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mirror of synced 2025-01-31 20:25:23 +01:00

Fix param types showing in yaml

This commit is contained in:
KillzXGaming 2019-11-25 18:04:53 -05:00
parent 674e1305ad
commit 1f558dde15
2 changed files with 7 additions and 10 deletions

View File

@ -134,7 +134,7 @@ namespace Bfres.Structs
} }
else if (ext == ".yaml") else if (ext == ".yaml")
{ {
var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FSHUConvertWiiUToSwitch(ShaderParamAnim), AnimationType.ShaderParam); var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FSHUConvertWiiUToSwitch(ShaderParamAnim), this.AnimType);
System.IO.File.WriteAllText(FileName, yaml); System.IO.File.WriteAllText(FileName, yaml);
} }
else if (ext == ".clr0") else if (ext == ".clr0")

View File

@ -154,15 +154,12 @@ namespace FirstPlugin
{ {
switch (offset) switch (offset)
{ {
case 0: return "Scale X"; case 0: return "Mode";
case 4: return "Scale Y"; case 4: return "Scale X";
case 8: return "Scale Z"; case 8: return "Scale Y";
case 12: return "Rotate X"; case 12: return "Rotate";
case 16: return "Rotate Y"; case 16: return "Translate X";
case 20: return "Rotate Z"; case 20: return "Translate Y";
case 24: return "Translate X";
case 28: return "Translate Y";
case 32: return "Translate Z";
default: default:
return offset.ToString(); return offset.ToString();
} }