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mirror of synced 2024-11-30 18:24:39 +01:00

Fix color dialog hex text changing character position when being altered

This commit is contained in:
KillzXGaming 2020-07-07 17:04:27 -04:00
parent b63e0b4819
commit 643c12ef1d

View File

@ -77,7 +77,11 @@ namespace Toolbox.Library.Forms
greenUD.Value = ColorRGB.G; greenUD.Value = ColorRGB.G;
blueUD.Value = ColorRGB.B; blueUD.Value = ColorRGB.B;
alphaUD.Value = Alpha; alphaUD.Value = Alpha;
hexTB.Text = Utils.ColorToHex(NewColor);
//Only adjust from other color changes
//This will keep the textbox in the same current state it's being edited in.
if (!hexTextChanged)
hexTB.Text = Utils.ColorToHex(NewColor);
loaded = true; loaded = true;
@ -106,6 +110,7 @@ namespace Toolbox.Library.Forms
NewColor = Color.FromArgb((byte)alphaUD.Value, (byte)redUD.Value, (byte)greenUD.Value, (byte)blueUD.Value); NewColor = Color.FromArgb((byte)alphaUD.Value, (byte)redUD.Value, (byte)greenUD.Value, (byte)blueUD.Value);
} }
bool hexTextChanged = false;
private void stTextBox1_TextChanged(object sender, EventArgs e) private void stTextBox1_TextChanged(object sender, EventArgs e)
{ {
if (sender is TextBox && loaded) if (sender is TextBox && loaded)
@ -115,10 +120,15 @@ namespace Toolbox.Library.Forms
if (((TextBox)sender).Text.Length != 8) if (((TextBox)sender).Text.Length != 8)
return; return;
hexTextChanged = true;
NewColor = Utils.HexToColor(((TextBox)sender).Text); NewColor = Utils.HexToColor(((TextBox)sender).Text);
if (ColorChanged != null) if (ColorChanged != null)
ColorChanged.Invoke(sender, e); ColorChanged.Invoke(sender, e);
hexTextChanged = false;
} }
} }
} }