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mirror of synced 2024-11-12 02:00:50 +01:00

Add DAE setting to disable vertex colors. Load gfmdl vertex colors.

This commit is contained in:
KillzXGaming 2019-11-23 17:04:58 -05:00
parent f443ae4f14
commit 68f9731b98
3 changed files with 24 additions and 1 deletions

View File

@ -25,6 +25,8 @@ namespace Toolbox.Library
public bool UseOldExporter = false;
public bool UseVertexColors = true;
public bool FlipTexCoordsVertical = true;
public Version FileVersion = new Version();
@ -289,7 +291,7 @@ namespace Toolbox.Library
if (vertex.nrm != Vector3.Zero) HasNormals = true;
if (vertex.col != Vector4.One) HasColors = true;
if (vertex.col != Vector4.One && settings.UseVertexColors) HasColors = true;
if (vertex.uv0 != Vector2.Zero) HasUV0 = true;
if (vertex.uv1 != Vector2.Zero) HasUV1 = true;
if (vertex.uv2 != Vector2.Zero) HasUV2 = true;

View File

@ -33,11 +33,13 @@
this.stButton2 = new Toolbox.Library.Forms.STButton();
this.chkFlipUvsVertical = new Toolbox.Library.Forms.STCheckBox();
this.chkOldExporter = new Toolbox.Library.Forms.STCheckBox();
this.chkVertexColors = new Toolbox.Library.Forms.STCheckBox();
this.contentContainer.SuspendLayout();
this.SuspendLayout();
//
// contentContainer
//
this.contentContainer.Controls.Add(this.chkVertexColors);
this.contentContainer.Controls.Add(this.chkOldExporter);
this.contentContainer.Controls.Add(this.chkFlipUvsVertical);
this.contentContainer.Controls.Add(this.stButton2);
@ -49,6 +51,7 @@
this.contentContainer.Controls.SetChildIndex(this.stButton2, 0);
this.contentContainer.Controls.SetChildIndex(this.chkFlipUvsVertical, 0);
this.contentContainer.Controls.SetChildIndex(this.chkOldExporter, 0);
this.contentContainer.Controls.SetChildIndex(this.chkVertexColors, 0);
//
// exportTexturesChkBox
//
@ -107,6 +110,19 @@
this.chkOldExporter.UseVisualStyleBackColor = true;
this.chkOldExporter.CheckedChanged += new System.EventHandler(this.stCheckBox1_CheckedChanged);
//
// chkVertexColors
//
this.chkVertexColors.AutoSize = true;
this.chkVertexColors.Checked = true;
this.chkVertexColors.CheckState = System.Windows.Forms.CheckState.Checked;
this.chkVertexColors.Location = new System.Drawing.Point(132, 47);
this.chkVertexColors.Name = "chkVertexColors";
this.chkVertexColors.Size = new System.Drawing.Size(121, 17);
this.chkVertexColors.TabIndex = 16;
this.chkVertexColors.Text = "Export Vertex Colors";
this.chkVertexColors.UseVisualStyleBackColor = true;
this.chkVertexColors.CheckedChanged += new System.EventHandler(this.chkVertexColors_CheckedChanged);
//
// ExportModelSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@ -127,5 +143,6 @@
private STButton stButton1;
private STCheckBox chkFlipUvsVertical;
protected STCheckBox chkOldExporter;
private STCheckBox chkVertexColors;
}
}

View File

@ -33,5 +33,9 @@ namespace Toolbox.Library.Forms
private void stCheckBox1_CheckedChanged(object sender, EventArgs e) {
Settings.UseOldExporter = chkOldExporter.Checked;
}
private void chkVertexColors_CheckedChanged(object sender, EventArgs e) {
Settings.UseVertexColors = chkOldExporter.Checked;
}
}
}