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mirror of synced 2024-11-12 02:00:50 +01:00

Update ftex replace method

This commit is contained in:
KillzXGaming 2020-03-23 21:16:55 -04:00
parent 0096dd95c2
commit 5240021dea

View File

@ -205,7 +205,7 @@ namespace Bfres.Structs
public void ReplaceTexture(string FileName, TEX_FORMAT DefaultFormat = TEX_FORMAT.UNKNOWN, uint MipMapCount = 0,
uint swizzlePattern = 0, TEX_FORMAT[] SupportedFormats = null, bool DisplayBc4AlphaSetting = false,
bool IsSwizzleReadOnly = false, bool IsTileModeReadOnly = false, bool IsFormatReadOnly = false)
bool IsSwizzleReadOnly = false, bool IsTileModeReadOnly = false, bool IsFormatReadOnly = false, bool flipTextureY = false)
{
string ext = System.IO.Path.GetExtension(FileName);
ext = ext.ToLower();
@ -223,6 +223,7 @@ namespace Bfres.Structs
}
GTXImporterSettings setting = SetImporterSettings(FileName, DefaultFormat);
setting.FlipY = flipTextureY;
setting.MipSwizzle = Tex2Swizzle;
setting.SwizzlePattern = swizzlePattern;
@ -723,7 +724,10 @@ namespace Bfres.Structs
break;
case ".dds":
case ".dds2":
SaveDDS(FileName);
ImageExportSettings dialog = new ImageExportSettings();
if (dialog.ShowDialog() == DialogResult.OK) {
SaveDDS(FileName, dialog, ExportSurfaceLevel, ExportMipMapLevel, SurfaceLevel, MipLevel);
}
break;
default:
SaveBitMap(FileName);