Adjust assimp again
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84ec951612
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@ -784,6 +784,9 @@ namespace FirstPlugin
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else
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writer.Align(8192);
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if (BinaryTextureFile != null)
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BinaryTextureFile.Save();
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long DataPosition = writer.Position;
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using (writer.TemporarySeek(_ofsSheetBlocks, SeekOrigin.Begin))
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{
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@ -300,9 +300,6 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="assimp.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Gl_EditorFramework.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d56889ec25a6d40becdd50fb5eb0fda93d78e18001479e183135f60a36025d49
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size 4500480
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@ -32,7 +32,6 @@ after_build:
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Shader"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\libzstd.dll"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\LZ4.dll"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\assimp.dll"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\AssimpNet.dll"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Gl_EditorFramework.dll"
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- 7z a "Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Toolbox.Library.dll"
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