rgba8 channel fix for non direct x tex
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2dbee751b2
commit
667ec7c752
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@ -112,11 +112,19 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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Console.WriteLine($"Mesh {genericObj.Text} Format {formatInfo.Format} BufferLength {formatInfo.BufferLength}");
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uint bufferOffet = BufferStart + VertexBufferPointers[i];
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/* for (int v = 0; v < mesh.VertexCount; v++)
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{
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reader.SeekBegin(bufferOffet + (v * formatInfo.BufferLength));
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}*/
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using (reader.TemporarySeek(bufferOffet, System.IO.SeekOrigin.Begin))
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{
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var bufferNodeDebug = new DebugVisualBytes(reader.ReadBytes((int)formatInfo.BufferLength * mesh.VertexCount));
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bufferNodeDebug.Text = "Buffer";
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genericObj.Nodes.Add(bufferNodeDebug);
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}
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/* for (int v = 0; v < mesh.VertexCount; v++)
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{
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reader.SeekBegin(bufferOffet + (v * formatInfo.BufferLength));
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}*/
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switch (formatInfo.Format)
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{
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@ -134,19 +142,40 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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reader.BaseStream.Position += 0x4;
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vert.pos = Vector3.TransformPosition(vert.pos, Transform);
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vert.uv0 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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/* reader.BaseStream.Position += 8;
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Console.WriteLine("vert.uv0 " + vert.uv0);
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// vert.uv1 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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// vert.uv2 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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if (formatInfo.BufferLength == 22)
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{
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Console.WriteLine("unk 1 " + reader.ReadUInt16());
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Console.WriteLine("unk 2 " + reader.ReadUInt16());
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Console.WriteLine("unk 3 " + reader.ReadUInt16());
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Console.WriteLine("unk 4 " + reader.ReadUInt16());
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vert.nrm = new Vector3(
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()));*/
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}
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var vec4 = Set_10_10_10_2_UNorm(reader.ReadUInt32());
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vert.nrm = vec4.Xyz;
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}
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// reader.BaseStream.Position += 0x2;
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/* vert.col = new Vector4(
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()));*/
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/* reader.BaseStream.Position += 8;
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// vert.uv1 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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// vert.uv2 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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vert.nrm = new Vector3(
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()),
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UShortToFloatDecode(reader.ReadInt16()));*/
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}
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break;
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case VertexDataFormat.Float32:
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for (int v = 0; v < mesh.VertexCount; v++)
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@ -183,8 +212,8 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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vert.pos = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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vert.pos = Vector3.TransformPosition(vert.pos, Transform);
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reader.BaseStream.Position += 0x4;
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Console.WriteLine("F32_32 unk 1 " + reader.ReadUInt16());
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Console.WriteLine("F32_32 unk 2 " + reader.ReadUInt16());
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vert.uv0 = NormalizeUvCoordsToFloat(reader.ReadUInt16(), reader.ReadUInt16());
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}
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break;
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@ -197,13 +226,19 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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}
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}
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public static Vector2 NormalizeUvCoordsToFloat(ushort inU, ushort inV)
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private static Vector4 Set_10_10_10_2_UNorm(uint value)
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{
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//Normalize U coordinate
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float U = (float)inU / (float)1024;
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//Normalize V coordinate
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float V = (float)inV / (float)1024;
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return new Vector2(U, V);
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return new Vector4(
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(value & 0b00000000_00000000_00000011_11111111) / 1023f,
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((value & 0b00000000_00001111_11111100_00000000) >> 10) / 1023f,
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((value & 0b00111111_11110000_00000000_00000000) >> 20) / 1023f,
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((value & 0b11000000_00000000_00000000_00000000) >> 30) / 3f);
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}
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public static Vector2 NormalizeUvCoordsToFloat(ushort U, ushort V)
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{
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return new Vector2( U / 1024f, V / 1024f);
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}
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public static float UShortToFloatDecode(short input)
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@ -239,6 +274,49 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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public void OnPropertyChanged() { }
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}
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public class DebugVisualBytes : TreeNodeFile, IContextMenuNode
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{
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public byte[] Data;
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public DebugVisualBytes(byte[] bytes)
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{
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Data = bytes;
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}
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public override void OnClick(TreeView treeView)
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{
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HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor));
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if (editor == null)
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{
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editor = new HexEditor();
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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editor.LoadData(Data);
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}
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public ToolStripItem[] GetContextMenuItems()
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{
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List<ToolStripItem> Items = new List<ToolStripItem>();
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Items.Add(new STToolStipMenuItem("Export Raw Data", null, Export, Keys.Control | Keys.E));
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return Items.ToArray();
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}
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private void Export(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.FileName = Text;
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sfd.Filter = "Raw Data (*.*)|*.*";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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System.IO.File.WriteAllBytes(sfd.FileName, Data);
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}
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}
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}
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public class LM2_IndexList
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{
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public short[] UnknownIndices { get; set; }
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101
File_Format_Library/FileFormats/Archives/PACx30XL.cs
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File_Format_Library/FileFormats/Archives/PACx30XL.cs
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@ -0,0 +1,101 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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namespace FirstPlugin
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{
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public class PACx30XL : IArchiveFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Sonic Forces PAC" };
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public string[] Extension { get; set; } = new string[] { "*.pac" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool CanAddFiles { get; set; }
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public bool CanRenameFiles { get; set; }
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public bool CanReplaceFiles { get; set; }
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public bool CanDeleteFiles { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(8, "PACx301L") || reader.CheckSignature(8, "PACx302L");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public List<FileEntry> files = new List<FileEntry>();
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public IEnumerable<ArchiveFileInfo> Files => files;
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public void ClearFiles() { files.Clear(); }
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public void Load(System.IO.Stream stream)
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{
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using (var reader = new FileReader(stream))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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bool IsVersion2 = reader.CheckSignature(8, "PACx302L");
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}
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public class FileEntry : ArchiveFileInfo
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{
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public uint Unknown { get; set; }
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internal uint Size;
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internal uint Offset;
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internal uint NameOffset;
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public void Read(FileReader reader)
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{
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uint Unknown = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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Offset = reader.ReadUInt32();
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Size = reader.ReadUInt32();
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}
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}
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}
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}
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<Compile Include="FileFormats\Archives\ME01.cs" />
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<Compile Include="FileFormats\Archives\MKGPDX_PAC.cs" />
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<Compile Include="FileFormats\Archives\NXARC.cs" />
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<Compile Include="FileFormats\Archives\PACx30XL.cs" />
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<Compile Include="FileFormats\Archives\RARC.cs" />
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<Compile Include="FileFormats\Archives\SARC_OLD.cs" />
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<Compile Include="FileFormats\Archives\Sonic Racing\GameDataToc.cs" />
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@ -444,9 +444,9 @@ namespace Toolbox.Library
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private Bitmap DecodeNotDirectXTex(byte[] data, uint Width, uint Height, TEX_FORMAT Format)
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{
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if (Format == TEX_FORMAT.R8G8B8A8_UNORM)
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return BitmapExtension.GetBitmap(data, (int)Width, (int)Height);
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return BitmapExtension.GetBitmap(ConvertBgraToRgba(data), (int)Width, (int)Height);
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else if (Format == TEX_FORMAT.R8G8B8A8_UNORM_SRGB)
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return BitmapExtension.GetBitmap(data, (int)Width, (int)Height);
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return BitmapExtension.GetBitmap(ConvertBgraToRgba(data), (int)Width, (int)Height);
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else if (Format == TEX_FORMAT.BC1_UNORM)
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return DDSCompressor.DecompressBC1(data, (int)Width, (int)Height, false);
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else if (Format == TEX_FORMAT.BC1_UNORM_SRGB)
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