Change GenericObject.GetMaxSkinInfluenceCount() to use boneWeights instead of boneIds as the latter might not be initialized when the function is used. (#631)
Co-authored-by: mctrollin <bla@blub.bla>
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@ -69,7 +69,7 @@ namespace Toolbox.Library
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public byte GetMaxSkinInfluenceCount()
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public byte GetMaxSkinInfluenceCount()
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{
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{
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return (byte)vertices.Max(t => t.boneIds.Count);
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return (byte)vertices.Max(t => t.boneWeights.Count);
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}
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}
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public Vector3 GetOrigin()
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public Vector3 GetOrigin()
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