Fix samplers for Tokyo Mirage Sessions
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3b571a0319
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@ -594,7 +594,23 @@ namespace FirstPlugin
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}
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else
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{
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if (useSampler == "_a0")
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if (texture.SamplerName == "s_diffuse")
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{
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m.HasDiffuseMap = true;
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AlbedoCount++;
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texture.Type = MatTexture.TextureType.Diffuse;
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}
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else if (texture.SamplerName == "s_normal")
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{
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m.HasNormalMap = true;
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texture.Type = MatTexture.TextureType.Normal;
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}
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else if (texture.SamplerName == "s_specmask")
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{
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m.HasSpecularMap = true;
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texture.Type = MatTexture.TextureType.Specular;
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}
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else if (useSampler == "_a0")
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{
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m.HasDiffuseMap = true;
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AlbedoCount++;
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@ -117,9 +117,6 @@ namespace Switch_Toolbox.Library.Rendering
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mipmaps = new List<byte[]>() { GenericTexture.GetImageData(i, 0) }
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});
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}
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if (!LoadArrayLevels)
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break;
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}
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}
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