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mirror of synced 2024-11-28 01:10:51 +01:00

WTA : Add support for uncompressed files.

This commit is contained in:
KillzXGaming 2020-02-12 18:24:21 -05:00
parent 2138a4b954
commit 43d0a498b5
2 changed files with 8 additions and 6 deletions

View File

@ -110,12 +110,14 @@ namespace FirstPlugin
reader.SeekBegin(dataOffset);
for (int i = 0; i < FileCount; i++)
{
if (files[i].CompressedSize == 0)
continue;
files[i].FileName = $"File {i}";
files[i].DataOffset = reader.Position;
reader.Seek((int)files[i].CompressedSize);
if (files[i].CompressedSize != 0)
reader.Seek((int)files[i].CompressedSize);
else
reader.Seek((int)files[i].UncompressedSize);
// Console.WriteLine($"{i} {files[i].DataOffset} {files[i].CompressedSize} {files[i].Alignment}");
if (files[i].Alignment != 0)
reader.Align((int)files[i].Alignment);
@ -130,7 +132,7 @@ namespace FirstPlugin
reader.SeekBegin(files[i].DataOffset);
var data = reader.ReadBytes((int)files[i].CompressedSize);
if (files[i].CompressedSize != files[i].UncompressedSize && data[0] == 0x78 && data[1] == 0x5E)
if (files[i].CompressedSize != 0 && files[i].CompressedSize != files[i].UncompressedSize && data[0] == 0x78 && data[1] == 0x5E)
data = STLibraryCompression.ZLIB.Decompress(data);
using (var dataReader = new FileReader(data))

View File

@ -16,7 +16,7 @@ using LayoutBXLYT.Revolution;
namespace LayoutBXLYT
{
public class BRLYT : IFileFormat, IEditorForm<LayoutEditor>, IConvertableTextFormat
public class BRLYT : IFileFormat, IEditorForm<LayoutEditor>, IConvertableTextFormat, ILeaveOpenOnLoad
{
public FileType FileType { get; set; } = FileType.Layout;