read and write USD1 section. Add support for reading/writing unknown sections for bflyt
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@ -236,8 +236,11 @@ namespace LayoutBXLYT.Cafe
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public TXL1 TextureList { get; set; }
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public MAT1 MaterialList { get; set; }
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public FNL1 FontList { get; set; }
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// private List<SectionCommon> Sections;
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// public List<PAN1> Panes = new List<PAN1>();
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public CNT1 Container { get; set; }
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public USD1 UserData { get; set; }
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//As of now this should be empty but just for future proofing
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private List<SectionCommon> UnknownSections = new List<SectionCommon>();
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public int TotalPaneCount()
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{
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@ -324,7 +327,7 @@ namespace LayoutBXLYT.Cafe
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string Signature = reader.ReadString(4, Encoding.ASCII);
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uint SectionSize = reader.ReadUInt32();
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SectionCommon section = new SectionCommon();
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SectionCommon section = new SectionCommon(Signature);
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switch (Signature)
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{
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case "lyt1":
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@ -379,8 +382,6 @@ namespace LayoutBXLYT.Cafe
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SetPane(windowPanel, parentPane);
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currentPane = windowPanel;
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break;
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case "cnt1":
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break;
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case "pas1":
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if (currentPane != null)
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parentPane = currentPane;
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@ -409,23 +410,20 @@ namespace LayoutBXLYT.Cafe
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currentGroupPane = parentGroupPane;
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parentGroupPane = currentGroupPane.Parent;
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break;
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/* case "cnt1":
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Container = new CNT1(reader, this);
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break;*/
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case "usd1":
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UserData = new USD1(reader, this);
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break;
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//If the section is not supported store the raw bytes
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default:
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section.Data = reader.ReadBytes((int)SectionSize - 8);
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UnknownSections.Add(section);
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break;
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}
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//Check if we reached the end or not
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long endPos = reader.Position;
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if (reader.Position < pos + SectionSize)
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{
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int size = (int)(endPos - pos);
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section.Data = reader.ReadBytes(size);
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}
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section.SectionSize = SectionSize;
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reader.SeekBegin(pos + SectionSize);
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}
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}
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@ -476,6 +474,18 @@ namespace LayoutBXLYT.Cafe
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WritePanes(writer, RootPane, this, ref sectionCount);
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WriteGroupPanes(writer, RootGroup, this, ref sectionCount);
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if (UserData != null)
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{
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WriteSection(writer, "usd1", UserData, () => UserData.Write(writer, this));
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sectionCount++;
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}
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foreach (var section in UnknownSections)
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{
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WriteSection(writer, section.Signature, section, () => section.Write(writer, this));
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sectionCount++;
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}
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//Write the total section count
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using (writer.TemporarySeek(0x10, System.IO.SeekOrigin.Begin))
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{
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@ -535,8 +545,6 @@ namespace LayoutBXLYT.Cafe
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writer.WriteSignature(magic);
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writer.Write(uint.MaxValue);
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WriteMethod?.Invoke();
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if (section != null && section.Data != null)
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writer.Write(section.Data);
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long endPos = writer.Position;
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@ -548,6 +556,18 @@ namespace LayoutBXLYT.Cafe
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}
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}
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public class CNT1 : SectionCommon
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{
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public CNT1(FileReader reader, Header header)
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{
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}
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public override void Write(FileWriter writer, BxlytHeader header)
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{
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}
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}
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public class TexCoord
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{
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@ -1069,6 +1089,150 @@ namespace LayoutBXLYT.Cafe
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}
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}
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public class USD1 : SectionCommon
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{
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public List<UserDataEntry> Entries = new List<UserDataEntry>();
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public USD1(FileReader reader, Header header)
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{
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long startPos = reader.Position - 8;
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ushort numEntries = reader.ReadUInt16();
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reader.ReadUInt16(); //padding
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for (int i = 0; i < numEntries; i++)
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Entries.Add(new UserDataEntry(reader, startPos, header));
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}
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public override void Write(FileWriter writer, BxlytHeader header)
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{
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long startPos = writer.Position - 8;
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writer.Write((ushort)Entries.Count);
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writer.Write((ushort)0);
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for (int i = 0; i < Entries.Count; i++)
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Entries[i].Write(writer, startPos, header);
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}
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}
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public class UserDataEntry
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{
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public string Name { get; set; }
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public DataType Type { get; private set; }
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public byte Unknown { get; set; }
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private object data;
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public string GetString()
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{
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return (string)data;
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}
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public float[] GetFloats()
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{
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return (float[])data;
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}
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public int[] GetInts()
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{
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return (int[])data;
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}
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public void SetStrings(string[] value)
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{
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data = value;
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Type = DataType.String;
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}
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public void GetFloats(float [] value)
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{
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data = value;
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Type = DataType.Float;
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}
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public void GetInts(int[] value)
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{
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data = value;
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Type = DataType.Int;
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}
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public UserDataEntry(FileReader reader, long startPos, Header header)
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{
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long pos = reader.Position;
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uint nameOffset = reader.ReadUInt32();
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uint dataOffset = reader.ReadUInt32();
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uint dataLength = reader.ReadUInt16();
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Type = reader.ReadEnum<DataType>(false);
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Unknown = reader.ReadByte();
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reader.SeekBegin(pos + nameOffset);
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Name = reader.ReadZeroTerminatedString();
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reader.SeekBegin(pos + dataOffset);
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switch (Type)
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{
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case DataType.String:
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data = reader.ReadString((int)dataLength);
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break;
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case DataType.Int:
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data = reader.ReadInt32s((int)dataLength);
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break;
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case DataType.Float:
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data = reader.ReadSingles((int)dataLength);
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break;
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}
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}
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public void Write(FileWriter writer, long startPos, BxlytHeader header)
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{
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long pos = writer.Position;
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writer.Write(0); //nameOffset
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writer.Write(0); //dataOffset
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writer.Write(GetDataLength());
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writer.Write(Type, false);
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writer.Write(Unknown);
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writer.WriteUint32Offset(pos + 4, pos);
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switch (Type)
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{
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case DataType.String:
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writer.Write((string)data);
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break;
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case DataType.Int:
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writer.Write((int[])data);
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break;
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case DataType.Float:
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writer.Write((float[])data);
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break;
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}
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writer.WriteUint32Offset(pos, pos);
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writer.WriteString(Name);
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writer.Align(4);
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}
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private int GetDataLength()
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{
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if (data is string)
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return ((string)data).Length;
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else if (data is int[])
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return ((int[])data).Length;
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else if (data is float[])
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return ((float[])data).Length;
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return 0;
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}
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public enum DataType : byte
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{
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String,
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Int,
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Float,
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}
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}
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public class PIC1 : PAN1
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{
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public override string Signature { get; } = "pic1";
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@ -206,14 +206,20 @@ namespace LayoutBXLYT
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internal byte[] Data { get; set; }
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public SectionCommon()
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{
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}
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public SectionCommon(string signature)
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{
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Signature = signature;
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}
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public virtual void Write(FileWriter writer, BxlytHeader header)
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{
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writer.WriteSignature(Signature);
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if (Data != null)
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{
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writer.Write(Data.Length + 8);
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writer.Write(Data);
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}
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}
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}
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