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mirror of synced 2024-09-24 03:28:21 +02:00

More fixes to timleline

This commit is contained in:
KillzXGaming 2019-03-30 12:26:38 -04:00
parent 525d6d0b27
commit 70f1f971d9
9 changed files with 159 additions and 35 deletions

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@ -108,6 +108,7 @@ namespace Switch_Toolbox.Library
animationTrackBar.BackColor = FormThemes.BaseTheme.FormBackColor;
animationTrackBar.ForeColor = FormThemes.BaseTheme.FormForeColor;
animationTrackBar.FrameChanged += new EventHandler(animationTrackBar_ValueChanged);
/* animationTrackBar.ThumbInnerColor = FormThemes.BaseTheme.TimelineThumbColor;
animationTrackBar.ThumbOuterColor = FormThemes.BaseTheme.TimelineThumbColor;
@ -196,6 +197,9 @@ namespace Switch_Toolbox.Library
private void animationPlayBtn_Click(object sender, EventArgs e)
{
if (currentAnimation == null || currentAnimation.FrameCount <= 0)
return;
if (AnimationPlayerState == PlayerState.Playing)
Pause();
else
@ -353,7 +357,6 @@ namespace Switch_Toolbox.Library
currentFrameUpDown.Value = totalFrame.Value;
animationTrackBar.CurrentFrame = (int)currentFrameUpDown.Value;
animationTrackBar.Refresh();
}

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@ -28,8 +28,16 @@
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
this.SuspendLayout();
//
// TimeLine
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "TimeLine";
this.Resize += new System.EventHandler(this.TimeLine_Resize);
this.ResumeLayout(false);
}
#endregion

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@ -47,6 +47,8 @@ namespace Switch_Toolbox.Library.Forms
currentFrame = value;
FrameChanged?.Invoke(this, new EventArgs());
Refresh();
}
}
@ -65,22 +67,7 @@ namespace Switch_Toolbox.Library.Forms
}
else
{
#region resolve collsions
if (frameLeft < 0)
{
frameRight -= frameLeft;
if (frameRight > frameCount)
frameRight = frameCount;
frameLeft = 0;
}
else if (frameRight > frameCount)
{
frameLeft += frameCount - frameRight;
if (frameLeft < 0)
frameLeft = 0;
frameRight = frameCount;
}
#endregion
ResolveCollision();
}
Refresh();
@ -143,6 +130,12 @@ namespace Switch_Toolbox.Library.Forms
{
currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), frameCount);
FrameChanged?.Invoke(this, new EventArgs());
double delta = e.Location.X * (frameRight - frameLeft) / (Width - 40.0);
frameLeft -= delta;
frameRight -= delta;
ResolveCollision();
Refresh();
}
else if (e.Button == MouseButtons.Right)
@ -151,19 +144,7 @@ namespace Switch_Toolbox.Library.Forms
frameLeft -= delta;
frameRight -= delta;
#region resolve collsions
if (frameLeft < 0)
{
frameRight -= frameLeft;
frameLeft = 0;
}
else if (frameRight > frameCount)
{
frameLeft += frameCount - frameRight;
frameRight = frameCount;
}
#endregion
ResolveCollision();
Refresh();
}
@ -181,7 +162,14 @@ namespace Switch_Toolbox.Library.Forms
frameLeft = Math.Min(-1, (frameLeft - frameOrigin)) * delta + frameOrigin;
frameRight = Math.Max(1, (frameRight - frameOrigin)) * delta + frameOrigin;
#region resolve collsions
ResolveCollision();
Refresh();
}
#region resolve collsions
private void ResolveCollision()
{
if (frameLeft < 0)
{
frameRight -= frameLeft;
@ -196,10 +184,8 @@ namespace Switch_Toolbox.Library.Forms
frameLeft = 0;
frameRight = frameCount;
}
#endregion
Refresh();
}
#endregion
protected override CreateParams CreateParams
{
@ -210,5 +196,9 @@ namespace Switch_Toolbox.Library.Forms
return cp;
}
}
private void TimeLine_Resize(object sender, EventArgs e) {
ResolveCollision();
}
}
}

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@ -0,0 +1,120 @@
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<root>
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Version 2.0
The primary goals of this format is to allow a simple XML format
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various data types are done through the TypeConverter classes
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<resheader name="resmimetype">
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</root>

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@ -697,6 +697,9 @@
<EmbeddedResource Include="Forms\Editors\TextEditor\TextEditorForm.resx">
<DependentUpon>TextEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TimeLine.resx">
<DependentUpon>TimeLine.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TransformMeshTool.resx">
<DependentUpon>TransformMeshTool.cs</DependentUpon>
</EmbeddedResource>