Fix binary shape importing for switch
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@ -16,7 +16,7 @@ namespace FirstPlugin
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{
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public partial class BinaryTextureImporterList : STForm
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{
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public STCompressionMode CompressionMode = STCompressionMode.Normal;
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public STCompressionMode CompressionMode = STCompressionMode.Fast;
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public int SelectedIndex = -1;
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public bool ForceMipCount = false;
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@ -158,6 +158,8 @@ namespace FirstPlugin
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if (compressionModeCB.SelectedIndex == 0)
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CompressionMode = STCompressionMode.Fast;
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else
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CompressionMode = STCompressionMode.Normal;
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Thread = new Thread((ThreadStart)(() =>
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{
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