Reinstall assimp to fix errors
This commit is contained in:
parent
a7f5b2e6ad
commit
5b156b8c24
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@ -81,5 +81,8 @@
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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11
BrawlboxHelper/app.config
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11
BrawlboxHelper/app.config
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="System.Buffers" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@ -111,6 +111,32 @@ namespace Switch_Toolbox.Library.IO
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}
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}
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//Mario Tennis Aces Custom compression
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public class MTA_CUSTOM
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{
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private static uint Swap(uint X)
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{
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return ((X >> 24) & 0xff | (X >> 8) & 0xff00 |
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(X << 8) & 0xff0000 | (X << 24) & 0xff000000);
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}
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public byte[] Decompress(byte[] data, uint decompressedLength)
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{
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uint dest = 0;
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uint source = 0;
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uint pos = 8;
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byte[] Output = new byte[decompressedLength];
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if (pos > decompressedLength)
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{
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uint flag;
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}
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return Output;
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}
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}
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public class LZSS
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{
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//From https://github.com/IcySon55/Kuriimu/blob/f670c2719affc1eaef8b4c40e40985881247acc7/src/Kontract/Compression/LZSS.cs
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@ -1149,9 +1149,4 @@
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<None Include="Resources\materialSphereTransparent.tif" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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</Target>
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</Project>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="AssimpNet" version="4.1.0" targetFramework="net462" />
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<package id="CsvHelper" version="8.0.0-beta01" targetFramework="net462" />
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<package id="DirectXTexNet" version="1.0.0-rc2" targetFramework="net462" />
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<package id="IonKiwi.lz4.net" version="1.0.11" targetFramework="net462" />
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@ -283,10 +283,7 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Assimp32.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Assimp64.dll">
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<Content Include="assimp.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Gl_EditorFramework.dll">
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@ -32,15 +32,15 @@ C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Updater.exe
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Updater.pdb
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Octokit.dll
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe.config
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe.manifest
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.application
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.pdb
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csprojAssemblyReference.cache
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CoreCompileInputs.cache
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CopyComplete
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.exe
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.pdb
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe.manifest
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.application
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.TrustInfo.xml
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.exe.manifest
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.application
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CopyComplete
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.exe
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.pdb
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@ -30,7 +30,7 @@ after_build:
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Updater.pdb"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Updater.exe.config"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Shader"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Assimp32.dll"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\assimp.dll"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\libzstd.dll"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\LZ4.dll"
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- 7z a "Switch-Toolbox-Latest.zip" "%APPVEYOR_BUILD_FOLDER%\Toolbox\bin\Release\Gl_EditorFramework.dll"
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BIN
packages/AssimpNet.4.1.0/.signature.p7s
vendored
BIN
packages/AssimpNet.4.1.0/.signature.p7s
vendored
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BIN
packages/AssimpNet.4.1.0/AssimpNet.4.1.0.nupkg
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BIN
packages/AssimpNet.4.1.0/AssimpNet.4.1.0.nupkg
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209
packages/AssimpNet.4.1.0/ChangeLog.txt
vendored
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packages/AssimpNet.4.1.0/ChangeLog.txt
vendored
@ -1,209 +0,0 @@
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----------------------------------------------------------------------
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CHANGELOG
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----------------------------------------------------------------------
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4.1.0 (10-28-2018)
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- Updated to target .Net Standard 1.3 (additional .Net 3.5 and .Net 4 targets)
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- Removed old IL patcher to use new MemoryInterop.ILPatcher build time dependency (allows us to build cross-platform)
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- Rewrote Sample application to be a .Net Core app that uses the Veldrid low-level graphics library for rendering
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- Added x64 linux native binary, x64 macOS native binary
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- Tested on Ubuntu 18.04 and MacOS 10.13 (High Sierra)
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- Several fixes and updates to target latest Assimp release
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- Ported over "UnmanagedLibrary" abstract code and refactored AssimpLibrary
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- Added "ThrowOnLoadFailure" to configure getting back a "false" if native library fails to load or throw an exception (the default). Mono should no longer
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throw a "NotImplemented" exception because of trying to get the error code from windows.
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- !!Breaking Change!! Native DLLs are deployed differently and resolved at runtime differently
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- Removed "DefaultLibraryPathXXBit" properties from AssimpLibrary, they are meaningless now (and probably not used)
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- Introduced "UnmanagedLibraryResolver" that lets you set the following to completely configure native DLL loading:
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1. Multiple probing paths
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2. Multiple fallback library names (e.g. versioned binaries)
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3. Override name if the default native library name is not good enough for your tastes.
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- Search order of the native DLL is as follows:
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1. Search user-specified probing paths
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2. Search {AppBaseDirectory}/runtimes/{RID}/native/
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3. Search {AppBaseDirectory}/
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4. Search nuget cache based on assembly name/informational version ({UserProfile}/.nuget/packages/AssimpNet/{PackageVersion}/runtimes/{RID}/native/)
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5. If all above failed, return the given name of the DLL (or override name) and let the OS try and find it (different OS' may have different strategies).
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- The resolver is only used in AssimpLibrary.LoadLibrary(). The other two overloads still take in a user-supplied path/to/your/DLL.
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- Native DLLs are now deployed in the "runtimes" folder of the nuget package. This means they are now picked up as dependencies by netcore (*.deps.json)
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and automatically get copied during the "dotnet publish" command. During development, the system will try and locate the native DLLs in the nuget cache
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(.net framework 3.5/4.0 targets still use the MSBuild targets file to copy the runtime folder to the output folder). The folder structure looks like this:
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- runtimes/win-x64/native/assimp.dll
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- runtimes/win-x86/native/assimp.dll
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- runtimes/osx-x64/native/libassimp.dylib
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- runtimes/linux-x64/native/libassimp.so
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- All native binaries are named "assimp" or "libassimp" depending on platform, since we're putting them in "well known" architecture folders, no need to have unique names
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- [Source Only] Added a Unity script that will make it easier for users to load the native DLLs when running in Editor/Standalone Unity 3D
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- Build outputs a folder called "UnityPlugin" which you can drag and drop into the Unity Editor. A package will be available in the Asset Store as well.
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Targets Assimp 4.1.0
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======================================================================
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3.3.2 (12-26-2016)
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- Fixed up nuget package build targets.
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- Added donated mac library implementation (haven't personally tested)
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- Removed null/empty string checks for import format hint for reading streams - if you don't supply
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a hint, Assimp will automatically try to detect what format it is
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- Added logging when an invalid export format ID is encountered -- be sure to use "collada" and not "dae".
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- Added additional null/empty checks if adding a material property with an invalid fully qualified name.
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Targets Assimp 3.1.1
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||||
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||||
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||||
======================================================================
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||||
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||||
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||||
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3.3 (07-3-2014)
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- Upgraded to Assimp 3.1.1 - now with FBX support!
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- Added matrix property configuration type
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- Added root node transformation property configuration for use with "PreTransformVertices" post process step
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- Added collada "ignore up direction" property configuration
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- Added various FBX importer property configurations
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- Added global property configuration to disable bone visualization when a model only has animations and no geometry
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||||
- Added support for Metadata objects on nodes
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||||
- Fixed issue with marshaling mesh names, AiMesh and AiAnimMesh are now blittable. All unmanaged structs are blittable
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||||
and .NET runtime marshaling is avoided due to issues with marshaling fixed buffers in non-blittable structures.
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Happy Fourth Of July!
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Targets Assimp 3.1.1
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||||
|
||||
|
||||
|
||||
======================================================================
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||||
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||||
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||||
|
||||
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||||
3.2 (03-14-2013)
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||||
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||||
- Added IOSystem/IOStream support, allowing for custom IO handling. An IOSystem can be registered to an AssimpImporter,
|
||||
which is used during ImportFile and ConvertFile APIs. It currently is not supported for ImportFileFromStream APIs.
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||||
- Fixed marshalling of String material property values
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||||
- Fixed aiGetTexture function signature to take in an array of 2 UV wrapmodes
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|
||||
Targets Assimp 3.0.1270
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||||
|
||||
|
||||
|
||||
======================================================================
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||||
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3.1 (01-01-2013)
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||||
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||||
- Added AnyCPU support, replaced AssimpMethods with AssimpLibrary that dynamically loads/unloads the unmanaged Assimp DLL
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||||
optionally, a custom file path can be specified to load the Assimp DLL. By default, the 32 or 64 bit Assimp DLL is loaded from the
|
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same directory that the AssimpNet DLL is located in, depending on the bitness of the process.
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- Added missing properties for PreState/PostState in NodeAnimationChannel
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||||
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Targets Assimp 3.0.1270
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|
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||||
|
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======================================================================
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3.0 (11-11-2012)
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||||
- Upgraded to Assimp3.0
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- Added Convert API to AssimpImporter to utilize new Export functionality
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- Several fixes to Matrix-Quaternion structures
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||||
|
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Targets Assimp 3.0.1270
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||||
|
||||
|
||||
|
||||
======================================================================
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||||
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||||
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||||
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||||
|
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2.1.2.1 Refresh (7-27-2012)
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||||
|
||||
- Added root transformations to the importer - can specify Scale, XRotation, YRotation, and ZRotation. Can use these properties to bake the
|
||||
transformation by specifying the "PreTransformVertices" post process flag.
|
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|
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- Added missing OffsetMatrix property to Bone
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Targets Assimp 2.0.854
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|
||||
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||||
|
||||
======================================================================
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||||
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||||
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2.1.2 (4-4-2012)
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- Added RemoveConfigs() method to AssimpImporter
|
||||
|
||||
- Fixed an occassional crash when mashalling string material properties
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||||
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Targets Assimp 2.0.854
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||||
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||||
|
||||
======================================================================
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||||
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||||
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||||
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||||
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||||
2.1 (1-28-2012)
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||||
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||||
- Added Matrix3x3, Matrix4x4 methods.
|
||||
|
||||
- Fixed several bugs in Quaternion.
|
||||
|
||||
- Added unit tests for Matrix3x3, Matrix4x4, Quaternion.
|
||||
|
||||
- Added "ImportFileFromStream" AssimpMethod and equivalent methods to the AssimpImporter:
|
||||
|
||||
This is the implementation for "aiImportFileFromMemory".
|
||||
|
||||
|
||||
- Added a "ReadStreamFully" method to MemoryHelper.
|
||||
|
||||
- Added "Importer Settings" config classes.
|
||||
|
||||
- Added a sample a port of Assimp's simple textured OpenGL sample using OpenTK.
|
||||
|
||||
|
||||
Targets Assimp 2.0.854
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||||
|
||||
|
||||
|
||||
======================================================================
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||||
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||||
|
||||
|
||||
2.0 (1-22-2012)
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||||
|
||||
- Initial release, core API is finished.
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||||
|
||||
|
||||
Targets Assimp 2.0.854
|
70
packages/AssimpNet.4.1.0/License.txt
vendored
70
packages/AssimpNet.4.1.0/License.txt
vendored
@ -1,70 +0,0 @@
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||||
|
||||
Copyright (c) 2012-2018 AssimpNet - Nicholas Woodfield
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
====================================================================================
|
||||
|
||||
Open Asset Import Library (Assimp)
|
||||
|
||||
|
||||
Copyright (c) 2006-2018, Assimp Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the ASSIMP team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the ASSIMP Development Team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
AN EXCEPTION applies to all files in the ./test/models-nonbsd subfolder.
|
||||
These are 3d models for testing purposes, from various free sources
|
||||
on the internet. They are - unless otherwise stated - copyright of
|
||||
their respective creators, which may impose additional requirements
|
||||
on the use of their work. For any of these models, see
|
||||
<model-name>.source.txt for more legal information. Contact us if you
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
if you don't want your files to appear in the repository.
|
||||
|
24
packages/AssimpNet.4.1.0/build/AssimpNet.targets
vendored
24
packages/AssimpNet.4.1.0/build/AssimpNet.targets
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@ -1,24 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<!-- Copy/clean native dependencies only for projects that don't output a *.deps.json file (netframework projects). Netcore projects will
|
||||
copy out the native dependencies during publish, and during development debugging/running, the binaries will be loaded from the nuget cache.
|
||||
Optionally, the property $(ForceCopyNativeAssimp) can be set to true to always run these targets. -->
|
||||
|
||||
<Target Name="CopyNativeAssimp" AfterTargets="AfterBuild" Condition="'$(ForceCopyNativeAssimp)' == 'true' OR !Exists('$(TargetDir)$(AssemblyName).deps.json')">
|
||||
<ItemGroup>
|
||||
<NativeAssimpLibs Include="$(MSBuildThisFileDirectory)..\runtimes\**\*.*"/>
|
||||
</ItemGroup>
|
||||
<Message Text="Copying native Assimp libraries..." Importance="high" />
|
||||
<Message Text="$(TargetDir)$(AssemblyName).deps.json" Importance="high" />
|
||||
<Copy SourceFiles="@(NativeAssimpLibs)" DestinationFolder="$(OutputPath)\runtimes\%(RecursiveDir)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="CleanNativeAssimp" BeforeTargets="BeforeClean" Condition="'$(ForceCopyNativeAssimp)' == 'true' OR !Exists('$(TargetDir)$(AssemblyName).deps.json')">
|
||||
<Message Text="Cleaning native Assimp libraries..." Importance="high" />
|
||||
<ItemGroup>
|
||||
<NativeAssimpLibsToDelete Include="$(TargetDir)runtimes\**\*assimp*.*;" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(NativeAssimpLibsToDelete)" />
|
||||
</Target>
|
||||
</Project>
|
BIN
packages/AssimpNet.4.1.0/lib/net35/AssimpNet.dll
vendored
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packages/AssimpNet.4.1.0/lib/net35/AssimpNet.dll
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packages/AssimpNet.4.1.0/lib/net35/AssimpNet.xml
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packages/AssimpNet.4.1.0/lib/net40/AssimpNet.dll
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packages/AssimpNet.4.1.0/lib/net40/AssimpNet.dll
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packages/AssimpNet.4.1.0/lib/net40/AssimpNet.xml
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packages/AssimpNet.4.1.0/lib/net40/AssimpNet.xml
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packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.xml
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packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.xml
vendored
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Loading…
Reference in New Issue
Block a user