Set a default vertex skin count to prevent issues with DAE exporting
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@ -53,7 +53,7 @@ namespace Toolbox.Library
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public int DisplayLODIndex;
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public int DisplayLODIndex;
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public int Offset;
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public int Offset;
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private byte vertexSkinCount;
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private byte vertexSkinCount = 4;
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public byte VertexSkinCount
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public byte VertexSkinCount
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{
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{
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get
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get
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