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mirror of synced 2024-12-02 19:17:24 +01:00

Fix appveyor issues by removing _ =

This commit is contained in:
JohnFiddleystein 2019-08-04 16:05:12 +01:00
parent 9ae15ee63c
commit 1f9cb7e46d
3 changed files with 11 additions and 11 deletions

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@ -75,22 +75,22 @@ namespace FirstPlugin
byte texFormat = reader.ReadByte();
Format = Decode_Gamecube.ToGenericFormat((Decode_Gamecube.TextureFormats)texFormat);
_ = reader.ReadByte(); // enable alpha
reader.ReadByte(); // enable alpha
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
_ = reader.ReadByte(); // wrap s
_ = reader.ReadByte(); // wrap t
reader.ReadByte(); // wrap s
reader.ReadByte(); // wrap t
PaletteFormat = (PALETTE_FORMAT)reader.ReadInt16();
_ = reader.ReadInt16(); // num of palette entries
_ = reader.ReadInt32(); // offset to palette data
_ = reader.ReadInt32(); // border colour
_ = reader.ReadByte(); // min filter type
_ = reader.ReadByte(); // mag filter type
_ = reader.ReadInt16();
reader.ReadInt16(); // num of palette entries
reader.ReadInt32(); // offset to palette data
reader.ReadInt32(); // border colour
reader.ReadByte(); // min filter type
reader.ReadByte(); // mag filter type
reader.ReadInt16();
MipCount = reader.ReadByte();
_ = reader.ReadByte();
_ = reader.ReadInt16();
reader.ReadByte();
reader.ReadInt16();
uint offsetToImageData = reader.ReadUInt32(); // offset to image data
//Lets set our method of decoding