Fix refrence paths
This commit is contained in:
parent
b4be312a0f
commit
646982d2ae
2
.gitignore
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.gitignore
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.vs/Switch_Toolbox/v15/Server/sqlite3/db.lock
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.vs/Switch_Toolbox/v15/.suo
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.vs/Switch_Toolbox/v15/.suo
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide-shm
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide-shm
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide-wal
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.vs/Switch_Toolbox/v15/Server/sqlite3/storage.ide-wal
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@ -31,11 +31,11 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.dll</HintPath>
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<Reference Include="OpenTK">
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<HintPath>..\..\Switch_Toolbox\Lib\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK.GLControl, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.GLControl.dll</HintPath>
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<Reference Include="OpenTK.GLControl">
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<HintPath>..\..\Switch_Toolbox\Lib\OpenTK.GLControl.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -21,7 +21,7 @@
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Switch_Toolbox\bin\Debug\Lib\Plugins\</OutputPath>
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<OutputPath>..\Switch_Toolbox\Lib\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@ -30,7 +30,7 @@
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Switch_Toolbox\bin\Release\Lib\Plugins\</OutputPath>
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<OutputPath>..\Switch_Toolbox\Lib\Plugins\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@ -40,10 +40,8 @@
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="BarsLibrary, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\ConsoleApp1\BarsLibrary\bin\Release\BarsLibrary.dll</HintPath>
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<Private>False</Private>
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<Reference Include="BarsLibrary">
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<HintPath>..\Switch_Toolbox\Lib\BarsLibrary.dll</HintPath>
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</Reference>
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<Reference Include="BezelEngineArchive_Lib">
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<HintPath>..\Switch_Toolbox\Lib\BezelEngineArchive_Lib.dll</HintPath>
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@ -52,7 +50,7 @@
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<HintPath>..\Switch_Toolbox\Lib\ByamlExt.dll</HintPath>
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</Reference>
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<Reference Include="Costura, Version=3.1.4.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
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<HintPath>..\packages\Costura.Fody.3.1.4\lib\net46\Costura.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\Costura.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="EditorCoreCommon">
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@ -67,12 +65,12 @@
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<HintPath>..\Switch_Toolbox\Lib\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK">
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<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\OpenTK.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<Private>False</Private>
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</Reference>
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<Reference Include="OpenTK.GLControl">
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<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.GLControl.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\OpenTK.GLControl.dll</HintPath>
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<Private>False</Private>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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@ -84,11 +82,11 @@
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<HintPath>..\Switch_Toolbox\Lib\SARCExt.dll</HintPath>
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</Reference>
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<Reference Include="SFGraphics">
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<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\SFGraphics.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\SFGraphics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SFGraphics.Utils">
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<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\SFGraphics.Utils.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\SFGraphics.Utils.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Syroot.BinaryData">
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@ -126,7 +124,7 @@
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<HintPath>..\Switch_Toolbox\Lib\VGAudio.dll</HintPath>
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</Reference>
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<Reference Include="VisualStudioTabControl">
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<HintPath>..\..\..\..\Documents\GitHub\Nintendo_Switch_BFRES_Library\src - Copy (3)\VisualStudioTabControl.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\VisualStudioTabControl.dll</HintPath>
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<Private>False</Private>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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44a48ef301f1824a84225f67b574ad4e4c364865
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@ -1,41 +0,0 @@
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.dll.config
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.dll
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.pdb
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csprojAssemblyReference.cache
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Interop.WMPLib.dll
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\AxInterop.WMPLib.dll
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.ResolveComReference.cache
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.TextureOpenEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.TextureViewer.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BfresModelImportSettings.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.FloatsIntsValuePanel.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BoolValuesPanel.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.SamplerEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BntxSelector.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.CopyMaterialMenu.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BFAVEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BfresBoneEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BfresLODMeshEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BfresProperties.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.FMATEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BfresShaderOptionsEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.FSHPEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.FTEXEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BNTXEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.ByamlEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.PreviewEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.GUI.Editors.FSKLEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.RenderInfoValueEditor.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.VertexAttributeDataList.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.PreviewFormatList.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.SetParamDialog.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.SRTValuesPanel.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.Texture_Selector.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.BinaryTextureImporterList.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.TextureFormatExport.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.Properties.Resources.resources
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.GenerateResource.cache
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.CoreCompileInputs.cache
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.CopyComplete
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.Plg.dll
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C:\Users\Nathan\source\repos\Switch_Toolbox\Switch_FileFormatsMain\obj\Release\FirstPlugin.Plg.pdb
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@ -14,8 +14,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Switch_Toolbox_Library", "S
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GL_Core", "GL_EditorFramework-master\GL_Core\GL_Core.csproj", "{29647BA5-2859-46F0-A99E-C3A387A9447A}"
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EndProject
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Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "ToolInstaller", "ToolInstaller\ToolInstaller.vdproj", "{1C5E232E-FEE3-4C24-B57E-45B4098FCC43}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Updater", "Updater\Updater.csproj", "{D82A2C08-2A65-43AF-BDA6-A36CC27AA003}"
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EndProject
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Global
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@ -40,8 +38,6 @@ Global
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{29647BA5-2859-46F0-A99E-C3A387A9447A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{29647BA5-2859-46F0-A99E-C3A387A9447A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{29647BA5-2859-46F0-A99E-C3A387A9447A}.Release|Any CPU.Build.0 = Release|Any CPU
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{1C5E232E-FEE3-4C24-B57E-45B4098FCC43}.Debug|Any CPU.ActiveCfg = Debug
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{1C5E232E-FEE3-4C24-B57E-45B4098FCC43}.Release|Any CPU.ActiveCfg = Release
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{D82A2C08-2A65-43AF-BDA6-A36CC27AA003}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D82A2C08-2A65-43AF-BDA6-A36CC27AA003}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D82A2C08-2A65-43AF-BDA6-A36CC27AA003}.Release|Any CPU.ActiveCfg = Release|Any CPU
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BIN
Switch_Toolbox/Lib/K4os.Compression.LZ4.Streams.dll
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Switch_Toolbox/Lib/K4os.Compression.LZ4.Streams.dll
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Switch_Toolbox/Lib/K4os.Compression.LZ4.dll
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Switch_Toolbox/Lib/K4os.Compression.LZ4.dll
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Switch_Toolbox/Lib/K4os.Hash.xxHash.dll
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Switch_Toolbox/Lib/K4os.Hash.xxHash.dll
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Switch_Toolbox/Lib/LZ4.dll
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Switch_Toolbox/Lib/LZ4.dll
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Switch_Toolbox/Lib/Plugins/BarsLibrary.dll
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Switch_Toolbox/Lib/Plugins/BarsLibrary.dll
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Switch_Toolbox/Lib/Plugins/BezelEngineArchive_Lib.dll
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Switch_Toolbox/Lib/Plugins/BezelEngineArchive_Lib.dll
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Switch_Toolbox/Lib/Plugins/ByamlExt.dll
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Switch_Toolbox/Lib/Plugins/ByamlExt.dll
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Switch_Toolbox/Lib/Plugins/EditorCoreCommon.dll
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Switch_Toolbox/Lib/Plugins/EditorCoreCommon.dll
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Switch_Toolbox/Lib/Plugins/KCLExt.dll
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Switch_Toolbox/Lib/Plugins/KCLExt.dll
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Switch_Toolbox/Lib/Plugins/KCLExt.pdb
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Switch_Toolbox/Lib/Plugins/KCLExt.pdb
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Switch_Toolbox/Lib/Plugins/NAudio.dll
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Switch_Toolbox/Lib/Plugins/NAudio.dll
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Switch_Toolbox/Lib/Plugins/SARCExt.dll
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Switch_Toolbox/Lib/Plugins/SARCExt.pdb
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Switch_Toolbox/Lib/Plugins/Syroot.BinaryData.dll
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Switch_Toolbox/Lib/Plugins/Syroot.Maths.dll
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Switch_Toolbox/Lib/Plugins/Syroot.Maths.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.Bfres.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.Bfres.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.NSW.Bfres.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.NSW.Bfres.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.NSW.Bntx.dll
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Switch_Toolbox/Lib/Plugins/Syroot.NintenTools.NSW.Bntx.dll
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Switch_Toolbox/Lib/Plugins/VGAudio.dll
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Switch_Toolbox/Lib/Plugins/VGAudio.dll
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Switch_Toolbox/Lib/Plugins/ZstdNet.dll
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Switch_Toolbox/Lib/Plugins/ZstdNet.dll
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@ -309,6 +309,15 @@
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<Content Include="Lib\GL_Core.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\K4os.Compression.LZ4.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\K4os.Compression.LZ4.Streams.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\K4os.Hash.xxHash.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\KCLExt.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\Licenses\SmashForge COPYRIGHT.txt">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\LZ4.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\NAudio.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="AssimpNet, Version=4.1.0.0, Culture=neutral, PublicKeyToken=0d51b391f59f42a6, processorArchitecture=MSIL">
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<HintPath>..\packages\AssimpNet.4.1.0\lib\net40\AssimpNet.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\AssimpNet.dll</HintPath>
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</Reference>
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<Reference Include="CsvHelper, Version=8.0.0.0, Culture=neutral, PublicKeyToken=8c4959082be5c823, processorArchitecture=MSIL">
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<HintPath>..\packages\CsvHelper.8.0.0-beta01\lib\net45\CsvHelper.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\CsvHelper.dll</HintPath>
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</Reference>
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<Reference Include="K4os.Compression.LZ4, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
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<HintPath>..\packages\K4os.Compression.LZ4.1.1.1\lib\net46\K4os.Compression.LZ4.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\K4os.Compression.LZ4.dll</HintPath>
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</Reference>
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<Reference Include="K4os.Compression.LZ4.Streams, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
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<HintPath>..\packages\K4os.Compression.LZ4.Streams.1.1.1\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\K4os.Compression.LZ4.Streams.dll</HintPath>
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</Reference>
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<Reference Include="K4os.Hash.xxHash, Version=1.0.5.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
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<HintPath>..\packages\K4os.Hash.xxHash.1.0.5\lib\net46\K4os.Hash.xxHash.dll</HintPath>
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<HintPath>..\Switch_Toolbox\Lib\K4os.Hash.xxHash.dll</HintPath>
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</Reference>
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<Reference Include="LZ4, Version=1.0.15.93, Culture=neutral, PublicKeyToken=62e1b5ec1eec9bdd, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\lz4net.1.0.15.93\lib\net4-client\LZ4.dll</HintPath>
|
||||
<Reference Include="LZ4">
|
||||
<HintPath>..\Switch_Toolbox\Lib\LZ4.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="OpenTK">
|
||||
<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK.GLControl">
|
||||
<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\OpenTK.GLControl.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\OpenTK.GLControl.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SARCExt, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\Switch_Toolbox\Lib\SARCExt.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SFGraphics">
|
||||
<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\SFGraphics.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\SFGraphics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SFGraphics.Utils">
|
||||
<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\SFGraphics.Utils.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\SFGraphics.Utils.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Syroot.BinaryData">
|
||||
<HintPath>..\..\..\..\Documents\Visual Studio 2017\Projects\WindowsFormsApp2\WindowsFormsApp2\Lib\Syroot.BinaryData.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\Syroot.BinaryData.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Syroot.Maths">
|
||||
<HintPath>..\Switch_FileFormatsMain\Externals\Syroot.Maths.dll</HintPath>
|
||||
<HintPath>..\Switch_Toolbox\Lib\Syroot.Maths.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Buffers, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
|
@ -1 +0,0 @@
|
||||
3153ac7b9b778d69b62a290e7c26cec1df790da1
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
UpgradeLog.htm
Normal file
BIN
UpgradeLog.htm
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/.signature.p7s
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/.signature.p7s
vendored
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/AssimpNet Documentation (October 2018).chm
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/AssimpNet Documentation (October 2018).chm
vendored
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/AssimpNet.4.1.0.nupkg
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/AssimpNet.4.1.0.nupkg
vendored
Normal file
Binary file not shown.
209
packages/AssimpNet.4.1.0/ChangeLog.txt
vendored
Normal file
209
packages/AssimpNet.4.1.0/ChangeLog.txt
vendored
Normal file
@ -0,0 +1,209 @@
|
||||
----------------------------------------------------------------------
|
||||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
|
||||
4.1.0 (10-28-2018)
|
||||
|
||||
- Updated to target .Net Standard 1.3 (additional .Net 3.5 and .Net 4 targets)
|
||||
- Removed old IL patcher to use new MemoryInterop.ILPatcher build time dependency (allows us to build cross-platform)
|
||||
- Rewrote Sample application to be a .Net Core app that uses the Veldrid low-level graphics library for rendering
|
||||
- Added x64 linux native binary, x64 macOS native binary
|
||||
- Tested on Ubuntu 18.04 and MacOS 10.13 (High Sierra)
|
||||
- Several fixes and updates to target latest Assimp release
|
||||
- Ported over "UnmanagedLibrary" abstract code and refactored AssimpLibrary
|
||||
- Added "ThrowOnLoadFailure" to configure getting back a "false" if native library fails to load or throw an exception (the default). Mono should no longer
|
||||
throw a "NotImplemented" exception because of trying to get the error code from windows.
|
||||
- !!Breaking Change!! Native DLLs are deployed differently and resolved at runtime differently
|
||||
- Removed "DefaultLibraryPathXXBit" properties from AssimpLibrary, they are meaningless now (and probably not used)
|
||||
- Introduced "UnmanagedLibraryResolver" that lets you set the following to completely configure native DLL loading:
|
||||
1. Multiple probing paths
|
||||
2. Multiple fallback library names (e.g. versioned binaries)
|
||||
3. Override name if the default native library name is not good enough for your tastes.
|
||||
- Search order of the native DLL is as follows:
|
||||
1. Search user-specified probing paths
|
||||
2. Search {AppBaseDirectory}/runtimes/{RID}/native/
|
||||
3. Search {AppBaseDirectory}/
|
||||
4. Search nuget cache based on assembly name/informational version ({UserProfile}/.nuget/packages/AssimpNet/{PackageVersion}/runtimes/{RID}/native/)
|
||||
5. If all above failed, return the given name of the DLL (or override name) and let the OS try and find it (different OS' may have different strategies).
|
||||
- The resolver is only used in AssimpLibrary.LoadLibrary(). The other two overloads still take in a user-supplied path/to/your/DLL.
|
||||
- Native DLLs are now deployed in the "runtimes" folder of the nuget package. This means they are now picked up as dependencies by netcore (*.deps.json)
|
||||
and automatically get copied during the "dotnet publish" command. During development, the system will try and locate the native DLLs in the nuget cache
|
||||
(.net framework 3.5/4.0 targets still use the MSBuild targets file to copy the runtime folder to the output folder). The folder structure looks like this:
|
||||
- runtimes/win-x64/native/assimp.dll
|
||||
- runtimes/win-x86/native/assimp.dll
|
||||
- runtimes/osx-x64/native/libassimp.dylib
|
||||
- runtimes/linux-x64/native/libassimp.so
|
||||
- All native binaries are named "assimp" or "libassimp" depending on platform, since we're putting them in "well known" architecture folders, no need to have unique names
|
||||
- [Source Only] Added a Unity script that will make it easier for users to load the native DLLs when running in Editor/Standalone Unity 3D
|
||||
- Build outputs a folder called "UnityPlugin" which you can drag and drop into the Unity Editor. A package will be available in the Asset Store as well.
|
||||
|
||||
|
||||
Targets Assimp 4.1.0
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
3.3.2 (12-26-2016)
|
||||
|
||||
- Fixed up nuget package build targets.
|
||||
- Added donated mac library implementation (haven't personally tested)
|
||||
- Removed null/empty string checks for import format hint for reading streams - if you don't supply
|
||||
a hint, Assimp will automatically try to detect what format it is
|
||||
- Added logging when an invalid export format ID is encountered -- be sure to use "collada" and not "dae".
|
||||
- Added additional null/empty checks if adding a material property with an invalid fully qualified name.
|
||||
|
||||
Targets Assimp 3.1.1
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
3.3 (07-3-2014)
|
||||
|
||||
- Upgraded to Assimp 3.1.1 - now with FBX support!
|
||||
- Added matrix property configuration type
|
||||
- Added root node transformation property configuration for use with "PreTransformVertices" post process step
|
||||
- Added collada "ignore up direction" property configuration
|
||||
- Added various FBX importer property configurations
|
||||
- Added global property configuration to disable bone visualization when a model only has animations and no geometry
|
||||
- Added support for Metadata objects on nodes
|
||||
- Fixed issue with marshaling mesh names, AiMesh and AiAnimMesh are now blittable. All unmanaged structs are blittable
|
||||
and .NET runtime marshaling is avoided due to issues with marshaling fixed buffers in non-blittable structures.
|
||||
|
||||
Happy Fourth Of July!
|
||||
|
||||
Targets Assimp 3.1.1
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
3.2 (03-14-2013)
|
||||
|
||||
- Added IOSystem/IOStream support, allowing for custom IO handling. An IOSystem can be registered to an AssimpImporter,
|
||||
which is used during ImportFile and ConvertFile APIs. It currently is not supported for ImportFileFromStream APIs.
|
||||
- Fixed marshalling of String material property values
|
||||
- Fixed aiGetTexture function signature to take in an array of 2 UV wrapmodes
|
||||
|
||||
Targets Assimp 3.0.1270
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
3.1 (01-01-2013)
|
||||
|
||||
- Added AnyCPU support, replaced AssimpMethods with AssimpLibrary that dynamically loads/unloads the unmanaged Assimp DLL
|
||||
optionally, a custom file path can be specified to load the Assimp DLL. By default, the 32 or 64 bit Assimp DLL is loaded from the
|
||||
same directory that the AssimpNet DLL is located in, depending on the bitness of the process.
|
||||
|
||||
- Added missing properties for PreState/PostState in NodeAnimationChannel
|
||||
|
||||
|
||||
Targets Assimp 3.0.1270
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
3.0 (11-11-2012)
|
||||
|
||||
- Upgraded to Assimp3.0
|
||||
|
||||
- Added Convert API to AssimpImporter to utilize new Export functionality
|
||||
|
||||
- Several fixes to Matrix-Quaternion structures
|
||||
|
||||
|
||||
Targets Assimp 3.0.1270
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
2.1.2.1 Refresh (7-27-2012)
|
||||
|
||||
- Added root transformations to the importer - can specify Scale, XRotation, YRotation, and ZRotation. Can use these properties to bake the
|
||||
transformation by specifying the "PreTransformVertices" post process flag.
|
||||
|
||||
- Added missing OffsetMatrix property to Bone
|
||||
|
||||
|
||||
Targets Assimp 2.0.854
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
2.1.2 (4-4-2012)
|
||||
|
||||
- Added RemoveConfigs() method to AssimpImporter
|
||||
|
||||
- Fixed an occassional crash when mashalling string material properties
|
||||
|
||||
|
||||
Targets Assimp 2.0.854
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
|
||||
2.1 (1-28-2012)
|
||||
|
||||
- Added Matrix3x3, Matrix4x4 methods.
|
||||
|
||||
- Fixed several bugs in Quaternion.
|
||||
|
||||
- Added unit tests for Matrix3x3, Matrix4x4, Quaternion.
|
||||
|
||||
- Added "ImportFileFromStream" AssimpMethod and equivalent methods to the AssimpImporter:
|
||||
|
||||
This is the implementation for "aiImportFileFromMemory".
|
||||
|
||||
|
||||
- Added a "ReadStreamFully" method to MemoryHelper.
|
||||
|
||||
- Added "Importer Settings" config classes.
|
||||
|
||||
- Added a sample a port of Assimp's simple textured OpenGL sample using OpenTK.
|
||||
|
||||
|
||||
Targets Assimp 2.0.854
|
||||
|
||||
|
||||
|
||||
======================================================================
|
||||
|
||||
|
||||
|
||||
2.0 (1-22-2012)
|
||||
|
||||
- Initial release, core API is finished.
|
||||
|
||||
|
||||
Targets Assimp 2.0.854
|
70
packages/AssimpNet.4.1.0/License.txt
vendored
Normal file
70
packages/AssimpNet.4.1.0/License.txt
vendored
Normal file
@ -0,0 +1,70 @@
|
||||
|
||||
Copyright (c) 2012-2018 AssimpNet - Nicholas Woodfield
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
====================================================================================
|
||||
|
||||
Open Asset Import Library (Assimp)
|
||||
|
||||
|
||||
Copyright (c) 2006-2018, Assimp Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the ASSIMP team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the ASSIMP Development Team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
AN EXCEPTION applies to all files in the ./test/models-nonbsd subfolder.
|
||||
These are 3d models for testing purposes, from various free sources
|
||||
on the internet. They are - unless otherwise stated - copyright of
|
||||
their respective creators, which may impose additional requirements
|
||||
on the use of their work. For any of these models, see
|
||||
<model-name>.source.txt for more legal information. Contact us if you
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
if you don't want your files to appear in the repository.
|
||||
|
24
packages/AssimpNet.4.1.0/build/AssimpNet.targets
vendored
Normal file
24
packages/AssimpNet.4.1.0/build/AssimpNet.targets
vendored
Normal file
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<!-- Copy/clean native dependencies only for projects that don't output a *.deps.json file (netframework projects). Netcore projects will
|
||||
copy out the native dependencies during publish, and during development debugging/running, the binaries will be loaded from the nuget cache.
|
||||
Optionally, the property $(ForceCopyNativeAssimp) can be set to true to always run these targets. -->
|
||||
|
||||
<Target Name="CopyNativeAssimp" AfterTargets="AfterBuild" Condition="'$(ForceCopyNativeAssimp)' == 'true' OR !Exists('$(TargetDir)$(AssemblyName).deps.json')">
|
||||
<ItemGroup>
|
||||
<NativeAssimpLibs Include="$(MSBuildThisFileDirectory)..\runtimes\**\*.*"/>
|
||||
</ItemGroup>
|
||||
<Message Text="Copying native Assimp libraries..." Importance="high" />
|
||||
<Message Text="$(TargetDir)$(AssemblyName).deps.json" Importance="high" />
|
||||
<Copy SourceFiles="@(NativeAssimpLibs)" DestinationFolder="$(OutputPath)\runtimes\%(RecursiveDir)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="CleanNativeAssimp" BeforeTargets="BeforeClean" Condition="'$(ForceCopyNativeAssimp)' == 'true' OR !Exists('$(TargetDir)$(AssemblyName).deps.json')">
|
||||
<Message Text="Cleaning native Assimp libraries..." Importance="high" />
|
||||
<ItemGroup>
|
||||
<NativeAssimpLibsToDelete Include="$(TargetDir)runtimes\**\*assimp*.*;" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(NativeAssimpLibsToDelete)" />
|
||||
</Target>
|
||||
</Project>
|
BIN
packages/AssimpNet.4.1.0/lib/net35/AssimpNet.dll
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/lib/net35/AssimpNet.dll
vendored
Normal file
Binary file not shown.
11454
packages/AssimpNet.4.1.0/lib/net35/AssimpNet.xml
vendored
Normal file
11454
packages/AssimpNet.4.1.0/lib/net35/AssimpNet.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/AssimpNet.4.1.0/lib/net40/AssimpNet.dll
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/lib/net40/AssimpNet.dll
vendored
Normal file
Binary file not shown.
11454
packages/AssimpNet.4.1.0/lib/net40/AssimpNet.xml
vendored
Normal file
11454
packages/AssimpNet.4.1.0/lib/net40/AssimpNet.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.dll
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.dll
vendored
Normal file
Binary file not shown.
11454
packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.xml
vendored
Normal file
11454
packages/AssimpNet.4.1.0/lib/netstandard1.3/AssimpNet.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/AssimpNet.4.1.0/runtimes/linux-x64/native/libassimp.so
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/runtimes/linux-x64/native/libassimp.so
vendored
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/runtimes/osx-x64/native/libassimp.dylib
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/runtimes/osx-x64/native/libassimp.dylib
vendored
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/runtimes/win-x64/native/assimp.dll
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/runtimes/win-x64/native/assimp.dll
vendored
Normal file
Binary file not shown.
BIN
packages/AssimpNet.4.1.0/runtimes/win-x86/native/assimp.dll
vendored
Normal file
BIN
packages/AssimpNet.4.1.0/runtimes/win-x86/native/assimp.dll
vendored
Normal file
Binary file not shown.
BIN
packages/Costura.Fody.3.1.4/.signature.p7s
vendored
Normal file
BIN
packages/Costura.Fody.3.1.4/.signature.p7s
vendored
Normal file
Binary file not shown.
BIN
packages/Costura.Fody.3.1.4/Costura.Fody.3.1.4.nupkg
vendored
Normal file
BIN
packages/Costura.Fody.3.1.4/Costura.Fody.3.1.4.nupkg
vendored
Normal file
Binary file not shown.
12
packages/Costura.Fody.3.1.4/build/Costura.Fody.props
vendored
Normal file
12
packages/Costura.Fody.3.1.4/build/Costura.Fody.props
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<RuntimeToken Condition="$(MSBuildRuntimeType) == 'Core'">netclassicweaver</RuntimeToken>
|
||||
<RuntimeToken Condition="$(MSBuildRuntimeType) != 'Core'">netstandardweaver</RuntimeToken>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<FilesToAdd Include="$(MsBuildThisFileDirectory)..\$(RuntimeToken)\$(MSBuildThisFileName).dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<WeaverFiles Include="@(FilesToAdd)"/>
|
||||
</ItemGroup>
|
||||
</Project>
|
38
packages/Costura.Fody.3.1.4/build/Costura.Fody.targets
vendored
Normal file
38
packages/Costura.Fody.3.1.4/build/Costura.Fody.targets
vendored
Normal file
@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<Choose>
|
||||
<When Condition="'$(MSBuildRuntimeType)'=='Core'">
|
||||
<PropertyGroup>
|
||||
<CosturaPath>$(MSBuildThisFileDirectory)..\netstandardtask</CosturaPath>
|
||||
</PropertyGroup>
|
||||
</When>
|
||||
<Otherwise>
|
||||
<PropertyGroup>
|
||||
<CosturaPath>$(MSBuildThisFileDirectory)..\netclassictask</CosturaPath>
|
||||
</PropertyGroup>
|
||||
</Otherwise>
|
||||
</Choose>
|
||||
|
||||
<UsingTask
|
||||
TaskName="Costura.Tasks.FilterReferenceCopyLocalPaths"
|
||||
AssemblyFile="$(CosturaPath)\Costura.Tasks.dll" />
|
||||
|
||||
<Target Name="CosturaFilterReferenceCopyLocalPaths" Condition="'$(DisableFody)'!='true'" BeforeTargets="_CopyFilesMarkedCopyLocal" DependsOnTargets="FodyTarget">
|
||||
|
||||
<Costura.Tasks.FilterReferenceCopyLocalPaths
|
||||
ProjectDirectory="$(ProjectDir)"
|
||||
SolutionDir="$(SolutionDir)"
|
||||
References="@(ReferencePath)"
|
||||
ReferenceCopyLocalPaths="@(ReferenceCopyLocalPaths)"
|
||||
>
|
||||
<Output TaskParameter="FilteredReferenceCopyLocalPaths" ItemName="FilteredReferenceCopyLocalPaths" />
|
||||
</Costura.Tasks.FilterReferenceCopyLocalPaths>
|
||||
|
||||
<ItemGroup>
|
||||
<ReferenceCopyLocalPaths Remove="@(ReferenceCopyLocalPaths)" />
|
||||
<ReferenceCopyLocalPaths Include="@(FilteredReferenceCopyLocalPaths)" />
|
||||
</ItemGroup>
|
||||
|
||||
</Target>
|
||||
</Project>
|
BIN
packages/Costura.Fody.3.1.4/lib/net46/Costura.dll
vendored
Normal file
BIN
packages/Costura.Fody.3.1.4/lib/net46/Costura.dll
vendored
Normal file
Binary file not shown.
18
packages/Costura.Fody.3.1.4/lib/net46/Costura.xml
vendored
Normal file
18
packages/Costura.Fody.3.1.4/lib/net46/Costura.xml
vendored
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>Costura</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:CosturaUtility">
|
||||
<summary>
|
||||
Contains methods for interacting with the Costura system.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:CosturaUtility.Initialize">
|
||||
<summary>
|
||||
Call this to Initialize the Costura system.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/Costura.Fody.3.1.4/netclassictask/Costura.Tasks.dll
vendored
Normal file
BIN
packages/Costura.Fody.3.1.4/netclassictask/Costura.Tasks.dll
vendored
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user