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mirror of synced 2024-09-24 19:48:21 +02:00

Update tiling for gx2 swizzling

This commit is contained in:
KillzXGaming 2019-04-06 10:22:02 -04:00
parent 7680baa375
commit 5837fbe5d6
7 changed files with 121 additions and 78 deletions

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@ -436,26 +436,26 @@ namespace Switch_Toolbox.Library
var surfdEBUG = getSurfaceInfo((GX2SurfaceFormat)tex.format, tex.width, tex.height, tex.depth, (uint)tex.dim, (uint)tex.tileMode, (uint)tex.aa, 0);
Debug(surfdEBUG);
/* Console.WriteLine("");
Console.WriteLine("// ----- GX2Surface Decode Info ----- ");
Console.WriteLine(" dim = " + tex.dim);
Console.WriteLine(" width = " + tex.width);
Console.WriteLine(" height = " + tex.height);
Console.WriteLine(" depth = " + tex.depth);
Console.WriteLine(" numMips = " + tex.numMips);
Console.WriteLine(" format = " + (GX2SurfaceFormat)tex.format);
Console.WriteLine(" aa = " + tex.aa);
Console.WriteLine(" use = " + tex.use);
Console.WriteLine(" imageSize = " + tex.imageSize);
Console.WriteLine(" mipSize = " + tex.mipSize);
Console.WriteLine(" tileMode = " + (GX2TileMode)tex.tileMode);
Console.WriteLine(" swizzle = " + tex.swizzle);
Console.WriteLine(" alignment = " + tex.alignment);
Console.WriteLine(" pitch = " + tex.pitch);
Console.WriteLine(" bits per pixel = " + (tex.bpp << 3));
Console.WriteLine(" bytes per pixel = " + tex.bpp);
Console.WriteLine(" data size = " + tex.data.Length);
Console.WriteLine(" realSize = " + tex.imageSize);*/
/* Console.WriteLine("");
Console.WriteLine("// ----- GX2Surface Decode Info ----- ");
Console.WriteLine(" dim = " + tex.dim);
Console.WriteLine(" width = " + tex.width);
Console.WriteLine(" height = " + tex.height);
Console.WriteLine(" depth = " + tex.depth);
Console.WriteLine(" numMips = " + tex.numMips);
Console.WriteLine(" format = " + (GX2SurfaceFormat)tex.format);
Console.WriteLine(" aa = " + tex.aa);
Console.WriteLine(" use = " + tex.use);
Console.WriteLine(" imageSize = " + tex.imageSize);
Console.WriteLine(" mipSize = " + tex.mipSize);
Console.WriteLine(" tileMode = " + (GX2TileMode)tex.tileMode);
Console.WriteLine(" swizzle = " + tex.swizzle);
Console.WriteLine(" alignment = " + tex.alignment);
Console.WriteLine(" pitch = " + tex.pitch);
Console.WriteLine(" bits per pixel = " + (tex.bpp << 3));
Console.WriteLine(" bytes per pixel = " + tex.bpp);
Console.WriteLine(" data size = " + tex.data.Length);
Console.WriteLine(" realSize = " + tex.imageSize);*/
uint blkWidth, blkHeight;
if (IsFormatBCN((GX2SurfaceFormat)tex.format))
@ -476,8 +476,8 @@ namespace Switch_Toolbox.Library
if (surfInfo.depth != 1)
{
// System.Windows.Forms.MessageBox.Show($"Unsupported Depth {surfInfo.depth} for texture {DebugTextureName}!");
// return new List<List<byte[]>>();
// System.Windows.Forms.MessageBox.Show($"Unsupported Depth {surfInfo.depth} for texture {DebugTextureName}!");
// return new List<List<byte[]>>();
}
if (tex.numArray == 0)
@ -490,14 +490,19 @@ namespace Switch_Toolbox.Library
int ArrayImageize = data.Length / (int)tex.numArray;
int ArrayMipImageize = 0;
if (tex.mipData != null)
if (tex.mipData != null)
ArrayMipImageize = tex.mipData.Length / (int)tex.numArray;
int dataOffset = 0;
int mipDataOffset = 0;
int TotalImageSize = tex.data.Length;
int _swizzle = (int)tex.swizzle << 8;
uint CurrentTileMode = tex.tileMode;
if (tex.tileMode == 0)
tex.tileMode = getDefaultGX2TileMode(1, tex.width, tex.height, 1, tex.format, 0, 1);
int tiling1dLevel = 0;
bool tiling1dLevelSet = false;
List<List<byte[]>> result = new List<List<byte[]>>();
for (int arrayLevel = 0; arrayLevel < tex.numArray; arrayLevel++)
@ -505,9 +510,6 @@ namespace Switch_Toolbox.Library
List<byte[]> mips = new List<byte[]>();
for (int mipLevel = 0; mipLevel < mipCount; mipLevel++)
{
//Reset the tilemode if set from higher mip levels
tex.tileMode = CurrentTileMode;
uint width_ = (uint)Math.Max(1, tex.width >> mipLevel);
uint height_ = (uint)Math.Max(1, tex.height >> mipLevel);
@ -516,23 +518,6 @@ namespace Switch_Toolbox.Library
uint mipOffset;
if (mipLevel != 0)
{
if (mipLevel >= 8)
{
switch (tex.tileMode)
{
case (uint)GTX.GX2TileMode.MODE_1D_TILED_THICK:
case (uint)GTX.GX2TileMode.MODE_2B_TILED_THICK:
case (uint)GTX.GX2TileMode.MODE_2D_TILED_THICK:
case (uint)GTX.GX2TileMode.MODE_3B_TILED_THICK:
case (uint)GTX.GX2TileMode.MODE_3D_TILED_THICK:
tex.tileMode = (uint)GTX.GX2TileMode.MODE_1D_TILED_THICK;
break;
default:
tex.tileMode = (uint)GTX.GX2TileMode.MODE_1D_TILED_THIN1;
break;
}
}
mipOffset = (tex.mipOffset[mipLevel - 1]);
if (mipLevel == 1)
mipOffset -= (uint)surfInfo.surfSize;
@ -543,7 +528,7 @@ namespace Switch_Toolbox.Library
Array.Copy(tex.mipData, (uint)mipDataOffset + mipOffset, data, 0, surfInfo.surfSize);
}
else
Array.Copy(tex.data, (uint)dataOffset, data, 0, size);
Array.Copy(tex.data, (uint)dataOffset, data, 0, size);
byte[] deswizzled = deswizzle(width_, height_, surfInfo.height, (uint)tex.format,
surfInfo.tileMode, (uint)tex.swizzle, surfInfo.pitch, surfInfo.bpp, data);
@ -555,11 +540,28 @@ namespace Switch_Toolbox.Library
result.Add(mips);
if (surfInfo.tileMode == 1 || surfInfo.tileMode == 2 ||
surfInfo.tileMode == 3 || surfInfo.tileMode == 16)
{
tiling1dLevelSet = true;
}
if (tiling1dLevelSet == false)
{
tiling1dLevel += 1;
}
dataOffset += ArrayImageize;
mipDataOffset += ArrayMipImageize;
break;
}
if (tiling1dLevelSet)
_swizzle |= tiling1dLevel << 16;
else
_swizzle |= 13 << 16;
return result;
}
private static byte[] SubArray(byte[] data, int offset, int length)
@ -571,6 +573,10 @@ namespace Switch_Toolbox.Library
return (n + d - 1) / d;
}
private static uint powTwoAlign_0(uint x, uint align) {
return (x + align - 1) & ~(align - 1);
}
/*---------------------------------------
*
@ -626,6 +632,8 @@ namespace Switch_Toolbox.Library
pipeSwizzle = (swizzle_ >> 8) & 1;
bankSwizzle = (swizzle_ >> 9) & 3;
tileMode = GX2TileModeToAddrTileMode(tileMode);
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
@ -719,6 +727,39 @@ namespace Switch_Toolbox.Library
return newDim;
}
private static uint getDefaultGX2TileMode(uint dim, uint width, uint height, uint depth, uint format_, uint aa, uint use)
{
uint tileMode = 1;
bool IsDepthBuffer = (use & 4) != 0;
bool isColorBuffer = (use & 2) != 0;
if (dim != 0 || aa != 0 || IsDepthBuffer)
{
if (dim != 2 || isColorBuffer)
tileMode = 4;
else
tileMode = 7;
var surfOut = getSurfaceInfo((GX2SurfaceFormat)format_, width, height, depth, dim, tileMode, aa, 0);
if (width < surfOut.pitchAlign && height<surfOut.heightAlign)
{
if (tileMode == 7)
tileMode = 3;
else
tileMode = 2;
}
}
return tileMode;
}
private static uint GX2TileModeToAddrTileMode(uint tileMode)
{
if (tileMode == 16)
return 0;
return tileMode;
}
private static uint computeSurfaceThickness(AddrTileMode tileMode)
{
switch (tileMode)
@ -999,15 +1040,14 @@ namespace Switch_Toolbox.Library
if (DebugSurface)
Console.WriteLine("baseTileMode " + baseTileMode);
if (baseTileMode == 7)
if (numSamples > 1 || tileSlices > 1 || isDepth != 0)
{
if (numSamples > 1 || tileSlices > 1 || isDepth != 0)
if (baseTileMode == 7)
expTileMode = 4;
}
else if (baseTileMode == 13)
{
if (numSamples > 1 || tileSlices > 1 || isDepth != 0)
expTileMode = 12;
expTileMode = 12;
}
else if (baseTileMode == 11)
{
@ -1019,10 +1059,9 @@ namespace Switch_Toolbox.Library
if (numSamples > 1 || tileSlices > 1 || isDepth != 0)
expTileMode = 14;
}
else if (baseTileMode == 2)
if (baseTileMode == 2 && numSamples > 1)
{
if (numSamples > 1 && ((4 >> 2) & 1) != 0)
expTileMode = 4;
expTileMode = 4;
}
else if (baseTileMode == 3)
{
@ -1104,9 +1143,9 @@ namespace Switch_Toolbox.Library
if ((widtha < widthAlignFactor * macroTileWidth) || heighta < macroTileHeight)
expTileMode = 3;
}
else if (expTileMode == 3)
if (numSlicesa < 4)
{
if (numSlicesa < 4)
if (expTileMode == 3)
expTileMode = 2;
}
else if (expTileMode == 7)
@ -1114,9 +1153,9 @@ namespace Switch_Toolbox.Library
if (numSlicesa < 4)
expTileMode = 4;
}
else if (expTileMode == 13 && numSlicesa < 4)
else if (expTileMode == 13)
{
expTileMode = 13;
expTileMode = 12;
}
return computeSurfaceMipLevelTileMode(
@ -1438,30 +1477,23 @@ namespace Switch_Toolbox.Library
uint pixelsPerPipeInterleave;
uint baseAlign, pitchAlign, heightAlign;
if (tileMode != 0)
if (tileMode == 0)
{
if (tileMode == 1)
{
pixelsPerPipeInterleave = 2048 / bpp;
baseAlign = 256;
pitchAlign = Math.Max(0x40, pixelsPerPipeInterleave);
heightAlign = 1;
}
else
{
baseAlign = 1;
pitchAlign = 1;
heightAlign = 1;
}
baseAlign = 1;
pitchAlign = (bpp != 1 ? (uint)1 : 8);
heightAlign = 1;
}
else if (tileMode == 1)
{
pixelsPerPipeInterleave = 2048 / bpp;
baseAlign = 256;
pitchAlign = Math.Max(0x40, pixelsPerPipeInterleave);
heightAlign = 1;
}
else
{
baseAlign = 1;
if (bpp != 1)
pitchAlign = 1;
else
pitchAlign = 8;
pitchAlign = 1;
heightAlign = 1;
}
pitchAlign = adjustPitchAlignment(flags, pitchAlign);
@ -1614,7 +1646,7 @@ namespace Switch_Toolbox.Library
if (sliceFlags == 1)
pOut.sliceSize = (pOut.height * pOut.pitch * pOut.bpp * pIn.numSamples + 7) / 8;
else if (((pIn.flags.value >> 5) & 1) != 0)
if (((pIn.flags.value >> 5) & 1) != 0)
pOut.sliceSize = (uint)pOut.surfSize;
else
@ -1736,7 +1768,7 @@ namespace Switch_Toolbox.Library
if (padDims > 2 || thickness > 1)
{
if (isCube != 0)
if (isCube != 0 || cubeAsArray != 0)
expNumSlices = nextPow2(expNumSlices);
if (thickness > 1)
@ -1989,7 +2021,7 @@ namespace Switch_Toolbox.Library
private static uint adjustPitchAlignment(Flags flags, uint pitchAlign)
{
if (((flags.value >> 13) & 1) != 0)
pitchAlign = powTwoAlign(pitchAlign, 0x20);
pitchAlign = powTwoAlign_0(pitchAlign, 0x20);
return pitchAlign;
}
@ -2223,6 +2255,17 @@ namespace Switch_Toolbox.Library
return ~(align - 1) & (x + align - 1);
}
/// <summary>
/// Gets the surface info of a GX2 texture
/// </summary>
/// <param name="surfaceFormat">The <see cref="GX2SurfaceFormat"/> of the surface.</param>
/// <param name="surfaceWidth">The width of the surface.</param>
/// <param name="surfaceHeight">The height of the surface.</param>
/// <param name="surfaceDepth">The depth of the surface.</param>
/// <param name="surfaceDim">The <see cref="GX2SurfaceDim"/ of the surface.</param>
/// <param name="surfaceTileMode">The <see cref="GX2TileMode"/ of the surface.</param>
/// <param name="surfaceAA">The <see cref="GX2AAMode"/ of the surface.</param>
/// <param name="level">The mip level of which the info will be calculated for (first mipmap corresponds to value 1</param>
public static surfaceOut getSurfaceInfo(GX2SurfaceFormat surfaceFormat, uint surfaceWidth, uint surfaceHeight, uint surfaceDepth, uint surfaceDim, uint surfaceTileMode, uint surfaceAA, int level)
{
GX2Surface surface = new GX2Surface();