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mirror of synced 2025-02-20 20:51:35 +01:00

Fix bntx saving inside bffnt

This commit is contained in:
KillzXGaming 2019-07-19 20:47:17 -04:00
parent 2455e720bf
commit 10fbdcdf3a

View File

@ -852,7 +852,7 @@ namespace FirstPlugin
writer.Align(8192);
if (BinaryTextureFile != null)
BinaryTextureFile.Save();
SheetDataList[0] = BinaryTextureFile.Save();
long DataPosition = writer.Position;
using (writer.TemporarySeek(_ofsSheetBlocks, SeekOrigin.Begin))