Dispose reader streams for file tables once finsihed
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@ -95,6 +95,9 @@ namespace Switch_Toolbox.Library
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NameTables.Add(Name, Size);
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}
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reader.Close();
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reader.Dispose();
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}
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public void Write(FileWriter writer)
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@ -47,6 +47,9 @@ namespace Switch_Toolbox.Library
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uint.TryParse(Size, out sizeNum);
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FileSizes.Add(FileName, sizeNum);
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}
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reader.Close();
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reader.Dispose();
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}
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public void ReadDecompressedTable(FileReader reader)
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@ -72,6 +75,9 @@ namespace Switch_Toolbox.Library
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DecompressedFileSizes.Add(entry.FilePath, entry);
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}
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reader.Close();
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reader.Dispose();
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}
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public void WriteCompressedTable(FileWriter writer)
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@ -162,8 +162,8 @@ namespace Switch_Toolbox.Library.IO
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}
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}*/
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CompressedFileTbl.WriteCompressedTable(new FileWriter($"{Runtime.TpGamePath}/FileSizeList.txt"));
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DecompressedFileTbl.WriteDecompressedTable(new FileWriter($"{Runtime.TpGamePath}/DecompressedSizeList.txt"));
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CompressedFileTbl.WriteCompressedTable(new FileWriter($"{Runtime.TpGamePath}/FileSizeListTEST.txt"));
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DecompressedFileTbl.WriteDecompressedTable(new FileWriter($"{Runtime.TpGamePath}/DecompressedSizeListTEST.txt"));
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}
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return FileLog;
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