reader.ReadMatrix4(); + + //Bone ID property to bone index + byte[] remapTable = Version == 137 ? new byte[0x200] : new byte[0x100]; + remapTable = reader.ReadBytes(remapTable.Length); + + Dictionary boneIndices = new Dictionary(); + for (int i = 0; i < boneCount; i++) + { + if (Bones[i].ID < 255) + { + boneIDs[i] = (byte)remapTable[Bones[i].ID]; + + boneIndices.Add(boneIDs[i], i); + + Console.WriteLine($"boneIDs {Bones[i].ID} -> {boneIDs[i]}"); + } + } + + //Boundings after + reader.SeekBegin(boundingOffset); + for (int i = 0; i < numBoundings; i++) + { + Bounding bnd = new Bounding(); + bnd.ID = reader.ReadUInt32(); + bnd.Boundings = reader.ReadSingles(7); + Boundings.Add(bnd); + } + + //Scaling as vertex data is scaled down for optmization + Vector3 scale = Max - Min; + if (this.Version >= 190 && Bones.Count > 0) + scale = Bones[0].WorldMatrix.ExtractScale(); + + //Mesh data + reader.SeekBegin(meshListOffset); + for (int i = 0; i < meshCount; i++) + { + Mesh mesh = new Mesh(); + mesh.Read(reader, this, vertexBufferOffset, indexBufferOffset); + Meshes.Add(mesh); + } + + var mat = Matrix4.CreateScale(scale); + foreach (var mesh in Meshes) + { + for (int i = 0; i < mesh.Vertices.Length; i++) + { + //Vertex positions use 16 SNorm format which is optmized to be smaller. Scale and offset by bounding size + mesh.Vertices[i].Position = Min + Vector3.TransformPosition(mesh.Vertices[i].Position, mat); + + var vertex = mesh.Vertices[i]; + if (vertex.BoneIndices.Count == 0) + continue; + + //Adjustments to single weights + if (vertex.BoneIndices.Count > 0 && vertex.BoneWeights.Count == 0) + vertex.BoneWeights.Add(1.0f); + //Adjustments to non matching weights as these get optmized + if (vertex.BoneIndices.Count != vertex.BoneWeights.Count) + { + var diff = vertex.BoneIndices.Count - vertex.BoneWeights.Count; + if (diff > 0) + { + var totalToFill = 1.0f - vertex.BoneWeights.Sum(x => x); + if (totalToFill < 0) + throw new Exception(); + + for (int j = 0; j < diff; j++) + vertex.BoneWeights.Add(totalToFill / diff); + } + } + + for (int j = 0; j < vertex.BoneIndices.Count; j++) + { + var boneID = (int)vertex.BoneIndices[j]; + var boneW = vertex.BoneWeights[j]; + + if (boneW == 0) + continue; + + Console.WriteLine($"boneID {boneID} boneW {boneW}"); + } + + mesh.Vertices[i] = vertex; + } + } + Console.WriteLine(); + } + + public class Bounding + { + public uint ID; + + public float[] Boundings = new float[7]; + } + } + + + public class MTFileReader : FileReader + { + private Model Model; + + public MTFileReader(Stream stream, Model model) : base(stream) + { + Model = model; + } + + public uint ReadOffset() + { + if (Model.Version == 211) + return (uint)ReadUInt64(); + else + return ReadUInt32(); + } + } + public class Bone + { + public Vector3 Position; + + public Matrix4 WorldMatrix; + public Matrix4 LocalMatrix; + + public float ParentDistance; + public float ChildDistance; + + public byte ID; + public sbyte ParentIndex; + public sbyte Unk; + public sbyte MirrorIndex; + } + + public class Mesh + { + public byte Order; + + public uint BoundingBoxID; + public uint MaterialID; + public sbyte LOD; + + public byte BoundingStartID; + public ushort BatchID; + + public ushort[] Indices; + + public uint VertexFormatHash; + + public Vertex[] Vertices = new Vertex[0]; + + public class Vertex + { + public Vector3 Position; + public Vector3 Normal; + public Vector2[] TexCoords = new Vector2[1]; + public Vector4 Color = Vector4.One; + public List BoneWeights = new List(); + public List BoneIndices = new List(); + } + + public void Read(FileReader reader, Model model, uint vertexBufferOffset, uint indexBufferOffset) + { + reader.ReadUInt16(); //flags + ushort vertexCount = reader.ReadUInt16(); + uint meshFlags = reader.ReadUInt32(); + reader.ReadByte(); + Order = reader.ReadByte(); + byte stride = reader.ReadByte(); + reader.ReadByte(); + uint vertexID = reader.ReadUInt32(); + uint vertexDataOffset = reader.ReadUInt32(); + VertexFormatHash = reader.ReadUInt32(); + + uint indexID = reader.ReadUInt32(); + uint indexCount = reader.ReadUInt32(); + uint indexDataOffset = reader.ReadUInt32(); + byte unk = reader.ReadByte(); + BoundingStartID = reader.ReadByte(); + BatchID = reader.ReadUInt16(); + reader.ReadUInt32(); + reader.ReadUInt32(); + + BoundingBoxID = (meshFlags >> 0) & 0xfff; + MaterialID = (meshFlags >> 12) & 0xfff; + LOD = (sbyte)(meshFlags >> 24); + + if (model.Version == 211) + { + reader.ReadUInt32(); + reader.ReadUInt32(); + } + + using (reader.TemporarySeek(vertexBufferOffset + vertexDataOffset + (vertexID * stride), SeekOrigin.Begin)) { + ParseVertexBuffer(reader, VertexFormatHash, vertexCount, stride); + } + using (reader.TemporarySeek(indexBufferOffset + indexDataOffset + (indexID * 2), SeekOrigin.Begin)) { + if (model.Version == 212 || model.Version == 211) + ReadTriStrips(reader, indexCount, vertexID); + else + ReadTris(reader, indexCount, vertexID); + } + } + + private void ParseVertexBuffer(FileReader reader, uint formatHash, ushort count, byte stride) + { + if (!MT_Globals.AttributeGroups.ContainsKey(formatHash)) + { + // throw new Exception($"Unsupported attribute layout! {formatHash}"); + + return; + } + + Vertices = new Vertex[count]; + var attributeGroup = MT_Globals.AttributeGroups[formatHash]; + long basePos = reader.Position; + + Console.WriteLine($"ATTRIBUTE {attributeGroup.Name}"); + + for (int i = 0; i < count; i++) + { + Vertices[i] = new Vertex(); + + var maxUVSet = attributeGroup.Attributes.Where(x => x.Name.ToLower() == "texcoord").Sum(x => x.Set); + Vertices[i].TexCoords = new Vector2[maxUVSet + 1]; + + foreach (var att in attributeGroup.Attributes) + { + reader.SeekBegin((uint)basePos + (i * stride) + att.Offset); + switch (att.Name.ToLower()) + { + case "position": + Vertices[i].Position.X = Parse(reader, att.Format); + Vertices[i].Position.Y = Parse(reader, att.Format); + if (att.ElementCount > 2) + Vertices[i].Position.Z = Parse(reader, att.Format); + break; + case "normal": + Vertices[i].Normal.X = Parse(reader, att.Format); + Vertices[i].Normal.Y = Parse(reader, att.Format); + Vertices[i].Normal.Z = Parse(reader, att.Format); + Vertices[i].Normal = Vertices[i].Normal.Normalized(); + break; + case "texcoord": + Vector2 uv = new Vector2(); + uv.X = Parse(reader, att.Format); + uv.Y = Parse(reader, att.Format); + Vertices[i].TexCoords[att.Set] = uv; + break; + case "vertexcolor": + Vertices[i].Color.X = Parse(reader, att.Format); + Vertices[i].Color.Y = Parse(reader, att.Format); + Vertices[i].Color.Z = Parse(reader, att.Format); + if (att.ElementCount == 4) //Alpha + Vertices[i].Color.W = Parse(reader, att.Format); + break; + case "vertexalpha": + Vertices[i].Color.W = Parse(reader, att.Format); + break; + case "weight": + for (int j = 0; j < att.ElementCount; j++) + Vertices[i].BoneWeights.Add(Parse(reader, att.Format)); + break; + case "joint": + for (int j = 0; j < att.ElementCount; j++) + Vertices[i].BoneIndices.Add((int)Parse(reader, att.Format)); + break; + } + } + } + } + + private float Parse(FileReader reader, Shader.AttributeGroup.AttributeFormat format) + { + switch (format) + { + case Shader.AttributeGroup.AttributeFormat.Float: return reader.ReadSingle(); + case Shader.AttributeGroup.AttributeFormat.HalfFloat: return reader.ReadHalfSingle(); + case Shader.AttributeGroup.AttributeFormat.UShort: return reader.ReadUInt16(); + case Shader.AttributeGroup.AttributeFormat.Short: return reader.ReadInt16(); + case Shader.AttributeGroup.AttributeFormat.S16N: return reader.ReadInt16() * (1f / short.MaxValue); + case Shader.AttributeGroup.AttributeFormat.U16N: return reader.ReadUInt16() * (1f / ushort.MaxValue); + case Shader.AttributeGroup.AttributeFormat.Sbyte: return reader.ReadSByte(); + case Shader.AttributeGroup.AttributeFormat.Byte: return reader.ReadByte(); + case Shader.AttributeGroup.AttributeFormat.S8N: return reader.ReadSByte() * (1f / sbyte.MaxValue); + case Shader.AttributeGroup.AttributeFormat.U8N: return reader.ReadByte() * (1f / byte.MaxValue); + case (Shader.AttributeGroup.AttributeFormat)11: return (reader.ReadByte() - 127) * 0.0078125f; + case Shader.AttributeGroup.AttributeFormat.RGB: return reader.ReadByte(); + case Shader.AttributeGroup.AttributeFormat.RGBA: return reader.ReadByte(); + } + return 0; + } + + private void ReadTris(FileReader reader, uint indexCount, uint vertexID) + { + Indices = new ushort[indexCount / 3]; + for (int Index = 0; Index < Indices.Length; Index++) + Indices[Index] = (ushort)(reader.ReadInt16() - vertexID); //Make sure index is relative rather than one big buffer + } + + private void ReadTriStrips(FileReader reader, uint indexCount, uint vertexID) + { + List indices = new List(); + + int startDirection = 1; + //Start with triangle (f1, f2, f3) + ushort f1 = reader.ReadUInt16(); + ushort f2 = reader.ReadUInt16(); + int faceDirection = startDirection; + int p = 2; + ushort f3; + do + { + f3 = reader.ReadUInt16(); + p++; + if (f3 == ushort.MaxValue) //Value after 0xFFFF is triangle (f1, f2, f3) + { + f1 = reader.ReadUInt16(); + f2 = reader.ReadUInt16(); + faceDirection = startDirection; + p += 2; + } + else + { + //Direction switches each strip + faceDirection *= -1; + //Skip single points + if ((f1 != f2) && (f2 != f3) && (f3 != f1)) + { + if (faceDirection > 0) //Determine strip face orientation + { + indices.Add(f3); + indices.Add(f2); + indices.Add(f1); + } + else + { + indices.Add(f2); + indices.Add(f3); + indices.Add(f1); + } + } + //Remap indices for next strip + f1 = f2; + f2 = f3; + } + } while (p < indexCount); + //Shift indices as indices in .mod index one global vertex table + for (int i = 0; i < indices.Count; i++) + indices[i] = (ushort)(indices[i] - vertexID); + + Indices = indices.ToArray(); + } + } +} diff --git a/File_Format_Library/FileFormats/MT/Model/Shader.cs b/File_Format_Library/FileFormats/MT/Model/Shader.cs new file mode 100644 index 00000000..b4ea0d0c --- /dev/null +++ b/File_Format_Library/FileFormats/MT/Model/Shader.cs @@ -0,0 +1,155 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using Newtonsoft.Json; +using Toolbox.Library; +using Toolbox.Library.IO; +using Toolbox.Library.Security.Cryptography; + +namespace CafeLibrary.M2 +{ + public class Shader + { + public Dictionary AttributeGroups { get; set; } = new Dictionary(); + + public Shader() { } + + public Shader(Stream stream) + { + using (var reader = new FileReader(stream)) { + Read(reader); + } + } + + public void Read(FileReader reader) + { + reader.ReadUInt32(); //MFX + reader.Seek(8); //unks + uint descCount = reader.ReadUInt32(); + uint stringTableOffset = reader.ReadUInt32(); + reader.ReadUInt32(); + + long pos = reader.Position; + for (int i = 0; i < descCount - 1; i++) + { + reader.SeekBegin(pos + (i * 4)); + uint ofs = reader.ReadUInt32(); + if (ofs == 0) + continue; + + reader.SeekBegin(ofs); + + Descriptor desc = new Descriptor(); + desc.Name = ReadName(reader, stringTableOffset); + desc.Type = ReadName(reader, stringTableOffset); + ushort DescType = reader.ReadUInt16(); + ushort MapLength = reader.ReadUInt16(); //Actual length is value / 2? Not sure + ushort MapIndex = reader.ReadUInt16(); + ushort DescIndex = reader.ReadUInt16(); + reader.ReadUInt32(); + uint MapAddress = reader.ReadUInt32(); //Not sure what this address actually points to + + var crc = MT_Globals.crc32(desc.Name); + var jcrc = MT_Globals.jamcrc(desc.Name); + var mcrc = MT_Globals.mfxcrc(desc.Name, DescIndex); + + + if (desc.Type == "__InputLayout") + { + Console.WriteLine($"attribute {desc.Name} DescIndex {DescIndex}"); + + AttributeGroups.Add(mcrc, new AttributeGroup(reader, stringTableOffset) + { + Name = desc.Name, + }); + } + } + File.WriteAllText("Shader.json", JsonConvert.SerializeObject(this, Formatting.Indented)); + } + private static string ReadName(FileReader reader, uint stringTableOffset) + { + uint ofs = reader.ReadUInt32(); + using (reader.TemporarySeek(stringTableOffset + ofs, SeekOrigin.Begin)) { + return reader.ReadZeroTerminatedString(); + } + } + + class Descriptor + { + public string Name; + public string Type; + } + + public class AttributeGroup + { + public string Name; + + public List Attributes { get; set; } = new List(); + + public AttributeGroup() { } + + public AttributeGroup(FileReader reader, uint stringTableOffset) + { + ushort AttrCount = reader.ReadUInt16(); + byte Stride = reader.ReadByte(); + reader.ReadByte(); + reader.ReadUInt32(); + + Stride *= 4; + + for (int j = 0; j < AttrCount; j++) + { + string name = ReadName(reader, stringTableOffset); + uint Format = reader.ReadUInt32(); + + uint AttrIndex = (Format >> 0) & 0x3f; //Used when attribute is repeated usually + uint AttrFormat = (Format >> 6) & 0x1f; //See AttributeFormat enumerator + uint AttrElems = (Format >> 11) & 0x7F; //2 = 2D, 3 = 3D, 4 = 4D, ... + uint AttrOffset = (Format >> 24) & 0xff; //In Word Count (32-bits) + var instancing = (Format >> 31) & 0x1; + + //Color + if (AttrFormat == 0xe || AttrFormat == 0xb || AttrFormat == 0xc) + AttrElems = 4; + + AttrOffset *= 4; + + this.Attributes.Add(new Attribute() + { + Name = name, + Format = (AttributeFormat)AttrFormat, + ElementCount = AttrElems, + Offset = AttrOffset, + Set = AttrIndex, + }); + } + } + + public class Attribute + { + public string Name { get; set; } + public AttributeFormat Format { get; set; } + public uint Offset { get; set; } + public uint ElementCount { get; set; } + public uint Set { get; set; } + } + + public enum AttributeFormat + { + Float = 1, + HalfFloat = 2, + UShort = 3, + Short = 4, + S16N = 5, + U16N = 6, + Sbyte = 7, + Byte = 8, + S8N = 9, + U8N = 10, + RGB = 13, + RGBA = 14 + } + } + } +} diff --git a/File_Format_Library/File_Format_Library.csproj b/File_Format_Library/File_Format_Library.csproj index 36530c8a..53ad5524 100644 --- a/File_Format_Library/File_Format_Library.csproj +++ b/File_Format_Library/File_Format_Library.csproj @@ -322,6 +322,14 @@ + + + + + + + + diff --git a/File_Format_Library/Main.cs b/File_Format_Library/Main.cs index 7eb3bbd0..f176d59c 100644 --- a/File_Format_Library/Main.cs +++ b/File_Format_Library/Main.cs @@ -341,6 +341,8 @@ namespace FirstPlugin { List Formats = new List(); Formats.Add(typeof(BFRES)); + Formats.Add(typeof(MT_TEX)); + Formats.Add(typeof(MT_Model)); Formats.Add(typeof(BCSV)); Formats.Add(typeof(TVOL)); Formats.Add(typeof(BTI)); diff --git a/Switch_Toolbox_Library/Rendering/GenericModelRenderer/GenericModelRenderer.cs b/Switch_Toolbox_Library/Rendering/GenericModelRenderer/GenericModelRenderer.cs index 3600fa0c..b6666c37 100644 --- a/Switch_Toolbox_Library/Rendering/GenericModelRenderer/GenericModelRenderer.cs +++ b/Switch_Toolbox_Library/Rendering/GenericModelRenderer/GenericModelRenderer.cs @@ -17,6 +17,7 @@ namespace Toolbox.Library.Rendering public virtual float PreviewScale { get; set; } = 1.0f; public static List TextureContainers = new List(); + public List Textures = new List(); public List Meshes = new List(); public STSkeleton Skeleton = new STSkeleton(); @@ -333,6 +334,15 @@ namespace Toolbox.Library.Rendering } } + for (int i = 0; i < Textures?.Count; i++) + { + if (activeTex == Textures[i].Text) + { + BindGLTexture(tex, shader, Textures[i]); + return tex.textureUnit + 1; + } + } + return tex.textureUnit + 1; } diff --git a/Toolbox/Lib/MTVertexFormats/M11.json b/Toolbox/Lib/MTVertexFormats/M11.json new file mode 100644 index 00000000..41e66200 --- /dev/null +++ b/Toolbox/Lib/MTVertexFormats/M11.json @@ -0,0 +1,5652 @@ +{ + "AttributeGroups": { + "2884521985": { + "Name": "IASystemCopy", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Texcoord", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 0 + } + ] + }, + "2141671426": { + "Name": "IASystemClear", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "Color", + "Format": 1, + "Offset": 12, + "ElementCount": 4, + "Set": 0 + } + ] + }, + "2546028547": { + "Name": "IAFilter", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Texcoord", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Texcoord", + "Format": 1, + "Offset": 16, + "ElementCount": 2, + "Set": 1 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 24, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "819179524": { + "Name": "IAFilter0", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 8, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "1138413573": { + "Name": "IAFilter1", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Texcoord", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 16, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "3603001350": { + "Name": "IAFilter2", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Texcoord", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 0 + } + ] + }, + "2059378695": { + "Name": "IADevelopPrim2D", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 8, + "ElementCount": 1, + "Set": 0 + }, + { + "Name": "TexCoord", + "Format": 5, + "Offset": 12, + "ElementCount": 2, + "Set": 0 + } + ] + }, + "3383472136": { + "Name": "IADevelopPrim3D", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 12, + "ElementCount": 1, + "Set": 0 + }, + { + "Name": "TexCoord", + "Format": 5, + "Offset": 16, + "ElementCount": 2, + "Set": 0 + } + ] + }, + "4236238857": { + "Name": "IACollisionInput", + "Attributes": [ + { + "Name": "Position", + "Format": 1, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "Color", + "Format": 14, + "Offset": 12, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "443158538": { + "Name": "IASwing", + "Attributes": [ + { + "Name": "SWING_ORIGIN", + "Format": 10, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "SWING_WEIGHT", + "Format": 10, + "Offset": 3, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "1932886027": { + "Name": "IASwing2", + "Attributes": [ + { + "Name": "SWING_ORIGIN", + "Format": 10, + "Offset": 0, + "ElementCount": 3, + "Set": 2 + }, + { + "Name": "SWING_WEIGHT", + "Format": 10, + "Offset": 3, + "ElementCount": 1, + "Set": 2 + } + ] + }, + "4083675148": { + "Name": "IASwingHighPrecision", + "Attributes": [ + { + "Name": "SWING_ORIGIN", + "Format": 5, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "SWING_WEIGHT", + "Format": 5, + "Offset": 6, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "536993805": { + "Name": "IASwing2HighPrecision", + "Attributes": [ + { + "Name": "SWING_ORIGIN", + "Format": 5, + "Offset": 0, + "ElementCount": 3, + "Set": 2 + }, + { + "Name": "SWING_WEIGHT", + "Format": 5, + "Offset": 6, + "ElementCount": 1, + "Set": 2 + } + ] + }, + "1989713934": { + "Name": "IAInstancing", + "Attributes": [ + { + "Name": "INSTANCE_MATRIX", + "Format": 1, + "Offset": 0, + "ElementCount": 12, + "Set": 0 + } + ] + }, + "2272370703": { + "Name": "IAInstancingColor", + "Attributes": [ + { + "Name": "INSTANCE_MATRIX", + "Format": 1, + "Offset": 0, + "ElementCount": 12, + "Set": 0 + }, + { + "Name": "INSTANCE_COLOR", + "Format": 1, + "Offset": 48, + "ElementCount": 4, + "Set": 0 + } + ] + }, + "2126348304": { + "Name": "IALatticeDeform", + "Attributes": [ + { + "Name": "LdVtx", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 1 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 16, + "ElementCount": 2, + "Set": 2 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 24, + "ElementCount": 2, + "Set": 3 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 32, + "ElementCount": 2, + "Set": 4 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 40, + "ElementCount": 2, + "Set": 5 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 48, + "ElementCount": 2, + "Set": 6 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 56, + "ElementCount": 2, + "Set": 7 + } + ] + }, + "110370833": { + "Name": "IATetraDeform", + "Attributes": [ + { + "Name": "LdVtx", + "Format": 1, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 8, + "ElementCount": 2, + "Set": 1 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 16, + "ElementCount": 2, + "Set": 2 + }, + { + "Name": "LdVtx", + "Format": 1, + "Offset": 24, + "ElementCount": 2, + "Set": 3 + } + ] + }, + "974475282": { + "Name": "IATetraDeform2", + "Attributes": [ + { + "Name": "LdVtx", + "Format": 2, + "Offset": 0, + "ElementCount": 2, + "Set": 0 + }, + { + "Name": "LdVtx", + "Format": 2, + "Offset": 4, + "ElementCount": 2, + "Set": 1 + }, + { + "Name": "LdVtx", + "Format": 2, + "Offset": 8, + "ElementCount": 2, + "Set": 2 + }, + { + "Name": "LdVtx", + "Format": 2, + "Offset": 12, + "ElementCount": 2, + "Set": 3 + }, + { + "Name": "LdVtx", + "Format": 2, + "Offset": 16, + "ElementCount": 2, + "Set": 4 + }, + { + "Name": "LdVtx", + "Format": 2, + "Offset": 20, + "ElementCount": 2, + "Set": 5 + } + ] + }, + "2962763795": { + "Name": "IASkinBridge1wt", + "Attributes": [ + { + "Name": "Position", + "Format": 5, + "Offset": 0, + "ElementCount": 3, + "Set": 0 + }, + { + "Name": "Joint", + "Format": 3, + "Offset": 6, + "ElementCount": 1, + "Set": 0 + }, + { + "Name": "Normal", + "Format": 11, + "Offset": 8, + "ElementCount": 1, + "Set": 0 + } + ] + }, + "3682443284": { + "Name": "IASkinBridge2wt", + "Attributes": [ + { + "Name": "Position", + "Format": 5, + "Offset": 0, + "ElementCount": 3, 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+ "510929420": { + "Name": "PS_GrassDummy" + }, + "657525261": { + "Name": "VS_GrassShadowDummy" + }, + "3883940366": { + "Name": "PS_GrassShadowDummy" + }, + "2885118479": { + "Name": "FMirageModColor" + }, + "456428048": { + "Name": "FMirageModColorDebug" + }, + "3983702545": { + "Name": "FMirageSampleScene" + }, + "123681298": { + "Name": "FMirageSampleSceneRefractionMap" + }, + "3753011731": { + "Name": "FMirageRefract" + }, + "2635966996": { + "Name": "FMirageRefractDefault" + }, + "2293877269": { + "Name": "FMirageCalcOutput" + }, + "2876639766": { + "Name": "FMirageCalcOutputNoise" + }, + "3443264023": { + "Name": "FMirageDepthBlend" + }, + "3886062104": { + "Name": "FMirageDepthBlendDefault" + }, + "661588505": { + "Name": "FMirageSectCombiner" + }, + "1703696922": { + "Name": "FMirageClamp" + }, + "30767643": { + "Name": "FMirageClampNearFar" + }, + "2436823580": { + "Name": "VS_Mirage" + }, + "916871709": { + "Name": "PS_Mirage" + }, + "2274908702": { + "Name": "VS_MirageSect" + }, + "3664087583": { + "Name": "PS_MirageSect" + }, + "3325733408": { + "Name": "VS_HeatDepth" + }, + "476359201": { + "Name": "PS_HeatDepth" + }, + "736311842": { + "Name": "FSimWaterSimpleTexVS" + }, + "2174442019": { + "Name": "FSimWaterSimpleTexPS" + }, + "3714673188": { + "Name": "SbPositionToTexCoordX" + }, + "2925529637": { + "Name": "SbPositionToTexCoordY" + }, + "687196710": { + "Name": "SbPositionToTexCoord" + }, + "2292165159": { + "Name": "SbTexCoordToPositionX" + }, + "4220963368": { + "Name": "SbTexCoordToPositionY" + }, + "62917161": { + "Name": "SbTexCoordToPosition" + }, + "2032515626": { + "Name": "SbIdxToTexUV" + }, + "3162655275": { + "Name": "SbIdxToTexCoord" + }, + "3078457900": { + "Name": "SbIdxToPosition" + }, + "1401793069": { + "Name": "SbNormalPackF16" + }, + "2404325934": { + "Name": "SbNormalUnpackF16" + }, + "3924040239": { + "Name": "SbNormalPackF32" + }, + "891726384": { + "Name": "SbNormalUnpackF32" + }, + "3626486321": { + "Name": "fSbRand" + }, + "3960560178": { + "Name": "fSbRand2" + }, + "591649331": { + "Name": "unpackU8U8" + }, + "2469726772": { + "Name": "SbPassThroughVS" + }, + "803187253": { + "Name": "SbApplyWorldOffsetPS" + }, + "2419628598": { + "Name": "SbApplyWorldOffsetPS_XBOX" + }, + "3183897143": { + "Name": "SbToLocalSpacePS" + }, + "3367500344": { + "Name": "SbToLocalSpacePS_XBOX" + }, + "1945012793": { + "Name": "SbInitPS" + }, + "2571577914": { + "Name": "SbInitPS_XBOX" + }, + "4208196155": { + "Name": "SbLodTransPS" + }, + "887573052": { + "Name": "SbLodTransPS_XBOX" + }, + "1807837757": { + "Name": "SbPsSkinningPS" + }, + "3276335678": { + "Name": "SbPsSkinningPS_XBOX" + }, + "1532512831": { + "Name": "SbPsSkinningAddPosPS" + }, + "3052038720": { + "Name": "SbPsSkinningAddPosPS_XBOX" + }, + "3452684865": { + "Name": "SbIntegratePS" + }, + "3745671746": { + "Name": "SbIntegratePS_XBOX" + }, + "1502079555": { + "Name": "SbPlaneConstraint" + }, + "4186229316": { + "Name": "SbSphereConstraint" + }, + "3921332805": { + "Name": "SbCapsuleConstraint" + }, + "193645126": { + "Name": "SbBoxConstraint" + }, + "1340959303": { + "Name": "SbTriangleConstraint" + }, + "556235336": { + "Name": "SbIscCalcFt" + }, + "1839753801": { + "Name": "SbIscCalcBk" + }, + "1479555658": { + "Name": "SbPrimCollision" + }, + "2571848267": { + "Name": "SbSolveConstPS" + }, + "2575948364": { + "Name": "SbSolveConstPS_XBOX" + }, + "365304397": { + "Name": "SbSolveEdgeConst2PS" + }, + "3125959246": { + "Name": "SbSolveEdgeConst2PS_XBOX" + }, + "3461339727": { + "Name": "SbIscConstraint" + }, + "2166241872": { + "Name": "SbSolveConstIscPS" + }, + "4014275153": { + "Name": "SbSolveConstIscPS_XBOX" + }, + "3303946834": { + "Name": "SbCreateDepthNormVS" + }, + "591927891": { + "Name": "SbCreateDepthNormFrontPS" + }, + "2801699412": { + "Name": "SbCreateDepthNormBackPS" + }, + "1659406933": { + "Name": "SbFilterDepthNormPS" + }, + "2169444950": { + "Name": "FTattooUV" + }, + "897477207": { + "Name": "FTattooUVNormalMap" + }, + "2774714968": { + "Name": "VS_Tattoo" + }, + "3312106073": { + "Name": "FTattooOutput" + }, + "3447900762": { + "Name": "FTattooOutputHeight" + }, + "49965659": { + "Name": "PS_Tattoo" + }, + "3239602780": { + "Name": "getTattooHeight" + }, + "1544325725": { + "Name": "FTattooHeightToNormal" + }, + "3120548446": { + "Name": "VS_TattooNormalBlend2D" + }, + "2891434591": { + "Name": "PS_TattooNormalBlend2D" + }, + "1016183392": { + "Name": "FBuilderSample" + }, + "3695114849": { + "Name": "FBuilderSampleBaseMap" + }, + "189745762": { + "Name": "VS_Builder" + }, + "3964353123": { + "Name": "PS_Builder" + }, + "1277692516": { + "Name": "getOpticalDepth" + }, + "574691941": { + "Name": "getCrossPoint" + }, + "3222522470": { + "Name": "FRayleighDepthMap" + }, + "1235253863": { + "Name": "FMieDepthMap" + }, + "206154344": { + "Name": "getAtmosphereDepth" + }, + "1135266409": { + "Name": "getAerosolDepth" + }, + "4077611626": { + "Name": "getRayleighScatter" + }, + "1579895403": { + "Name": "getMieScatter" + }, + "536840812": { + "Name": "getCloudScatter" + }, + "2447694445": { + "Name": "getOpticalDepthMap" + }, + "1320249966": { + "Name": "updateDepth" + }, + "4242492015": { + "Name": "updateDensity" + }, + "2468383344": { + "Name": "getCloudDepth2" + }, + "1431988849": { + "Name": "getCloudDepth" + }, + "2291817074": { + "Name": "updateCloudDepth" + }, + "985770611": { + "Name": "calcScatter" + }, + "460417652": { + "Name": "calcScattering" + }, + "2209634933": { + "Name": "FSkyMapBeginEnd" + }, + "344816246": { + "Name": "FSkyMapBeginEndRayleigh" + }, + "892815991": { + "Name": "FSkyMapBeginEndMie" + }, + "4245916280": { + "Name": "FSkyMapBeginEndCloud" + }, + "755329657": { + "Name": "FSkyMapOutputSelect" + }, + "2250148474": { + "Name": "FSkyMapOutputSelectRayleigh" + }, + "1088825979": { + "Name": "FSkyMapOutputSelectMie" + }, + "3732019836": { + "Name": "FSkyMapOutputSelectCloud" + }, + "452471421": { + "Name": "FSkyCorrectHorizon" + }, + "3965483646": { + "Name": "FSkyCorrectHorizonDisable" + }, + "1651911295": { + "Name": "FSkyCorrectHorizonEnable" + }, + "1166592640": { + "Name": "VS_SkyMap" + }, + "3792726657": { + "Name": "PS_SkyMap" + }, + "1007880834": { + "Name": "FSkyFog" + }, + "444488323": { + "Name": "FSkyFinalCombiner" + }, + "3745794692": { + "Name": "VS_Sky" + }, + "1098226309": { + "Name": "PS_Sky" + }, + "4069444230": { + "Name": "getAstralScattering" + }, + "2125466247": { + "Name": "VS_SkyAstralBody" + }, + "1705507464": { + "Name": "PS_SkySunBody" + }, + "811895433": { + "Name": "PS_SkyMoonBody" + }, + "1972783754": { + "Name": "VS_SkyStar" + }, + "2459056779": { + "Name": "PS_SkyStar" + }, + "490809996": { + "Name": "VS_SkyStarrySkyColor" + }, + "614234765": { + "Name": "PS_SkyStarrySkyColor" + }, + "2737797774": { + "Name": "FDiffuseReflectanceModel" + }, + "3153099407": { + "Name": "FTexSinTan" + }, + "2501225104": { + "Name": "FTexOrenNayar" + }, + "560388753": { + "Name": "FOrenNayarModel" + }, + "795024018": { + "Name": "FOrenNayarRGBModel" + }, + "2699778707": { + "Name": "FSpecularReflectanceModel" + }, + "2159561364": { + "Name": "FTexBeckmannModel" + }, + "603708053": { + "Name": "FBeckmannModel" + }, + "3841026710": { + "Name": "FCookTorranceModel" + }, + "2862717591": { + "Name": "FKelemenSzirmayModel" + }, + "624896664": { + "Name": "StrandSpecular" + }, + "766900889": { + "Name": "FScheuermannModel" + }, + "2512276122": { + "Name": "FTexAnisotropicPhongSpecularModel" + }, + "461290139": { + "Name": "FTex2AnisotropicPhongSpecularModel" + }, + "2835196572": { + "Name": "FAnisotropicPhongSpecularModel" + }, + "2170497693": { + "Name": "FTexAnisotropicPhongDiffusegModel" + }, + "3156003486": { + "Name": "FAnisotropicPhongDiffusegModel" + }, + "3642567327": { + "Name": "FBRDFCray" + }, + "2548120224": { + "Name": "FBRDFBeckmann" + }, + "716831393": { + "Name": "FBRDFMetal" + }, + "2501368482": { + "Name": "FBRDFSkin" + }, + "1971825315": { + "Name": "FBRDFHair" + }, + "4189825700": { + "Name": "FBRDFHairHalfLambert" + }, + "360893093": { + "Name": "FBRDFAnisotropicPhong" + }, + "374749862": { + "Name": "VS_AmbientShadow" + }, + "1156262567": { + "Name": "FAmbientShadowDecay" + }, + "774990504": { + "Name": "FAmbientShadowDecayUniform" + }, + "2293541545": { + "Name": "FAmbientShadowDecayPerspective" + }, + "4174690986": { + "Name": "FAmbientShadowImage" + }, + "1396304555": { + "Name": "FAmbientShadowTexture" + }, + "1252706988": { + "Name": "FAmbientShadowCircular" + }, + "2076457645": { + "Name": "FAmbientShadowCircularSpread" + }, + "13138606": { + "Name": "PS_AmbientShadow" + }, + "3493501615": { + "Name": "PS_AmbientShadowAlpha" + }, + "510999216": { + "Name": "VS_OcclusinQuery_Basic" + }, + "199047857": { + "Name": "PS_OcclusinQuery_Basic" + }, + "841255602": { + "Name": "FOutputTexcoord" + }, + "16669363": { + "Name": "FMRTNormalCombinear" + }, + "4097960628": { + "Name": "FTriangleVertexSelector" + }, + "3338189493": { + "Name": "FTriangleVertex1" + }, + "1407392438": { + "Name": "FTriangleVertex2" + }, + "1412074167": { + "Name": "VS_VertexOutput" + }, + "4184189624": { + "Name": "PS_VertexOutput" + }, + "1392892601": { + "Name": "PS_VertexOutput3T" + }, + "1420356282": { + "Name": "VS_ModelNormalize" + }, + "534276795": { + "Name": "PS_ModelNormalize" + }, + "1871821500": { + "Name": "PS_NormalizedSeparation" + }, + "2650553021": { + "Name": "FMirrorFilter" + }, + "806394558": { + "Name": "VS_Mirror" + }, + "2542287551": { + "Name": "PS_Mirror" + }, + "3021896384": { + "Name": "calcPRNG" + }, + "2902878913": { + "Name": "calcCurvePosition" + }, + "2358594242": { + "Name": "calcParticleRatio" + }, + "193374915": { + "Name": "calcParticleIntensity" + }, + "133794500": { + "Name": "FInfParticleRandomizePos" + }, + "2392820421": { + "Name": "FInfParticleRandomizePosDefault" + }, + "3509136070": { + "Name": "FInfParticlePos" + }, + "2446379719": { + "Name": "FInfParticlePosSpline" + }, + "1745418952": { + "Name": "FInfParticlePosBezier" + }, + "2915543753": { + "Name": "FInfParticleColor" + }, + "1388264138": { + "Name": "FInfParticleColorConstant" + }, + "4239145675": { + "Name": "FInfParticleColorConstantBlend" + }, + "2404145868": { + "Name": "FInfParticleColorLerp" + }, + "3728739021": { + "Name": "FInfParticleColorLerpBlend" + }, + "4004510414": { + "Name": "calcParticleRotation" + }, + "1500662479": { + "Name": "FInfParticleSample" + }, + "986917584": { + "Name": "FInfParticleSampleAlbedo" + }, + "4230384337": { + "Name": "FInfParticleCalcTexCoord" + }, + "722205394": { + "Name": "FInfParticleCalcTexCoordPattern" + }, + "3756137171": { + "Name": "FInfParticleTexturePattern" + }, + "2318060244": { + "Name": "FInfParticleTexturePatternIndependent" + }, + "1692371669": { + "Name": "FInfParticleTexturePatternAnimate" + }, + "469654230": { + "Name": "FInfParticleVSAlphaClip" + }, + "1139899095": { + "Name": "FInfParticleVSAlphaClipDefault" + }, + "85494488": { + "Name": "VS_InfParticle" + }, + "2242656985": { + "Name": "VS_InfParticle2" + }, + "98818778": { + "Name": "calcTexcoord" + }, + "3637062363": { + "Name": "GS_InfParticle" + }, + "564390620": { + "Name": "PS_InfParticle" + }, + "4168239837": { + "Name": "VS_Layout2D" + }, + "1264999134": { + "Name": "VS_Layout3D" + }, + "2846001887": { + "Name": "VS_Layout2D_uv2" + }, + "3938532064": { + "Name": "PS_LayoutStd" + }, + "619637473": { + "Name": "PS_LayoutStd_Nw4c" + }, + "2285763298": { + "Name": "VS_LayoutFrame2D" + }, + "992602851": { + "Name": "VS_LayoutFrame3D" + }, + "1412365028": { + "Name": "VS_ColorFilter" + }, + "1888852709": { + "Name": "PS_ColorFilter" + }, + "2692238054": { + "Name": "FUVAlbedoExtendMap" + }, + "885631719": { + "Name": "FAlbedoTypeExtendModulate" + }, + "419465960": { + "Name": "FAlbedoTypeExtendAdd" + }, + "2628356841": { + "Name": "FReflectSphereMapUVExtendScroll" + }, + "2776873706": { + "Name": "TSystem" + }, + "1026681579": { + "Name": "TProceduralTexture" + }, + "1203710700": { + "Name": "TAntialiasing" + }, + "829086445": { + "Name": "TFilter" + }, + "3708242670": { + "Name": "TSMAA" + }, + "3007740655": { + "Name": "TDevelop" + }, + "4030761712": { + "Name": "TCollision" + }, + "1257704177": { + "Name": "TMaterialNull" + }, + "285068018": { + "Name": "TMaterialDummy" + }, + "1407826675": { + "Name": "TDummy" + }, + "2315533044": { + "Name": "TMaterialDummyEdge" + }, + "1218775797": { + "Name": "TMaterialDummyPicker" + }, + "195316470": { + "Name": "TMaterialDebug" + }, + "2488425207": { + "Name": "TMotionBlurFilter" + }, + "1991252728": { + "Name": "TMaterialVelocity" + }, + "1413036793": { + "Name": "TMaterialVelocityEdge" + }, + "2427394810": { + "Name": "TMaterialOutline" + }, + "1727179515": { + "Name": "TShadowReceive" + }, + "1027062524": { + "Name": "TDualParaboloid" + }, + "2275715837": { + "Name": "TDeferredLighting" + }, + "140446462": { + "Name": "TReflectiveShadowMap" + }, + "637336319": { + "Name": "TMaterialStd" + }, + "235203328": { + "Name": "TAdhesion" + }, + "2760530689": { + "Name": "TMaterialSSS" + }, + "3239176962": { + "Name": "TMaterialStdEst" + }, + "3656583939": { + "Name": "TModelFog" + }, + "1451690756": { + "Name": "TMaterialConstant" + }, + "1960848133": { + "Name": "TMaterialConstantFog" + }, + "2672909062": { + "Name": "TMaterialStdPN" + }, + "2768374535": { + "Name": "TMaterialStdPH" + }, + "3879709448": { + "Name": "TMaterialStdDM" + }, + "4100696841": { + "Name": "TMaterialStdCafeTes" + }, + "400644874": { + "Name": "TShadowCast" + }, + "2233760523": { + "Name": "TRadialBlurFilter" + }, + "4082006796": { + "Name": "TTVNoiseFilter" + }, + "2486721293": { + "Name": "TVarianceFilter" + }, + "594529038": { + "Name": "TBloomFilter" + }, + "324995855": { + "Name": "TImagePlaneFilter" + }, + "4070406928": { + "Name": "TLogAverage" + }, + "1415727889": { + "Name": "TCubeMapFilter" + }, + "1426348818": { + "Name": "TGSDOFFilter" + }, + "3610286867": { + "Name": "TSSAO" + }, + "1716370196": { + "Name": "TTangentFilter" + }, + "3735477013": { + "Name": "TPrimitive" + }, + "3529874198": { + "Name": "TPrimitive2D" + }, + "763882263": { + "Name": "TWater" + }, + "3610733336": { + "Name": "TGUI" + }, + "2014350105": { + "Name": "TTextureBlend" + }, + "1598163738": { + "Name": "TGPUParticle" + }, + "1718057755": { + "Name": "TLightShaft" + }, + "3308616476": { + "Name": "TGrass" + }, + "4019800861": { + "Name": "TGrassOutsourceing" + }, + "3264109342": { + "Name": "TGrassDummy" + }, + "388971295": { + "Name": "TGrassShadowDummy" + }, + "2751580960": { + "Name": "TMirage" + }, + "1867119393": { + "Name": "TSimWaterSimpleTex" + }, + "3995970338": { + "Name": "TSoftBody" + }, + "2422078243": { + "Name": "TTattoo" + }, + "2034244388": { + "Name": "TBuilder" + }, + "3845176101": { + "Name": "TSky" + }, + "1413315366": { + "Name": "TAmbientShadow" + }, + "2960464679": { + "Name": "TOcclusionQuery" + }, + "4056722216": { + "Name": "TReCalcNormal" + }, + "87010089": { + "Name": "TMirror" + }, + "1494985514": { + "Name": "TInfParticle" + }, + "3525651243": { + "Name": "TLayout" + }, + "3847199532": { + "Name": "TLayoutDebug" + }, + "137222957": { + "Name": "TColorFilter" + } + } +} \ No newline at end of file