Disable bone anim data view until i fix some bugs
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@ -44,11 +44,11 @@ namespace FirstPlugin.Forms
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frameCountLbl.Text = $" / {fska.FrameCount}";
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currentFrameUD.Maximum = fska.FrameCount;
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return;
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fska.SetFrame(0);
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for (int frame = 0; frame < fska.FrameCount; frame++)
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{
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fska.NextFrame(null, false, true);
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bool IsKeyed = boneAnim.HasKeyedFrames(frame);
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if (IsKeyed)
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{
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