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mirror of synced 2025-02-20 20:51:35 +01:00

Improve XTX texture names for exporting

This commit is contained in:
KillzXGaming 2020-01-23 16:49:59 -05:00
parent e7197b7869
commit 65de09fffc

View File

@ -61,6 +61,10 @@ namespace FirstPlugin
CanSave = true;
Text = FileName;
LoadFile(stream);
for (int i = 0; i < TextureInfos.Count; i++) {
string name = Path.GetFileNameWithoutExtension(FileName);
TextureInfos[0].Text = TextureInfos.Count == 1 ? name : $"{name}_image{i}";
}
ContextMenuStrip = new STContextMenuStrip();
ContextMenuStrip.Items.Add(new ToolStripMenuItem("Save", null, SaveAction, Keys.Control | Keys.S));